Player Matchup

Ullr
Ullr
 
Ullr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Demonart
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,177 Elo+
Solo
Poseidon
Poseidon
Many_007cz
Poseidon
Level 66
God Stats
2W - 5L
1,109 SR
Queue Stats
297W - 298L
1,414 Elo+
Party 1
Skadi
Skadi
ThatMad
Skadi
Level 37
God Stats
4W - 3L
1,479 SR
Queue Stats
28W - 40L
1,389 Elo+
Party 2
King Arthur
King Arthur
amiga500doma
King Arthur
Level 109
God Stats
2W - 1L
1,747 SR
Queue Stats
674W - 627L
1,465 Elo+
Party 1
Team Averages
Level 78
1,467 SR
1,389 Elo+

VS

Team Averages
Level 76
1,440 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Nikolai969
Hachiman
Level 7
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
Spake_TJM
Cerberus
Level 67
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
XolodOK3574
Merlin
Level 53
God Stats
0W - 3L
1,101 SR
Queue Stats
65W - 82L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 1 / 2
6,862
572
6,168
9,780
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
13
4 / 0 / 5
7,874
656
5,774
8,647
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Many_007cz
Poseidon
12
2 / 3 / 4
7,178
598
3,951
6,900
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
ThatMad
Skadi
12
3 / 0 / 4
7,000
583
5,909
5,431
2,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
amiga500doma
King Arthur
12
5 / 0 / 1
7,004
584
5,743
7,928
6,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 6 / 0
6,307
526
5,986
14,559
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
10
0 / 3 / 1
6,040
503
7,261
10,439
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Nikolai969
Hachiman
9
0 / 2 / 0
5,431
453
3,638
5,233
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Spake_TJM
Cerberus
8
0 / 5 / 0
5,202
434
2,479
10,200
10,393
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
5
1 / 2 / 0
4,643
387
898
3,188
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
4
4
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
2
4
L
Fenrir
 
Fenrir
3
6
0
0.5
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
Pele
4
0
5
6.5
W
Poseidon
Many_007cz
Poseidon
2
3
4
1.33
L
Hachiman
Nikolai969
Hachiman
0
2
0
0
L
Cerberus
Spake_TJM
Cerberus
0
5
0
0
W
Skadi
ThatMad
Skadi
3
0
4
5
L
Merlin
1
2
0
0.5
W
King Arthur
amiga500doma
King Arthur
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
20,262
38,686
Taken
43,619
18,644
Mitigated
22,622
7,190
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,168
1,578
0
2,652
9,780
4,215
0
4,993
4,787
0
37,745
L
Fenrir
 
Fenrir
5,986
2,758
0
2,269
14,559
6,075
0
2,224
12,335
0
43,601
L
Aphrodite
 
Aphrodite
7,261
831
1,209
5,671
10,439
3,878
0
1,197
9,242
43,491
0
W
Pele
5,774
2,327
0
2,099
8,647
3,119
642
1,125
7,522
0
60,365
W
Poseidon
Many_007cz
Poseidon
3,951
548
155
1,396
6,900
1,901
2,304
1,750
5,150
40,208
0
L
Hachiman
Nikolai969
Hachiman
3,638
2,616
0
560
5,233
1,473
0
0
5,233
0
26,623
L
Cerberus
Spake_TJM
Cerberus
2,479
58
0
1,102
10,200
10,393
0
553
9,647
21,863
0
W
Skadi
ThatMad
Skadi
5,909
3,787
0
679
5,431
2,697
1,501
1,413
4,018
0
40,234
L
Merlin
898
44
0
750
3,188
803
0
1,272
1,916
9,084
0
W
King Arthur
amiga500doma
King Arthur
5,743
515
0
209
7,928
6,712
174
1,357
6,571
0
37,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
27,623
333
Minions Killed
242
0
Camps Cleared
0
1,136,573
Distance Traveled
949,240
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,862
572
57
5
0
213,820
0
L
Fenrir
6,307
526
64
5
0
229,854
0
L
Aphrodite
6,040
503
69
6
0
210,095
5
W
Pele
7,874
656
95
8
0
256,596
0
W
Poseidon
7,178
598
77
6
0
224,896
0
L
Hachiman
5,431
453
56
5
0
211,285
0
L
Cerberus
5,202
434
36
3
0
217,341
0
W
Skadi
7,000
583
65
5
0
212,250
5
L
Merlin
4,643
387
17
1
0
80,665
0
W
King Arthur
7,004
584
39
3
0
229,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role