Player Matchup

Ganesha
Ganesha
BigOLeRedPanda
Ganesha
Level 99
God Stats
13W - 7L
1,639 SR
Queue Stats
100W - 127L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
CurrentlyUsing
Jing Wei
Level 69
God Stats
3W - 7L
1,384 SR
Queue Stats
276W - 256L
1,468 Elo+
Party 2
Scylla
Scylla
KxUxMxA
Scylla
Level 128
God Stats
9W - 9L
1,524 SR
Queue Stats
206W - 211L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Packheffer
Tsukuyomi
Level 130
God Stats
0W - 1L
1,258 SR
Queue Stats
302W - 278L
1,468 Elo+
Party 2
Surtr
Surtr
SukNutHiRez
Surtr
Level 67
God Stats
1W - 5L
1,419 SR
Queue Stats
325W - 394L
1,435 Elo+
Party 1
Team Averages
Level 99
1,445 SR
1,459 Elo+

VS

Team Averages
Level 93
1,545 SR
1,468 Elo+
Sol
Sol
DR4G-Diamonds
Sol
Level 123
God Stats
33W - 27L
1,578 SR
Queue Stats
278W - 271L
1,481 Elo+
Party 3
Janus
Janus
SilverhandJohny
Janus
Level 95
God Stats
3W - 2L
1,527 SR
Queue Stats
126W - 135L
1,445 Elo+
Party 3
Medusa
Medusa
aerithluvv
Medusa
Level 64
God Stats
3W - 3L
1,423 SR
Queue Stats
121W - 117L
1,486 Elo+
Party 3
Anubis
Anubis
ironmercs77
Anubis
Level 95
God Stats
40W - 27L
1,645 SR
Queue Stats
129W - 130L
1,466 Elo+
Party 4
Aphrodite
Aphrodite
temp-687685687
Aphrodite
Level 86
God Stats
56W - 40L
1,552 SR
Queue Stats
181W - 168L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
7,524
752
2,402
9,658
9,112
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
14
0 / 4 / 10
7,619
762
5,779
8,946
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
KxUxMxA
Scylla
16
8 / 1 / 3
9,235
924
11,457
6,357
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tsukuyomi
Packheffer
Tsukuyomi
13
3 / 4 / 3
7,823
782
7,216
11,983
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 6
7,843
784
6,169
9,934
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
9,760
976
11,387
7,836
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 4 / 2
8,748
875
3,790
7,082
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
aerithluvv
Medusa
14
2 / 3 / 4
8,179
818
6,706
9,158
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
5 / 4 / 5
8,990
899
12,004
10,277
5,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
temp-687685687
Aphrodite
14
0 / 1 / 8
8,760
876
5,460
5,058
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
14
Kills
14
14
Deaths
14
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
L
Jing Wei
0
4
10
1.25
W
5
2
5
3.75
L
Scylla
KxUxMxA
Scylla
8
1
3
9.5
L
Tsukuyomi
Packheffer
Tsukuyomi
3
4
3
1.13
W
2
4
2
0.75
L
2
2
6
2.5
W
Medusa
aerithluvv
Medusa
2
3
4
1.33
W
Anubis
5
4
5
1.88
W
Aphrodite
temp-687685687
Aphrodite
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,023
Damage
39,347
46,878
Taken
39,411
25,085
Mitigated
21,849
1,338
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,402
263
0
185
9,658
9,112
0
6,522
3,057
7,839
0
L
Jing Wei
5,779
2,912
0
0
8,946
3,294
324
5,437
3,509
0
22,038
W
11,387
4,436
0
2,002
7,836
3,615
4,784
2,544
5,292
34,344
3,930
L
Scylla
KxUxMxA
Scylla
11,457
409
0
36
6,357
2,656
0
3,550
2,727
26,774
0
L
Tsukuyomi
Packheffer
Tsukuyomi
7,216
989
0
62
11,983
4,196
0
9,760
2,177
0
17,072
W
3,790
41
0
0
7,082
3,056
593
3,413
3,669
13,065
0
L
6,169
1,908
0
1,055
9,934
5,827
0
6,980
2,822
735
14,622
W
Medusa
aerithluvv
Medusa
6,706
3,051
0
0
9,158
4,064
789
3,778
5,380
0
20,137
W
Anubis
12,004
367
0
2,629
10,277
5,906
305
2,985
7,292
28,727
0
W
Aphrodite
temp-687685687
Aphrodite
5,460
580
2,566
3,020
5,058
5,208
196
1,527
3,531
9,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
44,437
129
Minions Killed
190
0
Camps Cleared
0
964,653
Distance Traveled
944,945
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,524
752
8
1
0
195,622
0
L
Jing Wei
7,619
762
33
3
0
194,961
0
W
Sol
9,760
976
73
7
0
182,639
0
L
Scylla
9,235
924
47
5
0
199,661
0
L
Tsukuyomi
7,823
782
22
2
0
171,133
0
W
Janus
8,748
875
29
3
0
184,048
0
L
Surtr
7,843
784
19
2
0
203,276
0
W
Medusa
8,179
818
27
3
0
204,331
3
W
Anubis
8,990
899
48
5
0
189,083
0
W
Aphrodite
8,760
876
13
1
0
184,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role