Player Matchup

Hou Yi
Hou Yi
Platinum IV
Benimooon012
Hou Yi
Platinum IV
Level 150
God Stats
105W - 95L
1,621 SR
Queue Stats
141W - 139L
1,684 MMR
Party 1
Fafnir
Fafnir
Gold III
JeffD4KillerYT
Fafnir
Gold III
Level 157
God Stats
11W - 12L
1,514 SR
Queue Stats
200W - 217L
1,390 MMR
Party 1
Chaac
Chaac
Gold V
lx Savitar xl
Chaac
Gold V
Level 68
God Stats
2W - 7L
1,255 SR
Queue Stats
27W - 30L
1,411 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,463 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,404 SR
1,467 MMR
Chiron
Chiron
Silver II
ANDRESDK
Chiron
Silver II
Level 125
God Stats
1W - 3L
1,259 SR
Queue Stats
348W - 412L
1,285 MMR
Party 2
Ymir
Ymir
Bronze IV
Deuces34
Ymir
Bronze IV
Level 33
God Stats
9W - 15L
1,454 SR
Queue Stats
21W - 40L
1,304 MMR
Solo
Agni
Agni
Gold II
santiagocd
Agni
Gold II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 110L
1,813 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 2 / 4
11,580
827
13,397
14,629
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 9
11,182
799
7,684
13,492
16,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 0 / 5
10,741
767
13,447
18,108
21,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
BacchusPersephoneKuzenboAresMartichoras

VS

Bans
ThothUllrDiscordiaAchillesRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ANDRESDK
Chiron
12
0 / 3 / 1
8,904
636
12,292
13,512
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
11
0 / 5 / 2
8,595
614
6,980
17,522
16,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 0
9,892
707
13,129
8,195
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
ANDRESDK
Chiron
0
3
1
0.17
W
Hou Yi
6
2
4
4
L
Ymir
0
5
2
0.2
W
3
1
9
7.5
W
4
0
5
6.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
32,401
46,229
Taken
39,229
44,874
Mitigated
25,765
16,229
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ANDRESDK
Chiron
12,292
3,341
603
3,649
13,512
6,382
0
2,626
10,540
0
44,229
W
Hou Yi
13,397
8,578
0
5,621
14,629
7,373
2,856
6,562
7,642
0
70,885
L
Ymir
6,980
897
72
3,636
17,522
16,190
0
2,318
14,213
17,370
584
W
7,684
1,918
0
1,931
13,492
16,064
166
6,525
6,646
22,880
0
W
13,447
2,555
0
8,677
18,108
21,437
342
7,088
10,517
0
39,561
L
13,129
623
0
409
8,195
3,193
0
3,168
4,860
38,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
27,391
171
Minions Killed
123
0
Camps Cleared
0
711,286
Distance Traveled
698,718
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,904
636
58
4
0
242,057
2
W
Hou Yi
11,580
827
108
8
0
200,437
0
L
Ymir
8,595
614
14
1
0
211,149
2
W
Fafnir
11,182
799
23
2
0
232,016
0
W
Chaac
10,741
767
40
3
0
278,833
0
L
Agni
9,892
707
51
4
0
245,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role