Player Matchup

Tsukuyomi
Tsukuyomi
Platinum V
JadoreLeRiskeee
Tsukuyomi
Platinum V
Level 120
God Stats
3W - 2L
1,674 SR
Queue Stats
529W - 541L
1,577 MMR
Party 1
Izanami
Izanami
Gold II
Jordits
Izanami
Gold II
Level 159
God Stats
14W - 10L
1,672 SR
Queue Stats
248W - 239L
1,536 MMR
Solo
Sobek
Sobek
Silver I
Lexandre
Sobek
Silver I
Level 107
God Stats
3W - 4L
1,373 SR
Queue Stats
71W - 77L
1,510 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
alcachofa155
Baron Samedi
Silver I
Level 75
God Stats
11W - 5L
1,737 SR
Queue Stats
95W - 81L
1,512 MMR
Solo
Ra
Ra
Gold II
alex_kidd__9
Ra
Gold II
Level 154
God Stats
21W - 16L
1,631 SR
Queue Stats
419W - 413L
1,537 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,617 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,518 SR
1,534 MMR
Chronos
Chronos
Gold II
Freemanator7
Chronos
Gold II
Level 123
God Stats
15W - 19L
1,507 SR
Queue Stats
928W - 931L
1,502 MMR
Solo
Tiamat
Tiamat
Gold II
KadjitBisha
Tiamat
Gold II
Level 145
God Stats
25W - 16L
1,611 SR
Queue Stats
69W - 69L
1,567 MMR
Solo
Odin
Odin
Gold III
Kitty080
Odin
Gold III
Level 84
God Stats
0W - 3L
1,157 SR
Queue Stats
258W - 259L
1,513 MMR
Solo
Anubis
Anubis
Silver II
MiNiCWL
Anubis
Silver II
Level 96
God Stats
0W - 1L
1,534 SR
Queue Stats
17W - 22L
1,529 MMR
Solo
Arachne
Arachne
Gold III
SKULL
Arachne
Gold III
Level 143
God Stats
6W - 2L
1,779 SR
Queue Stats
73W - 67L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JadoreLeRiskeee
Tsukuyomi
17
14 / 3 / 7
11,080
693
15,680
18,925
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Jordits
Izanami
16
5 / 0 / 11
10,178
636
12,550
8,839
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Lexandre
Sobek
14
1 / 0 / 21
9,754
610
5,918
15,222
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
alcachofa155
Baron Samedi
15
3 / 3 / 7
9,994
625
11,188
13,779
7,043
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 0 / 9
10,765
673
14,914
10,735
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
He BoRaijinAo KuangHercules

VS

Bans
PoseidonAphroditeThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Freemanator7
Chronos
11
1 / 11 / 0
7,445
465
7,137
20,475
8,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
13
0 / 2 / 1
7,778
486
6,658
8,702
5,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
10
0 / 6 / 1
6,825
427
5,652
18,049
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
MiNiCWL
Anubis
14
0 / 7 / 5
8,384
524
8,134
14,815
11,721
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
SKULL
Arachne
14
5 / 4 / 0
8,821
551
9,728
20,331
8,225
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
30
Kills
6
6
Deaths
30
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
Freemanator7
Chronos
1
11
0
0.09
W
Tsukuyomi
JadoreLeRiskeee
Tsukuyomi
14
3
7
5.83
W
Izanami
Jordits
Izanami
5
0
11
10.5
L
Tiamat
0
2
1
0.25
L
Odin
0
6
1
0.08
W
Sobek
Lexandre
Sobek
1
0
21
11.5
L
Anubis
MiNiCWL
Anubis
0
7
5
0.36
L
Arachne
SKULL
Arachne
5
4
0
1.25
W
Baron Samedi
alcachofa155
Baron Samedi
3
3
7
2.17
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,250
Damage
37,309
67,500
Taken
82,372
40,659
Mitigated
46,801
36,469
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Freemanator7
Chronos
7,137
2,319
0
1,251
20,475
8,033
66
8,743
11,732
44,822
5,024
W
Tsukuyomi
JadoreLeRiskeee
Tsukuyomi
15,680
4,133
0
7,504
18,925
8,247
934
4,840
14,085
0
82,950
W
Izanami
Jordits
Izanami
12,550
8,470
0
2,941
8,839
4,347
4,639
3,601
5,238
0
104,830
L
Tiamat
6,658
445
0
3,390
8,702
5,464
607
2,768
5,934
65,989
0
L
Odin
5,652
1,039
0
2,805
18,049
13,358
0
7,625
10,348
0
21,258
W
Sobek
Lexandre
Sobek
5,918
795
0
7,256
15,222
15,379
1,857
5,973
9,249
20,786
0
L
Anubis
MiNiCWL
Anubis
8,134
88
0
4,082
14,815
11,721
210
8,475
6,313
70,010
0
L
Arachne
SKULL
Arachne
9,728
5,731
0
9,360
20,331
8,225
0
4,469
15,787
0
54,832
W
Baron Samedi
alcachofa155
Baron Samedi
11,188
811
500
7,132
13,779
7,043
427
5,630
8,149
66,452
0
W
14,914
1,712
5,036
6,100
10,735
5,643
1,090
4,131
6,604
95,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,771
Gold Earned
39,253
533
Minions Killed
398
0
Camps Cleared
0
1,594,577
Distance Traveled
1,510,945
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,445
465
74
5
0
288,369
0
W
Tsukuyomi
11,080
693
106
7
0
360,410
0
W
Izanami
10,178
636
144
9
0
306,169
1
L
Tiamat
7,778
486
120
8
0
301,518
2
L
Odin
6,825
427
14
1
0
326,047
3
W
Sobek
9,754
610
22
1
0
341,731
5
L
Anubis
8,384
524
92
6
0
258,725
2
L
Arachne
8,821
551
98
6
0
336,286
2
W
Baron Samedi
9,994
625
103
6
0
257,407
3
W
Ra
10,765
673
158
10
0
328,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role