Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NuitoX
Nu Wa
Level 47
God Stats
4W - 5L
1,495 SR
Queue Stats
30W - 24L
1,646 Elo+
Solo
Aphrodite
Aphrodite
RAYM274
Aphrodite
Level 155
God Stats
210W - 213L
1,509 SR
Queue Stats
345W - 349L
1,501 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,529 Elo+

VS

Team Averages
Level 114
1,581 SR
1,563 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CANUCK IT UP
Ix Chel
Level 122
God Stats
51W - 45L
1,577 SR
Queue Stats
365W - 396L
1,539 Elo+
Solo
Artemis
Artemis
TMasylum
Artemis
Level 117
God Stats
0W - 1L
1,563 SR
Queue Stats
43W - 27L
1,709 Elo+
Party 2
Jormungandr
Jormungandr
ToddTheDawg
Jormungandr
Level 77
God Stats
2W - 1L
1,703 SR
Queue Stats
80W - 48L
1,561 Elo+
Party 2
Maman Brigitte
Maman Brigitte
YurialKei
Maman Brigitte
Level 124
God Stats
144W - 135L
1,563 SR
Queue Stats
299W - 318L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 0 / 2
6,519
1,304
1,240
1,399
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
 
Achilles
11
2 / 1 / 5
6,387
1,277
6,582
6,206
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
 
Jormungandr
11
0 / 0 / 5
6,010
1,202
3,218
4,422
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
NuitoX
Nu Wa
11
1 / 0 / 5
6,412
1,282
4,912
2,370
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
RAYM274
Aphrodite
11
3 / 1 / 5
6,343
1,269
5,735
4,123
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

385

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 0
6,176
1,235
5,048
6,831
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
CANUCK IT UP
Ix Chel
10
0 / 2 / 0
5,528
1,106
2,001
3,492
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TMasylum
Artemis
11
0 / 4 / 2
5,709
1,142
3,412
6,395
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ToddTheDawg
Jormungandr
10
0 / 0 / 2
5,752
1,150
3,284
4,733
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
YurialKei
Maman Brigitte
10
0 / 0 / 1
5,535
1,107
2,732
3,129
1,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
8
Kills
2
2
Deaths
8
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
W
Achilles
 
Achilles
2
1
5
4.5
W
Jormungandr
 
Jormungandr
0
0
5
2.5
L
Fenrir
 
Fenrir
2
2
0
1
L
Ix Chel
CANUCK IT UP
Ix Chel
0
2
0
0
W
Nu Wa
NuitoX
Nu Wa
1
0
5
3.5
W
Aphrodite
RAYM274
Aphrodite
3
1
5
5.5
L
Artemis
TMasylum
Artemis
0
4
2
0.25
L
Jormungandr
ToddTheDawg
Jormungandr
0
0
2
1
L
Maman Brigitte
YurialKei
Maman Brigitte
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
16,477
18,520
Taken
24,580
9,932
Mitigated
13,115
7,217
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,240
551
0
476
1,399
620
0
641
716
0
9,074
W
Achilles
 
Achilles
6,582
1,296
0
1,962
6,206
4,322
0
2,367
3,619
0
9,263
W
Jormungandr
 
Jormungandr
3,218
811
0
500
4,422
2,281
0
2,767
1,491
15,666
0
L
Fenrir
 
Fenrir
5,048
753
0
1,102
6,831
5,061
0
4,174
2,326
0
10,337
L
Ix Chel
CANUCK IT UP
Ix Chel
2,001
51
174
106
3,492
1,174
0
1,779
1,616
14,569
0
W
Nu Wa
NuitoX
Nu Wa
4,912
1,316
0
250
2,370
820
0
526
1,722
19,789
0
W
Aphrodite
RAYM274
Aphrodite
5,735
506
1,682
2,347
4,123
1,889
0
1,181
2,582
9,333
0
L
Artemis
TMasylum
Artemis
3,412
1,353
0
703
6,395
2,214
0
2,743
3,420
0
8,799
L
Jormungandr
ToddTheDawg
Jormungandr
3,284
792
0
294
4,733
3,572
0
2,900
1,562
15,810
0
L
Maman Brigitte
YurialKei
Maman Brigitte
2,732
117
0
806
3,129
1,094
0
1,801
1,251
9,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
28,700
93
Minions Killed
104
9
Camps Cleared
3
553,133
Distance Traveled
482,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,519
1,304
18
4
4
125,671
0
W
Achilles
6,387
1,277
9
2
1
124,527
0
W
Jormungandr
6,010
1,202
25
5
1
106,372
0
L
Fenrir
6,176
1,235
15
3
2
116,783
0
L
Ix Chel
5,528
1,106
22
4
1
70,990
0
W
Nu Wa
6,412
1,282
29
6
3
103,034
0
W
Aphrodite
6,343
1,269
12
2
0
93,529
0
L
Artemis
5,709
1,142
21
4
0
78,788
0
L
Jormungandr
5,752
1,150
25
5
0
108,315
0
L
Maman Brigitte
5,535
1,107
21
4
0
108,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role