Player Matchup

Sobek
Sobek
CapitalChurch
Sobek
Level 127
God Stats
19W - 15L
1,473 SR
Queue Stats
110W - 126L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
Monticello15
Hun Batz
Level 138
God Stats
2W - 7L
1,259 SR
Queue Stats
222W - 220L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Next Deadline
Jing Wei
Level 127
God Stats
1W - 1L
1,292 SR
Queue Stats
39W - 42L
1,469 Elo+
Party 2
Anubis
Anubis
feguren
Anubis
Level 43
God Stats
46W - 48L
1,488 SR
Queue Stats
83W - 93L
1,437 Elo+
Solo
Chang'e
Chang'e
therealZare
Chang'e
Level 62
God Stats
13W - 8L
1,573 SR
Queue Stats
109W - 115L
1,497 Elo+
Party 2
Team Averages
Level 99
1,417 SR
1,466 Elo+

VS

Team Averages
Level 112
1,509 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BigBulge33
Ne Zha
Level 128
God Stats
21W - 30L
1,511 SR
Queue Stats
125W - 148L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
Just_A_Clue
Zhong Kui
Level 129
God Stats
23W - 22L
1,531 SR
Queue Stats
326W - 337L
1,467 Elo+
Solo
Cernunnos
Cernunnos
TheGoldenKev
Cernunnos
Level 107
God Stats
41W - 49L
1,517 SR
Queue Stats
361W - 340L
1,517 Elo+
Party 1
Sol
Sol
TotesSussBruh
Sol
Level 69
God Stats
8W - 9L
1,488 SR
Queue Stats
244W - 261L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,283
552
5,628
13,828
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Monticello15
Hun Batz
13
2 / 1 / 6
7,804
520
8,584
13,811
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Next Deadline
Jing Wei
13
0 / 1 / 4
7,621
508
4,368
9,023
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
feguren
Anubis
14
1 / 1 / 2
8,662
577
5,720
8,073
4,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
therealZare
Chang'e
15
4 / 0 / 2
8,530
569
8,597
7,784
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 2 / 1
7,053
470
5,691
10,241
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
BigBulge33
Ne Zha
11
1 / 2 / 1
6,440
429
4,328
12,514
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Just_A_Clue
Zhong Kui
12
0 / 1 / 1
6,935
462
3,841
10,673
12,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TheGoldenKev
Cernunnos
13
1 / 1 / 2
7,614
508
7,619
9,224
3,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 4 / 1
8,003
534
10,426
10,635
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
6
6
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
L
Ne Zha
BigBulge33
Ne Zha
1
2
1
0.75
W
3
3
4
1.67
L
Zhong Kui
Just_A_Clue
Zhong Kui
0
1
1
0.5
W
Hun Batz
Monticello15
Hun Batz
2
1
6
5
W
Jing Wei
Next Deadline
Jing Wei
0
1
4
2
L
Cernunnos
TheGoldenKev
Cernunnos
1
1
2
2
L
4
4
1
1.13
W
Anubis
feguren
Anubis
1
1
2
2
W
Chang'e
therealZare
Chang'e
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,897
Damage
31,905
52,519
Taken
53,287
27,593
Mitigated
27,400
20,608
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,691
1,841
0
1,644
10,241
3,864
0
4,741
5,286
0
58,033
L
Ne Zha
BigBulge33
Ne Zha
4,328
423
0
1,581
12,514
4,334
0
4,641
7,807
0
42,306
W
5,628
430
305
5,430
13,828
10,641
0
4,648
9,180
29,010
0
L
Zhong Kui
Just_A_Clue
Zhong Kui
3,841
329
0
4,006
10,673
12,291
0
4,842
5,831
47,113
0
W
Hun Batz
Monticello15
Hun Batz
8,584
2,240
0
708
13,811
5,750
0
3,684
10,127
0
60,827
W
Jing Wei
Next Deadline
Jing Wei
4,368
3,472
0
2,371
9,023
3,832
810
2,412
6,611
0
52,524
L
Cernunnos
TheGoldenKev
Cernunnos
7,619
3,877
0
3,556
9,224
3,744
0
2,308
6,846
0
59,827
L
10,426
4,855
0
3,491
10,635
3,167
903
3,147
7,436
56,831
4,179
W
Anubis
feguren
Anubis
5,720
27
0
3,776
8,073
4,148
494
3,334
4,739
60,325
0
W
Chang'e
therealZare
Chang'e
8,597
652
2,870
5,148
7,784
3,222
0
1,046
6,738
67,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
36,045
442
Minions Killed
421
0
Camps Cleared
0
1,553,799
Distance Traveled
1,416,304
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,053
470
98
7
0
280,596
0
L
Ne Zha
6,440
429
59
4
0
343,825
4
W
Sobek
8,283
552
17
1
0
334,832
2
L
Zhong Kui
6,935
462
80
5
0
239,938
0
W
Hun Batz
7,804
520
94
6
0
357,372
2
W
Jing Wei
7,621
508
90
6
0
259,589
1
L
Cernunnos
7,614
508
99
7
0
290,343
0
L
Sol
8,003
534
85
6
0
261,602
4
W
Anubis
8,662
577
110
7
0
278,980
0
W
Chang'e
8,530
569
131
9
0
323,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role