Player Matchup

Artemis
Artemis
Carboliosis
Artemis
Level 23
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 1
King Arthur
King Arthur
ExiledSaltine
King Arthur
Level 106
God Stats
3W - 2L
1,657 SR
Queue Stats
102W - 107L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
GODTURTTLE
Baron Samedi
Level 105
God Stats
4W - 6L
1,407 SR
Queue Stats
45W - 47L
1,406 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,378 Elo+

VS

Team Averages
Level 88
1,485 SR
1,437 Elo+
Skadi
Skadi
Bean0416
Skadi
Level 65
God Stats
9W - 7L
1,549 SR
Queue Stats
177W - 168L
1,515 Elo+
Party 2
Surtr
Surtr
JuhPan
Surtr
Level 153
God Stats
7W - 8L
1,464 SR
Queue Stats
214W - 203L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
TacoBoy1305
Ah Puch
Level 47
God Stats
5W - 4L
1,443 SR
Queue Stats
151W - 165L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carboliosis
Artemis
10
0 / 7 / 2
8,734
624
7,267
13,510
5,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

King Arthur
ExiledSaltine
King Arthur
12
1 / 7 / 1
9,655
690
7,464
19,082
18,909
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
GODTURTTLE
Baron Samedi
12
1 / 6 / 1
9,484
677
12,520
18,223
9,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bean0416
Skadi
15
9 / 1 / 10
12,192
871
11,819
9,757
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
JuhPan
Surtr
14
8 / 1 / 11
11,668
833
18,870
21,571
21,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Puch
TacoBoy1305
Ah Puch
13
3 / 0 / 14
10,860
776
13,219
8,412
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
20
20
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bean0416
Skadi
9
1
10
14
L
Artemis
Carboliosis
Artemis
0
7
2
0.14
L
King Arthur
ExiledSaltine
King Arthur
1
7
1
0.21
L
Baron Samedi
GODTURTTLE
Baron Samedi
1
6
1
0.25
W
Surtr
JuhPan
Surtr
8
1
11
13.5
W
Ah Puch
TacoBoy1305
Ah Puch
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
43,908
50,815
Taken
39,740
33,251
Mitigated
29,439
7,232
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bean0416
Skadi
11,819
5,857
0
2,919
9,757
4,692
1,843
3,764
5,993
0
49,395
L
Artemis
Carboliosis
Artemis
7,267
3,668
0
554
13,510
5,220
0
4,942
8,328
0
23,722
L
King Arthur
ExiledSaltine
King Arthur
7,464
276
0
1,077
19,082
18,909
0
4,782
13,881
0
29,909
L
Baron Samedi
GODTURTTLE
Baron Samedi
12,520
995
677
4,924
18,223
9,122
0
4,396
13,513
55,757
0
W
Surtr
JuhPan
Surtr
18,870
5,404
0
7,245
21,571
21,016
176
7,451
14,120
1,652
37,782
W
Ah Puch
TacoBoy1305
Ah Puch
13,219
448
0
2,298
8,412
3,731
144
1,746
6,666
38,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
34,720
166
Minions Killed
136
0
Camps Cleared
0
650,393
Distance Traveled
784,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,192
871
55
4
0
249,908
0
L
Artemis
8,734
624
51
4
0
187,813
0
L
King Arthur
9,655
690
43
3
0
245,195
0
L
Baron Samedi
9,484
677
72
5
0
217,385
0
W
Surtr
11,668
833
31
2
0
265,937
0
W
Ah Puch
10,860
776
50
4
0
269,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role