Player Matchup

Aphrodite
Aphrodite
New_Deimos
Aphrodite
Level 108
God Stats
1W - 1L
1,259 SR
Queue Stats
20W - 25L
1,459 Elo+
Solo
Ne Zha
Ne Zha
XxImawizardxX
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
carnajj 1337
Zhong Kui
Level 111
God Stats
1W - 2L
1,186 SR
Queue Stats
55W - 59L
1,458 Elo+
Party 1
Ravana
Ravana
deadaugust69
Ravana
Level 107
God Stats
14W - 10L
1,538 SR
Queue Stats
763W - 809L
1,369 Elo+
Solo
Tiamat
Tiamat
kiliksenshi
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,458 Elo+
Party 1
Team Averages
Level 104
1,397 SR
1,435 Elo+

VS

Team Averages
Level 105
1,525 SR
1,456 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Burnzy88
Bastet
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 215L
1,538 Elo+
Solo
Hel
Hel
OneLegOneLife
Hel
Level 89
God Stats
2W - 2L
1,685 SR
Queue Stats
130W - 125L
1,330 Elo+
Solo
Achilles
Achilles
cook-EEE-monster
Achilles
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,446 Elo+
Solo
Hachiman
Hachiman
ttrashfire
Hachiman
Level 89
God Stats
15W - 10L
1,440 SR
Queue Stats
327W - 339L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
New_Deimos
Aphrodite
10
0 / 0 / 4
5,599
1,120
1,521
3,057
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 1 / 2
4,902
980
1,606
1,783
766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
carnajj 1337
Zhong Kui
12
3 / 1 / 2
6,008
1,202
5,435
3,454
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
8
1 / 2 / 1
5,065
1,013
2,507
4,328
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
1 / 1 / 1
5,131
1,026
3,590
3,527
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 3
5,374
1,075
2,463
3,650
3,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Burnzy88
Bastet
1
0 / 0 / 0
1,228
246
0
0
0
11
2 / 1 / 3
5,535
1,107
4,240
4,523
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
1 / 2 / 4
5,042
1,008
2,928
5,228
3,962
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
ttrashfire
Hachiman
10
0 / 1 / 4
5,026
1,005
2,694
4,041
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
5
5
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
3
3.5
L
Bastet
Burnzy88
Bastet
0
0
0
0
W
Aphrodite
New_Deimos
Aphrodite
0
0
4
2
L
2
1
3
3.5
W
0
1
2
1
W
Zhong Kui
carnajj 1337
Zhong Kui
3
1
2
4
L
1
2
4
1.5
W
Ravana
1
2
1
0.75
W
Tiamat
1
1
1
1.5
L
Hachiman
ttrashfire
Hachiman
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
12,325
16,149
Taken
17,442
9,766
Mitigated
10,335
7,906
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,463
485
157
551
3,650
3,099
0
1,700
1,950
0
3,875
L
Bastet
Burnzy88
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
New_Deimos
Aphrodite
1,521
127
3,323
2,419
3,057
2,366
0
1,007
2,050
9,717
0
L
4,240
192
2,551
2,496
4,523
1,681
0
2,551
1,972
12,264
0
W
1,606
383
0
15
1,783
766
0
451
1,332
0
3,974
W
Zhong Kui
carnajj 1337
Zhong Kui
5,435
189
124
271
3,454
2,687
0
571
2,883
8,923
0
L
2,928
619
0
370
5,228
3,962
0
3,428
1,800
0
5,411
W
Ravana
2,507
484
765
569
4,328
2,220
0
1,301
3,027
0
5,753
W
Tiamat
3,590
90
0
420
3,527
1,727
0
910
2,617
6,314
0
L
Hachiman
ttrashfire
Hachiman
2,694
1,506
739
1,404
4,041
1,593
0
2,867
1,174
0
8,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
22,205
31
Minions Killed
33
0
Camps Cleared
0
532,152
Distance Traveled
418,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,374
1,075
1
0
0
109,140
0
L
Bastet
1,228
246
0
0
0
0
0
W
Aphrodite
5,599
1,120
8
2
0
110,279
0
L
Hel
5,535
1,107
16
3
0
100,593
0
W
Ne Zha
4,902
980
8
2
0
116,244
0
W
Zhong Kui
6,008
1,202
4
1
0
113,022
0
L
Achilles
5,042
1,008
3
1
0
104,775
0
W
Ravana
5,065
1,013
6
1
0
92,914
0
W
Tiamat
5,131
1,026
5
1
0
99,693
0
L
Hachiman
5,026
1,005
13
3
0
103,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role