Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FearOverRun
Anubis
Level 148
God Stats
1W - 1L
1,295 SR
Queue Stats
74W - 86L
1,438 Elo+
Party 2
Athena
Athena
GunnerMcBob
Athena
Level 44
God Stats
11W - 12L
1,475 SR
Queue Stats
78W - 88L
1,378 Elo+
Party 2
Surtr
Surtr
scorpionking1613
Surtr
Level 123
God Stats
9W - 1L
2,033 SR
Queue Stats
69W - 74L
1,459 Elo+
Party 2
Hachiman
Hachiman
smudibuns
Hachiman
Level 127
God Stats
21W - 3L
1,819 SR
Queue Stats
136W - 109L
1,618 Elo+
Party 2
Team Averages
Level 101
1,624 SR
1,479 Elo+

VS

Team Averages
Level 60
1,516 SR
1,444 Elo+
Ymir
Ymir
HG13484
Ymir
Level 86
God Stats
29W - 25L
1,590 SR
Queue Stats
65W - 79L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
MrLuca223
Sun Wukong
Level 88
God Stats
0W - 2L
1,297 SR
Queue Stats
51W - 67L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
ZoroisOP
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,493 Elo+
Party 1
Medusa
Medusa
deslowaker
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 144L
1,484 Elo+
Party 1
Susano
Susano
renaissance7
Susano
Level 32
God Stats
2W - 3L
1,695 SR
Queue Stats
155W - 145L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 2 / 5
7,601
543
5,335
11,513
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
3 / 2 / 4
7,994
571
9,021
10,685
5,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
0 / 2 / 10
7,609
544
4,496
11,450
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
3 / 0 / 1
8,607
615
8,885
11,520
10,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
smudibuns
Hachiman
16
7 / 2 / 1
9,625
688
8,131
8,219
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HG13484
Ymir
10
1 / 3 / 3
6,664
476
4,315
9,076
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
MrLuca223
Sun Wukong
12
0 / 2 / 0
6,807
486
5,242
13,861
8,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ZoroisOP
Kukulkan
13
3 / 4 / 0
7,580
541
5,765
10,062
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
deslowaker
Medusa
10
0 / 8 / 1
6,214
444
4,936
10,627
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
11
3 / 1 / 3
6,620
473
6,107
8,059
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
7
8
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
5
3.75
W
Anubis
3
2
4
2.5
W
Athena
0
2
10
2.5
L
Ymir
HG13484
Ymir
1
3
3
0.83
L
Sun Wukong
MrLuca223
Sun Wukong
0
2
0
0
L
Kukulkan
ZoroisOP
Kukulkan
3
4
0
0.75
L
Medusa
deslowaker
Medusa
0
8
1
0.06
L
Susano
3
1
3
4.5
W
3
0
1
3.5
W
Hachiman
smudibuns
Hachiman
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
26,365
53,387
Taken
51,685
32,978
Mitigated
26,373
17,835
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,335
1,303
0
2,212
11,513
4,419
0
2,163
9,350
0
50,250
W
Anubis
9,021
465
0
5,824
10,685
5,703
0
4,602
6,083
78,726
0
W
Athena
4,496
1,647
0
3,019
11,450
9,042
0
5,617
5,833
17,882
0
L
Ymir
HG13484
Ymir
4,315
487
0
1,270
9,076
7,963
0
3,362
5,714
17,110
0
L
Sun Wukong
MrLuca223
Sun Wukong
5,242
645
0
3,178
13,861
8,857
0
1,545
12,316
0
51,092
L
Kukulkan
ZoroisOP
Kukulkan
5,765
927
0
500
10,062
3,258
0
5,658
4,404
62,029
1,130
L
Medusa
deslowaker
Medusa
4,936
2,653
0
395
10,627
3,166
0
2,231
8,396
0
39,520
L
Susano
6,107
1,078
0
3,251
8,059
3,129
0
1,385
6,674
0
36,524
W
8,885
2,871
0
2,652
11,520
10,174
177
851
10,669
1,411
62,686
W
Hachiman
smudibuns
Hachiman
8,131
4,756
0
4,128
8,219
3,640
1,528
754
7,465
0
92,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
33,885
439
Minions Killed
371
0
Camps Cleared
0
1,325,834
Distance Traveled
1,350,227
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,601
543
62
4
0
306,750
0
W
Anubis
7,994
571
119
9
0
241,971
0
W
Athena
7,609
544
24
2
0
297,562
0
L
Ymir
6,664
476
28
2
0
271,890
2
L
Sun Wukong
6,807
486
103
7
0
272,561
3
L
Kukulkan
7,580
541
129
9
0
264,028
1
L
Medusa
6,214
444
60
4
0
255,408
0
L
Susano
6,620
473
51
4
0
286,340
0
W
Surtr
8,607
615
95
7
0
238,103
1
W
Hachiman
9,625
688
139
10
0
241,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role