Player Matchup

Nike
Nike
GNDeath
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,443 Elo+
Party 2
Chronos
Chronos
Kirkyy
Chronos
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,341 Elo+
Solo
Chaac
Chaac
Tacticalpuppy69
Chaac
Level 58
God Stats
3W - 4L
1,651 SR
Queue Stats
59W - 68L
1,450 Elo+
Party 2
Mercury
Mercury
TheOnIyReplays
Mercury
Level 125
God Stats
6W - 11L
1,448 SR
Queue Stats
227W - 202L
1,529 Elo+
Solo
Cernunnos
Cernunnos
xRiftyx
Cernunnos
Level 121
God Stats
8W - 7L
1,665 SR
Queue Stats
501W - 475L
1,526 Elo+
Solo
Team Averages
Level 73
1,553 SR
1,458 Elo+

VS

Team Averages
Level 119
1,613 SR
1,527 Elo+
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AikoWarrior
Izanami
Level 145
God Stats
8W - 2L
1,666 SR
Queue Stats
335W - 284L
1,499 Elo+
Party 1
Athena
Athena
General-_-Kolvax
Athena
Level 160
God Stats
3W - 3L
1,824 SR
Queue Stats
103W - 82L
1,581 Elo+
Party 3
Thanatos
Thanatos
NIGHMARE129
Thanatos
Level 80
God Stats
44W - 38L
1,550 SR
Queue Stats
262W - 248L
1,561 Elo+
Solo
Anubis
Anubis
its_just_game22
Anubis
Level 68
God Stats
40W - 41L
1,525 SR
Queue Stats
411W - 408L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
GNDeath
Nike
11
3 / 9 / 3
7,413
530
5,590
17,827
10,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos
Kirkyy
Chronos
7
0 / 4 / 0
5,439
389
1,061
4,440
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 2
7,001
500
8,130
13,009
10,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 5 / 7
7,586
542
5,415
15,770
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
xRiftyx
Cernunnos
12
1 / 4 / 4
7,316
523
8,133
14,389
3,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
14 / 2 / 2
10,529
752
18,793
8,767
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
AikoWarrior
Izanami
16
4 / 1 / 3
9,800
700
8,224
8,045
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 11
8,486
606
5,681
12,518
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
NIGHMARE129
Thanatos
14
2 / 2 / 12
8,760
626
6,373
10,943
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 1 / 2
8,839
631
8,813
11,022
5,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
8
Kills
24
25
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
14
2
2
7.5
W
Izanami
AikoWarrior
Izanami
4
1
3
5.5
L
Nike
GNDeath
Nike
3
9
3
0.5
W
2
3
11
2.5
L
Chronos
Kirkyy
Chronos
0
4
0
0
W
Thanatos
NIGHMARE129
Thanatos
2
2
12
4
L
2
3
2
1
L
2
5
7
1.1
W
2
1
2
3
L
Cernunnos
xRiftyx
Cernunnos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,329
Damage
47,884
65,435
Taken
51,295
30,652
Mitigated
31,233
13,147
Healing
27,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,793
4,658
0
777
8,767
3,995
1,982
989
7,778
83,197
0
W
Izanami
AikoWarrior
Izanami
8,224
6,182
0
3,831
8,045
2,941
6,854
0
8,045
0
92,790
L
Nike
GNDeath
Nike
5,590
541
200
1,595
17,827
10,110
0
9,297
8,530
0
23,641
W
5,681
1,925
0
3,182
12,518
13,391
445
0
12,518
22,278
0
L
Chronos
Kirkyy
Chronos
1,061
72
0
226
4,440
1,157
0
2,162
2,278
13,692
0
W
Thanatos
NIGHMARE129
Thanatos
6,373
1,597
0
11,588
10,943
5,009
1,031
72
10,871
0
52,917
L
8,130
1,407
0
2,787
13,009
10,914
0
7,853
5,156
0
42,342
L
5,415
2,843
0
3,919
15,770
4,544
0
8,808
6,962
0
40,110
W
8,813
758
0
7,692
11,022
5,897
652
0
11,022
67,038
0
L
Cernunnos
xRiftyx
Cernunnos
8,133
4,172
0
4,420
14,389
3,927
0
5,167
9,222
0
50,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,755
Gold Earned
46,414
252
Minions Killed
485
0
Camps Cleared
0
1,146,790
Distance Traveled
1,329,919
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,529
752
133
10
0
251,639
0
W
Izanami
9,800
700
157
11
0
250,975
0
L
Nike
7,413
530
22
2
0
237,813
0
W
Athena
8,486
606
27
2
0
265,917
1
L
Chronos
5,439
389
21
2
0
105,057
0
W
Thanatos
8,760
626
86
6
0
313,697
0
L
Chaac
7,001
500
58
4
0
245,979
1
L
Mercury
7,586
542
60
4
0
302,250
0
W
Anubis
8,839
631
82
6
0
247,691
0
L
Cernunnos
7,316
523
91
7
0
255,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role