Player Matchup

Jing Wei
Jing Wei
ANLEzaggy
Jing Wei
Level 47
God Stats
2W - 3L
1,316 SR
Queue Stats
78W - 91L
1,373 Elo+
Solo
Thanatos
Thanatos
GrandGecko
Thanatos
Level 43
God Stats
15W - 20L
1,376 SR
Queue Stats
29W - 36L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
NommiLummi00
Ah Puch
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,368 Elo+
Party 1
Atlas
Atlas
SupremeKaiju408
Atlas
Level 15
God Stats
3W - 2L
1,336 SR
Queue Stats
3W - 11L
1,236 Elo+
Party 1
Bellona
Bellona
fawn ape1
Bellona
Level 10
God Stats
7W - 6L
1,393 SR
Queue Stats
8W - 15L
1,236 Elo+
Party 1
Team Averages
Level 29
1,384 SR
1,318 Elo+

VS

Team Averages
Level 44
1,722 SR
1,389 Elo+
Amaterasu
Amaterasu
Khdestiny13
Amaterasu
Level 44
God Stats
1W - 2L
1,850 SR
Queue Stats
25W - 53L
1,337 Elo+
Party 2
Sol
Sol
Kiyahhhb2418
Sol
Level 24
God Stats
0W - 1L
1,784 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 3
Ymir
Ymir
TRDpentaapog
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,372 Elo+
Party 2
Skadi
Skadi
humvey77
Skadi
Level 38
God Stats
3W - 3L
1,672 SR
Queue Stats
29W - 33L
1,386 Elo+
Party 3
Bastet
Bastet
same22
Bastet
Level 89
God Stats
0W - 1L
1,801 SR
Queue Stats
45W - 51L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANLEzaggy
Jing Wei
14
2 / 0 / 5
8,600
506
6,710
10,215
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
GrandGecko
Thanatos
16
16 / 2 / 5
10,487
617
18,283
15,261
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
NommiLummi00
Ah Puch
16
5 / 1 / 14
9,939
585
16,879
11,472
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 5
6,979
411
3,813
11,016
8,893
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
fawn ape1
Bellona
16
3 / 3 / 2
9,590
564
5,746
14,248
14,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Khdestiny13
Amaterasu
15
3 / 2 / 0
8,914
524
7,930
12,799
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
6,560
386
3,007
12,813
2,697
10
2 / 4 / 3
7,651
450
9,316
17,670
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
humvey77
Skadi
11
3 / 6 / 2
7,623
448
9,162
12,261
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
same22
Bastet
14
2 / 7 / 3
8,204
483
8,588
19,104
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
26
Kills
10
10
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ANLEzaggy
Jing Wei
2
0
5
4.5
W
Thanatos
GrandGecko
Thanatos
16
2
5
9.25
L
Amaterasu
Khdestiny13
Amaterasu
3
2
0
1.5
L
0
7
2
0.14
W
Ah Puch
NommiLummi00
Ah Puch
5
1
14
12
W
0
4
5
0.63
L
2
4
3
0.88
W
Bellona
fawn ape1
Bellona
3
3
2
1.33
L
Skadi
humvey77
Skadi
3
6
2
0.67
L
Bastet
same22
Bastet
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,431
Damage
38,003
62,212
Taken
74,647
39,033
Mitigated
41,335
28,721
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ANLEzaggy
Jing Wei
6,710
5,305
0
5,591
10,215
4,449
766
1,596
8,619
0
68,457
W
Thanatos
GrandGecko
Thanatos
18,283
6,925
0
12,792
15,261
6,445
185
3,823
11,393
0
67,785
L
Amaterasu
Khdestiny13
Amaterasu
7,930
3,414
23
2,411
12,799
11,987
0
2,331
10,468
0
58,399
L
3,007
1,053
0
1,349
12,813
2,697
0
5,982
6,831
21,630
0
W
Ah Puch
NommiLummi00
Ah Puch
16,879
2,228
0
3,618
11,472
4,761
1,089
2,691
8,732
64,646
0
W
3,813
1,726
1,223
1,080
11,016
8,893
18
4,131
6,885
14,946
0
L
9,316
2,213
0
3,430
17,670
17,178
0
4,692
12,978
31,611
0
W
Bellona
fawn ape1
Bellona
5,746
2,268
0
4,417
14,248
14,485
371
82
13,451
0
63,629
L
Skadi
humvey77
Skadi
9,162
3,773
0
380
12,261
3,686
439
1,785
10,476
0
49,178
L
Bastet
same22
Bastet
8,588
4,104
0
4,313
19,104
5,787
0
5,902
13,202
0
59,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
38,952
388
Minions Killed
319
0
Camps Cleared
0
1,597,382
Distance Traveled
1,552,715
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,600
506
93
5
0
295,825
4
W
Thanatos
10,487
617
83
5
0
381,254
0
L
Amaterasu
8,914
524
97
6
0
295,541
0
L
Sol
6,560
386
49
3
0
308,236
0
W
Ah Puch
9,939
585
96
6
0
321,953
0
W
Atlas
6,979
411
10
1
0
300,988
0
L
Ymir
7,651
450
31
2
0
300,565
3
W
Bellona
9,590
564
106
6
0
297,362
0
L
Skadi
7,623
448
75
4
0
286,887
0
L
Bastet
8,204
483
67
4
0
361,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role