Player Matchup

Sol
Sol
BravoMyth
Sol
Level 71
God Stats
0W - 1L
1,278 SR
Queue Stats
38W - 44L
1,490 Elo+
Party 1
Horus
Horus
GoodLilWhiteBoi
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 142L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
KirbST0MP1
Jormungandr
Level 130
God Stats
2W - 3L
1,412 SR
Queue Stats
50W - 57L
1,372 Elo+
Solo
Ullr
Ullr
TheMightyGryphon
Ullr
Level 81
God Stats
1W - 5L
1,215 SR
Queue Stats
194W - 168L
1,492 Elo+
Party 1
Fenrir
Fenrir
misfitbaseball11
Fenrir
Level 103
God Stats
6W - 11L
1,404 SR
Queue Stats
141W - 133L
1,477 Elo+
Party 1
Team Averages
Level 99
1,362 SR
1,472 Elo+

VS

Team Averages
Level 120
1,514 SR
1,501 Elo+
Ne Zha
Ne Zha
Adrianoboe
Ne Zha
Level 157
God Stats
6W - 10L
1,420 SR
Queue Stats
400W - 379L
1,544 Elo+
Party 2
Cupid
Cupid
IconiKHaZaRd
Cupid
Level 98
God Stats
17W - 11L
1,636 SR
Queue Stats
81W - 76L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
Tigre18s
Baron Samedi
Level 158
God Stats
4W - 5L
1,565 SR
Queue Stats
177W - 177L
1,536 Elo+
Party 2
Charon
Charon
Verdnirc
Charon
Level 80
God Stats
8W - 14L
1,413 SR
Queue Stats
104W - 84L
1,497 Elo+
Party 3
Ao Kuang
Ao Kuang
zFerchsx-
Ao Kuang
Level 109
God Stats
23W - 20L
1,534 SR
Queue Stats
581W - 520L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,239
480
3,134
9,511
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 1
5,873
452
4,925
12,614
7,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
KirbST0MP1
Jormungandr
11
0 / 4 / 2
6,778
521
8,799
15,950
8,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 0
6,608
508
5,447
10,794
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
6,739
518
5,083
13,909
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Adrianoboe
Ne Zha
13
3 / 0 / 5
7,902
608
7,171
9,775
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 2
6,923
533
8,522
9,282
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tigre18s
Baron Samedi
13
5 / 0 / 2
8,513
655
5,922
6,286
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Verdnirc
Charon
11
1 / 1 / 2
6,456
497
8,607
8,430
4,905
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
zFerchsx-
Ao Kuang
15
5 / 1 / 1
9,270
713
14,437
16,060
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Adrianoboe
Ne Zha
3
0
5
5.5
L
0
4
0
0
L
0
2
1
0.25
W
1
1
2
2
L
Jormungandr
KirbST0MP1
Jormungandr
0
4
2
0.25
L
2
1
0
2
W
Baron Samedi
Tigre18s
Baron Samedi
5
0
2
6
W
Charon
Verdnirc
Charon
1
1
2
2
L
1
4
0
0.25
W
Ao Kuang
zFerchsx-
Ao Kuang
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
44,659
62,778
Taken
49,833
29,344
Mitigated
21,668
18,023
Healing
23,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Adrianoboe
Ne Zha
7,171
2,113
0
1,556
9,775
3,568
236
1,200
8,575
0
61,081
L
3,134
938
0
3,080
9,511
3,527
0
4,828
4,683
38,213
5,714
L
4,925
2,519
1,895
3,665
12,614
7,860
0
4,669
7,945
0
15,375
W
8,522
4,994
214
4,102
9,282
3,135
1,140
1,528
7,754
52
49,015
L
Jormungandr
KirbST0MP1
Jormungandr
8,799
2,812
0
3,079
15,950
8,029
90
10,561
5,389
49,570
0
L
5,447
1,691
0
1,716
10,794
4,411
0
3,812
6,982
0
53,722
W
Baron Samedi
Tigre18s
Baron Samedi
5,922
198
358
2,317
6,286
2,889
165
1,692
4,594
51,569
0
W
Charon
Verdnirc
Charon
8,607
2,218
0
3,428
8,430
4,905
321
231
8,199
29,572
0
L
5,083
1,329
0
4,588
13,909
5,517
0
5,148
8,761
0
41,378
W
Ao Kuang
zFerchsx-
Ao Kuang
14,437
3,346
0
11,414
16,060
7,171
285
7,118
8,942
75,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
39,064
339
Minions Killed
445
0
Camps Cleared
0
1,277,350
Distance Traveled
1,290,810
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,902
608
89
7
0
327,675
0
L
Sol
6,239
480
86
7
0
241,902
0
L
Horus
5,873
452
13
1
0
264,256
0
W
Cupid
6,923
533
75
6
0
255,813
0
L
Jormungandr
6,778
521
69
5
0
215,035
0
L
Ullr
6,608
508
106
8
0
254,200
0
W
Baron Samedi
8,513
655
106
8
0
244,916
4
W
Charon
6,456
497
33
3
0
254,571
0
L
Fenrir
6,739
518
65
5
0
301,957
1
W
Ao Kuang
9,270
713
142
11
0
207,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role