Player Matchup

Ra
Ra
FENIX Rochin296
Ra
Level 106
God Stats
9W - 5L
1,525 SR
Queue Stats
169W - 161L
1,503 Elo+
Solo
Anhur
Anhur
GodlyUnicorn
Anhur
Level 156
God Stats
9W - 8L
1,456 SR
Queue Stats
315W - 317L
1,495 Elo+
Solo
Sylvanus
Sylvanus
ImBadasf
Sylvanus
Level 37
God Stats
1W - 1L
1,446 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 1
Arachne
Arachne
UO27297469
Arachne
Level 89
God Stats
5W - 5L
1,480 SR
Queue Stats
414W - 366L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Veeloy
Morgan Le Fay
Level 221
God Stats
5W - 3L
1,593 SR
Queue Stats
185W - 238L
1,499 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,519 Elo+

VS

Team Averages
Level 110
1,413 SR
1,439 Elo+
Thoth
Thoth
HoTnCreAmyXD
Thoth
Level 210
God Stats
1W - 1L
1,268 SR
Queue Stats
112W - 157L
1,461 Elo+
Party 2
Ares
Ares
ShyRageDemon
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 2
Set
Set
XkillerRaptor18
Set
Level 103
God Stats
0W - 2L
1,572 SR
Queue Stats
69W - 105L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
freshyfr0g
Danzaburou
Level 35
God Stats
12W - 8L
1,500 SR
Queue Stats
94W - 119L
1,523 Elo+
Party 2
Ullr
Ullr
lhkukl
Ullr
Level 141
God Stats
5W - 19L
1,228 SR
Queue Stats
571W - 499L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,997
615
4,019
6,509
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 3 / 6
7,242
557
4,943
9,185
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ImBadasf
Sylvanus
11
3 / 2 / 5
7,437
572
4,620
11,850
9,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Arachne
UO27297469
Arachne
13
7 / 0 / 2
7,934
610
10,717
10,170
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Veeloy
Morgan Le Fay
14
2 / 0 / 0
8,984
691
6,101
8,633
5,656
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,763
520
3,370
5,728
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 4
5,992
461
5,666
10,425
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
4 / 4 / 0
6,373
490
5,131
12,913
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
freshyfr0g
Danzaburou
9
0 / 5 / 4
5,396
415
7,148
8,915
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
lhkukl
Ullr
11
0 / 1 / 0
6,164
474
3,692
8,954
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
5
5
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
1
3
6
1.33
L
0
2
0
0
W
Sylvanus
ImBadasf
Sylvanus
3
2
5
2.75
L
1
2
4
1.5
W
Arachne
UO27297469
Arachne
7
0
2
8
W
Morgan Le Fay
Veeloy
Morgan Le Fay
2
0
0
2
L
4
4
0
1
L
Danzaburou
freshyfr0g
Danzaburou
0
5
4
0.4
L
Ullr
lhkukl
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
25,007
46,347
Taken
46,935
25,496
Mitigated
23,021
23,496
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,019
452
219
3,745
6,509
2,767
450
2,119
4,164
74,419
0
W
4,943
1,894
0
2,507
9,185
3,347
873
2,068
7,117
0
46,407
L
3,370
124
0
667
5,728
2,174
0
2,505
3,223
54,573
0
W
Sylvanus
ImBadasf
Sylvanus
4,620
1,227
3,090
3,163
11,850
9,114
0
2,225
9,625
24,326
0
L
5,666
220
0
1,187
10,425
8,794
188
1,842
8,583
15,887
0
W
Arachne
UO27297469
Arachne
10,717
7,560
0
4,390
10,170
4,612
0
2,675
7,391
0
54,433
W
Morgan Le Fay
Veeloy
Morgan Le Fay
6,101
365
0
6,382
8,633
5,656
450
0
8,633
75,869
0
L
5,131
1,881
0
1,826
12,913
5,979
0
4,220
8,693
0
39,856
L
Danzaburou
freshyfr0g
Danzaburou
7,148
2,482
0
1,144
8,915
2,629
106
1,645
7,270
0
37,231
L
Ullr
lhkukl
Ullr
3,692
138
0
750
8,954
3,445
0
4,528
4,426
0
46,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
30,688
417
Minions Killed
345
0
Camps Cleared
0
1,253,697
Distance Traveled
1,208,555
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,997
615
101
8
0
252,914
1
W
Anhur
7,242
557
78
6
0
221,237
2
L
Thoth
6,763
520
126
10
0
255,523
0
W
Sylvanus
7,437
572
28
2
0
225,471
4
L
Ares
5,992
461
10
1
0
236,094
0
W
Arachne
7,934
610
76
6
0
289,449
0
W
Morgan Le Fay
8,984
691
134
10
0
264,626
0
L
Set
6,373
490
69
5
0
266,475
0
L
Danzaburou
5,396
415
57
4
0
210,605
0
L
Ullr
6,164
474
83
6
0
239,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role