Player Matchup

Loki
Loki
Monsters33199
Loki
Level 118
God Stats
8W - 7L
1,547 SR
Queue Stats
275W - 311L
1,412 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheLegendRooster
Ah Muzen Cab
Level 88
God Stats
3W - 1L
1,857 SR
Queue Stats
170W - 205L
1,409 Elo+
Party 2
Persephone
Persephone
Ze-ro-_-Two-
Persephone
Level 101
God Stats
0W - 2L
1,299 SR
Queue Stats
177W - 190L
1,393 Elo+
Party 2
Team Averages
Level 102
1,568 SR
1,405 Elo+

VS

Team Averages
Level 97
1,601 SR
1,618 Elo+
Charon
Charon
BadListener
Charon
Level 55
God Stats
4W - 0L
1,689 SR
Queue Stats
167W - 39L
1,747 Elo+
Party 1
Izanami
Izanami
Oo_uNStOp_oO
Izanami
Level 127
God Stats
9W - 1L
1,835 SR
Queue Stats
87W - 22L
1,761 Elo+
Party 1
Ah Puch
Ah Puch
Orzerik
Ah Puch
Level 110
God Stats
1W - 0L
1,279 SR
Queue Stats
22W - 43L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
10,267
684
8,830
10,621
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
TheLegendRooster
Ah Muzen Cab
13
0 / 2 / 3
10,033
669
6,200
10,965
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Ze-ro-_-Two-
Persephone
12
0 / 5 / 3
9,929
662
7,814
10,692
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 0 / 9
11,440
763
8,918
11,165
13,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Oo_uNStOp_oO
Izanami
16
6 / 2 / 4
12,340
823
10,246
9,402
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Orzerik
Ah Puch
14
4 / 1 / 5
11,378
759
9,797
9,380
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
12
12
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
2
0
9
6.5
L
3
5
0
0.6
W
Izanami
Oo_uNStOp_oO
Izanami
6
2
4
4
W
Ah Puch
Orzerik
Ah Puch
4
1
5
6.5
L
Ah Muzen Cab
TheLegendRooster
Ah Muzen Cab
0
2
3
0.75
L
Persephone
Ze-ro-_-Two-
Persephone
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
28,961
32,278
Taken
29,947
11,651
Mitigated
22,230
2,407
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
8,918
1,044
0
1,120
11,165
13,998
0
2,917
8,248
30,016
0
L
8,830
544
0
314
10,621
4,037
0
6,547
4,074
0
31,776
W
Izanami
Oo_uNStOp_oO
Izanami
10,246
6,201
0
3,533
9,402
4,802
1,007
2,605
6,797
0
64,814
W
Ah Puch
Orzerik
Ah Puch
9,797
322
0
2,753
9,380
3,430
140
2,809
6,571
51,538
0
L
Ah Muzen Cab
TheLegendRooster
Ah Muzen Cab
6,200
2,049
0
700
10,965
4,169
0
6,157
4,808
0
41,017
L
Persephone
Ze-ro-_-Two-
Persephone
7,814
69
0
1,393
10,692
3,445
0
6,406
4,261
35,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
35,158
158
Minions Killed
247
0
Camps Cleared
0
799,480
Distance Traveled
842,396
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,440
763
54
4
0
301,528
3
L
Loki
10,267
684
40
3
0
262,971
0
W
Izanami
12,340
823
126
8
0
272,503
9
W
Ah Puch
11,378
759
67
4
0
268,365
0
L
Ah Muzen Cab
10,033
669
70
5
0
285,877
0
L
Persephone
9,929
662
48
3
0
250,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role