Player Matchup

Izanami
Izanami
MilloFR
Izanami
Level 139
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 19L
1,473 Elo+
Solo
Serqet
Serqet
Thor030690
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,397 Elo+
Party 1
Hel
Hel
VolkarVG
Hel
Level 18
God Stats
5W - 5L
1,501 SR
Queue Stats
31W - 29L
1,443 Elo+
Party 1
Team Averages
Level 69
1,570 SR
1,438 Elo+

VS

Team Averages
Level 94
1,656 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dortik668
Medusa
Level 65
God Stats
5W - 3L
1,743 SR
Queue Stats
24W - 24L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
MaffinwitzCZ
Jormungandr
Level 62
God Stats
1W - 0L
1,725 SR
Queue Stats
14W - 10L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MilloFR
Izanami
12
1 / 3 / 1
8,586
716
5,267
10,342
3,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Thor030690
Serqet
10
3 / 5 / 2
8,940
745
8,080
10,432
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 3
8,593
716
4,011
9,697
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 1 / 2
9,798
817
14,486
6,689
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Dortik668
Medusa
12
3 / 2 / 4
9,509
792
7,143
7,189
2,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
MaffinwitzCZ
Jormungandr
11
1 / 2 / 7
8,695
725
3,746
8,756
6,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
9
9
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
2
6
W
Medusa
Dortik668
Medusa
3
2
4
2.5
W
Jormungandr
MaffinwitzCZ
Jormungandr
1
2
7
2.25
L
Izanami
MilloFR
Izanami
1
3
1
0.5
L
Serqet
Thor030690
Serqet
3
5
2
0.8
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,358
Damage
25,375
30,471
Taken
22,634
14,214
Mitigated
11,405
11,664
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,486
1,104
0
997
6,689
2,310
240
1,030
5,106
46,061
0
W
Medusa
Dortik668
Medusa
7,143
3,264
0
1,232
7,189
2,403
1,141
1,370
5,147
0
39,097
W
Jormungandr
MaffinwitzCZ
Jormungandr
3,746
1,483
0
210
8,756
6,692
161
1,765
6,509
11,389
55
L
Izanami
MilloFR
Izanami
5,267
1,690
0
2,293
10,342
3,609
0
7,078
3,264
0
48,721
L
Serqet
Thor030690
Serqet
8,080
1,122
0
1,633
10,432
6,691
0
5,021
5,411
0
12,673
L
4,011
303
2,592
5,146
9,697
3,914
0
6,871
2,826
24,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
28,002
137
Minions Killed
128
0
Camps Cleared
0
641,749
Distance Traveled
681,099
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,798
817
47
4
0
246,264
5
W
Medusa
9,509
792
70
6
0
224,795
0
W
Jormungandr
8,695
725
11
1
0
210,040
2
L
Izanami
8,586
716
74
6
0
173,151
0
L
Serqet
8,940
745
12
1
0
233,216
2
L
Hel
8,593
716
51
4
0
235,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role