Player Matchup

Martichoras
Martichoras
IStray_47
Martichoras
Level 128
God Stats
1W - 0L
1,408 SR
Queue Stats
21W - 14L
1,472 Elo+
Solo
Zeus
Zeus
JGT40
Zeus
Level 84
God Stats
11W - 9L
1,290 SR
Queue Stats
269W - 257L
1,480 Elo+
Party 1
Pele
Pele
Maemtaem
Pele
Level 67
God Stats
14W - 10L
1,525 SR
Queue Stats
240W - 244L
1,497 Elo+
Party 1
Surtr
Surtr
Obeyisaac98_TTV
Surtr
Level 42
God Stats
4W - 2L
1,267 SR
Queue Stats
82W - 77L
1,356 Elo+
Solo
Xing Tian
Xing Tian
Rezzbian1030
Xing Tian
Level 104
God Stats
41W - 37L
1,484 SR
Queue Stats
296W - 278L
1,410 Elo+
Party 1
Team Averages
Level 85
1,395 SR
1,443 Elo+

VS

Team Averages
Level 74
1,465 SR
1,474 Elo+
Nike
Nike
KoRn Swisher
Nike
Level 66
God Stats
12W - 9L
1,541 SR
Queue Stats
150W - 151L
1,431 Elo+
Party 2
Janus
Janus
KoRn Trickzy
Janus
Level 88
God Stats
24W - 29L
1,446 SR
Queue Stats
355W - 345L
1,481 Elo+
Party 2
Apollo
Apollo
PABLO1424567866
Apollo
Level 143
God Stats
5W - 2L
1,473 SR
Queue Stats
66W - 69L
1,471 Elo+
Solo
Bakasura
Bakasura
Queytao
Bakasura
Level 69
God Stats
2W - 6L
1,364 SR
Queue Stats
61W - 63L
1,476 Elo+
Party 2
Thanatos
Thanatos
smitenoob1010101
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
IStray_47
Martichoras
11
1 / 1 / 2
6,607
508
7,527
7,098
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
JGT40
Zeus
13
1 / 1 / 2
7,714
593
3,569
4,420
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
6 / 2 / 1
7,944
611
7,864
14,229
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 1
6,561
505
4,630
12,905
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Rezzbian1030
Xing Tian
12
1 / 1 / 6
7,373
567
4,624
11,311
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,022
617
9,120
12,722
7,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 0
8,425
648
6,283
4,299
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,133
472
4,578
10,744
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Queytao
Bakasura
12
2 / 4 / 1
7,273
559
6,887
12,557
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
5,601
431
3,143
8,742
3,754
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
IStray_47
Martichoras
1
1
2
2
W
Zeus
JGT40
Zeus
1
1
2
2
L
1
3
0
0.33
L
2
0
0
2
W
Pele
6
2
1
3.25
W
2
1
1
2.5
L
0
1
1
0.5
L
Bakasura
Queytao
Bakasura
2
4
1
0.63
W
Xing Tian
Rezzbian1030
Xing Tian
1
1
6
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
30,011
49,963
Taken
49,064
23,596
Mitigated
21,088
13,189
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
IStray_47
Martichoras
7,527
1,852
413
2,242
7,098
2,658
399
1,541
5,458
0
55,745
W
Zeus
JGT40
Zeus
3,569
392
0
881
4,420
1,371
660
945
2,919
54,804
0
L
9,120
2,486
0
957
12,722
7,729
776
228
12,494
0
71,845
L
6,283
319
0
1,500
4,299
1,475
0
2,060
2,143
70,405
0
W
Pele
7,864
2,646
0
4,534
14,229
4,992
0
1,759
11,878
0
69,056
W
4,630
2,051
0
1,172
12,905
6,576
0
0
12,885
443
29,203
L
4,578
2,432
0
4,664
10,744
3,477
0
1,818
8,926
0
36,727
L
Bakasura
Queytao
Bakasura
6,887
4,209
0
1,624
12,557
4,653
0
2,463
9,932
0
53,643
W
Xing Tian
Rezzbian1030
Xing Tian
4,624
502
0
3,947
11,311
7,999
416
1,676
9,202
21,827
0
L
3,143
658
0
2,887
8,742
3,754
0
1,594
7,148
0
17,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
35,454
369
Minions Killed
401
0
Camps Cleared
0
1,330,343
Distance Traveled
1,281,465
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,607
508
74
6
0
242,758
0
W
Zeus
7,714
593
120
9
0
254,633
0
L
Nike
8,022
617
115
9
0
237,176
0
L
Janus
8,425
648
125
10
0
276,851
0
W
Pele
7,944
611
92
7
0
283,406
0
W
Surtr
6,561
505
53
4
0
283,783
1
L
Apollo
6,133
472
54
4
0
249,814
0
L
Bakasura
7,273
559
83
6
0
271,392
0
W
Xing Tian
7,373
567
30
2
0
265,763
0
L
Thanatos
5,601
431
24
2
0
246,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role