Player Matchup

Sun Wukong
Sun Wukong
BroadScorpion54
Sun Wukong
Level 106
God Stats
140W - 150L
1,509 SR
Queue Stats
192W - 249L
1,468 Elo+
Party 2
Bakasura
Bakasura
Dysfunction7291
Bakasura
Level 148
God Stats
10W - 10L
1,471 SR
Queue Stats
404W - 447L
1,459 Elo+
Party 2
Anhur
Anhur
Gusmorth
Anhur
Level 158
God Stats
3W - 7L
1,258 SR
Queue Stats
771W - 692L
1,560 Elo+
Solo
Kukulkan
Kukulkan
MarineMudkip
Kukulkan
Level 125
God Stats
5W - 8L
1,546 SR
Queue Stats
229W - 274L
1,446 Elo+
Party 2
Maui
Maui
xDeathHimselfx
Maui
Level 122
God Stats
30W - 30L
1,518 SR
Queue Stats
451W - 400L
1,563 Elo+
Solo
Team Averages
Level 132
1,460 SR
1,499 Elo+

VS

Team Averages
Level 96
1,463 SR
1,518 Elo+
Hou Yi
Hou Yi
AYO_Carter1
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,400 Elo+
Solo
Vulcan
Vulcan
Fixñero
Vulcan
Level 86
God Stats
1W - 2L
1,625 SR
Queue Stats
150W - 148L
1,527 Elo+
Party 1
King Arthur
King Arthur
Kear_02
King Arthur
Level 67
God Stats
1W - 2L
1,266 SR
Queue Stats
190W - 177L
1,550 Elo+
Party 1
Charon
Charon
bristolSK8king
Charon
Level 161
God Stats
4W - 3L
1,500 SR
Queue Stats
353W - 330L
1,561 Elo+
Solo
Nemesis
Nemesis
el_empalador191
Nemesis
Level 56
God Stats
4W - 5L
1,426 SR
Queue Stats
25W - 20L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BroadScorpion54
Sun Wukong
11
2 / 1 / 4
6,858
686
3,113
6,929
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
12
4 / 0 / 2
6,775
678
5,174
9,397
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Gusmorth
Anhur
10
0 / 1 / 1
5,432
543
3,534
6,672
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
MarineMudkip
Kukulkan
11
1 / 0 / 2
6,013
601
2,469
2,490
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 4
5,690
569
1,756
7,321
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 1 / 1
5,204
520
3,116
5,119
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Fixñero
Vulcan
10
0 / 1 / 1
5,682
568
4,732
4,992
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kear_02
King Arthur
5
0 / 2 / 0
4,328
433
1,263
4,279
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,962
496
3,309
6,693
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,838
584
3,129
9,605
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
1
1
0.5
W
Sun Wukong
BroadScorpion54
Sun Wukong
2
1
4
4
W
Bakasura
4
0
2
5
L
Vulcan
Fixñero
Vulcan
0
1
1
0.5
W
Anhur
Gusmorth
Anhur
0
1
1
0.5
L
King Arthur
Kear_02
King Arthur
0
2
0
0
W
Kukulkan
MarineMudkip
Kukulkan
1
0
2
2
L
0
2
0
0
L
1
3
0
0.33
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
15,549
32,809
Taken
30,688
16,576
Mitigated
12,505
10,313
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,116
1,512
0
1,818
5,119
1,657
0
773
4,346
0
31,731
W
Sun Wukong
BroadScorpion54
Sun Wukong
3,113
655
0
1,070
6,929
4,872
0
1,284
5,645
0
41,537
W
Bakasura
5,174
3,306
0
3,488
9,397
3,791
0
1,254
8,143
0
52,623
L
Vulcan
Fixñero
Vulcan
4,732
1,543
0
717
4,992
1,798
0
1,847
2,953
47,380
0
W
Anhur
Gusmorth
Anhur
3,534
1,295
0
2,549
6,672
2,339
0
673
5,999
0
40,552
L
King Arthur
Kear_02
King Arthur
1,263
409
0
610
4,279
1,956
0
0
4,279
0
15,538
W
Kukulkan
MarineMudkip
Kukulkan
2,469
141
0
750
2,490
841
638
937
1,553
49,267
0
L
3,309
492
0
1,791
6,693
4,152
0
829
5,755
19,866
0
L
3,129
1,441
0
4,112
9,605
2,942
0
776
7,799
0
43,585
W
1,756
497
0
2,456
7,321
4,733
0
3,893
3,428
12,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,768
Gold Earned
26,014
361
Minions Killed
270
0
Camps Cleared
0
1,060,957
Distance Traveled
934,556
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,204
520
45
5
0
185,390
0
W
Sun Wukong
6,858
686
88
9
0
199,846
0
W
Bakasura
6,775
678
105
11
0
253,003
0
L
Vulcan
5,682
568
90
9
0
222,012
4
W
Anhur
5,432
543
69
7
0
180,682
4
L
King Arthur
4,328
433
24
2
0
96,315
0
W
Kukulkan
6,013
601
90
9
0
196,353
0
L
Charon
4,962
496
24
2
0
198,935
1
L
Nemesis
5,838
584
87
9
0
231,904
0
W
Maui
5,690
569
9
1
0
231,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role