Player Matchup

Susano
Susano
FlatKitten43676
Susano
Level 159
God Stats
0W - 2L
1,258 SR
Queue Stats
25W - 33L
1,427 Elo+
Party 1
Nike
Nike
KingDerrick20
Nike
Level 155
God Stats
1W - 2L
1,920 SR
Queue Stats
173W - 169L
1,474 Elo+
Solo
Merlin
Merlin
LeonesRuki
Merlin
Level 155
God Stats
3W - 3L
1,528 SR
Queue Stats
429W - 459L
1,449 Elo+
Party 1
Ymir
Ymir
TEkA009
Ymir
Level 63
God Stats
2W - 2L
1,373 SR
Queue Stats
106W - 106L
1,450 Elo+
Solo
Izanami
Izanami
ruustercogburn
Izanami
Level 63
God Stats
5W - 1L
1,912 SR
Queue Stats
142W - 147L
1,498 Elo+
Solo
Team Averages
Level 119
1,598 SR
1,459 Elo+

VS

Team Averages
Level 120
1,555 SR
1,473 Elo+
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ZodiacRaven
Xbalanque
Level 122
God Stats
2W - 0L
1,711 SR
Queue Stats
21W - 27L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
chemicalcorgi85
Ne Zha
Level 163
God Stats
3W - 5L
1,394 SR
Queue Stats
302W - 306L
1,449 Elo+
Solo
Artemis
Artemis
daft_punk77
Artemis
Level 126
God Stats
7W - 5L
1,479 SR
Queue Stats
253W - 203L
1,516 Elo+
Solo
Raijin
Raijin
xlegenxdary
Raijin
Level 82
God Stats
10W - 3L
1,693 SR
Queue Stats
358W - 338L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
9,774
815
10,056
13,984
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 5
8,882
740
9,128
14,757
15,782
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
LeonesRuki
Merlin
15
3 / 5 / 6
8,922
744
13,067
12,367
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
TEkA009
Ymir
16
0 / 3 / 8
9,134
761
2,587
15,487
15,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 5
9,234
770
8,293
11,567
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 2 / 9
8,951
746
6,780
6,652
2,411
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
ZodiacRaven
Xbalanque
18
10 / 2 / 9
11,212
934
15,490
7,549
3,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 10
9,983
832
4,318
16,525
13,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
daft_punk77
Artemis
17
2 / 2 / 15
9,712
809
14,701
11,614
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
18
8 / 4 / 10
10,765
897
16,847
10,830
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
15
Kills
23
23
Deaths
15
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
2
9
2.75
L
6
6
6
1.5
L
4
5
5
1.3
L
Merlin
LeonesRuki
Merlin
3
5
6
1.2
L
Ymir
TEkA009
Ymir
0
3
8
1.33
W
Xbalanque
ZodiacRaven
Xbalanque
10
2
9
7.25
W
2
5
10
1.4
W
Artemis
daft_punk77
Artemis
2
2
15
4.75
L
2
4
5
1.13
W
Raijin
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,131
Damage
58,136
68,162
Taken
53,170
49,952
Mitigated
29,509
16,949
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,780
4,243
1,427
824
6,652
2,411
325
2,537
4,115
0
16,612
L
10,056
829
2,002
1,607
13,984
7,208
120
2,213
11,771
0
18,167
L
9,128
150
211
1,128
14,757
15,782
0
5,157
9,600
956
14,829
L
Merlin
LeonesRuki
Merlin
13,067
745
1,857
2,800
12,367
5,613
0
1,692
10,675
25,303
0
L
Ymir
TEkA009
Ymir
2,587
153
1,120
2,476
15,487
15,980
0
3,318
12,169
10,841
0
W
Xbalanque
ZodiacRaven
Xbalanque
15,490
7,104
1,271
1,408
7,549
3,677
2,303
2,665
4,884
0
25,910
W
4,318
992
0
5,137
16,525
13,200
246
3,448
13,077
0
10,372
W
Artemis
daft_punk77
Artemis
14,701
3,986
1,108
2,233
11,614
5,269
1,057
4,767
6,847
0
26,397
L
8,293
5,370
1,352
2,396
11,567
5,369
1,471
4,467
7,100
0
25,268
W
Raijin
16,847
919
732
737
10,830
4,952
741
3,173
7,657
34,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
50,623
125
Minions Killed
129
0
Camps Cleared
0
1,017,565
Distance Traveled
1,083,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,951
746
22
2
0
210,472
0
L
Susano
9,774
815
14
1
0
199,782
0
L
Nike
8,882
740
16
1
0
197,127
0
L
Merlin
8,922
744
29
2
0
202,666
0
L
Ymir
9,134
761
15
1
0
223,225
0
W
Xbalanque
11,212
934
36
3
0
208,514
0
W
Ne Zha
9,983
832
5
0
0
219,193
0
W
Artemis
9,712
809
29
2
0
213,814
0
L
Izanami
9,234
770
51
4
0
194,765
0
W
Raijin
10,765
897
37
3
0
231,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role