Player Matchup

Kukulkan
Kukulkan
Biernt
Kukulkan
Level 128
God Stats
2W - 0L
1,812 SR
Queue Stats
17W - 11L
1,606 Elo+
Party 2
Bastet
Bastet
BitMonster52270
Bastet
Level 103
God Stats
2W - 0L
1,882 SR
Queue Stats
41W - 47L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
Mrrampage53
Erlang Shen
Level 67
God Stats
4W - 0L
1,846 SR
Queue Stats
90W - 87L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
Poobrains1
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 2
Artemis
Artemis
Tumi19895251
Artemis
Level 69
God Stats
5W - 5L
1,393 SR
Queue Stats
467W - 451L
1,439 Elo+
Solo
Team Averages
Level 94
1,687 SR
1,451 Elo+

VS

Team Averages
Level 125
1,519 SR
1,488 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlackSpartanOps
Scylla
Level 108
God Stats
1W - 3L
1,477 SR
Queue Stats
132W - 134L
1,548 Elo+
Solo
Bacchus
Bacchus
Miller Osok
Bacchus
Level 137
God Stats
1W - 1L
1,879 SR
Queue Stats
168W - 172L
1,499 Elo+
Solo
Fenrir
Fenrir
TheeMadTurtle
Fenrir
Level 139
God Stats
2W - 1L
1,482 SR
Queue Stats
277W - 266L
1,460 Elo+
Party 1
Izanami
Izanami
deathstroke2958
Izanami
Level 85
God Stats
3W - 1L
1,259 SR
Queue Stats
109W - 108L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Biernt
Kukulkan
20
9 / 1 / 13
11,918
851
19,175
8,343
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 15
10,943
782
12,518
11,502
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
Mrrampage53
Erlang Shen
18
3 / 1 / 20
10,731
767
16,297
15,827
18,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Poobrains1
Cthulhu
18
4 / 2 / 14
11,696
835
8,324
14,126
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Tumi19895251
Artemis
17
5 / 4 / 12
10,726
766
19,354
14,926
7,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 5 / 4
9,496
678
9,422
10,865
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 5 / 4
9,628
688
14,268
12,644
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Miller Osok
Bacchus
17
0 / 4 / 9
9,973
712
12,439
27,470
34,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 8 / 3
9,621
687
10,648
16,484
17,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 6 / 6
8,931
638
6,500
14,443
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
28
Kills
10
10
Deaths
28
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
4
1
W
Kukulkan
Biernt
Kukulkan
9
1
13
15.5
W
7
2
15
7.25
L
3
5
4
1
L
Bacchus
Miller Osok
Bacchus
0
4
9
1.13
W
Erlang Shen
Mrrampage53
Erlang Shen
3
1
20
13
W
Cthulhu
Poobrains1
Cthulhu
4
2
14
5.5
L
4
8
3
0.69
W
Artemis
Tumi19895251
Artemis
5
4
12
2.75
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,668
Damage
53,277
64,724
Taken
81,906
56,490
Mitigated
68,493
24,772
Healing
23,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,422
4,252
429
298
10,865
5,342
120
4,603
6,072
0
21,908
W
Kukulkan
Biernt
Kukulkan
19,175
1,319
199
2,043
8,343
5,053
1,800
3,633
4,571
42,629
0
W
12,518
3,904
3,136
3,470
11,502
6,923
616
4,330
7,036
0
18,079
L
14,268
1,106
605
3,599
12,644
5,007
0
4,651
7,738
26,906
0
L
Bacchus
Miller Osok
Bacchus
12,439
607
1,720
11,394
27,470
34,257
34
6,657
20,085
27,113
0
W
Erlang Shen
Mrrampage53
Erlang Shen
16,297
7,228
1,491
5,323
15,827
18,283
1,300
5,995
9,605
0
25,471
W
Cthulhu
Poobrains1
Cthulhu
8,324
503
1,215
3,216
14,126
18,346
728
5,977
7,980
24,397
0
L
10,648
1,243
978
2,214
16,484
17,497
0
5,650
10,468
0
14,799
W
Artemis
Tumi19895251
Artemis
19,354
7,665
666
4,013
14,926
7,885
3,506
6,772
8,027
0
29,531
L
6,500
4,618
359
2,021
14,443
6,390
0
5,938
8,196
0
24,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,014
Gold Earned
47,649
153
Minions Killed
170
0
Camps Cleared
0
1,393,354
Distance Traveled
1,171,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,496
678
37
3
0
218,743
0
W
Kukulkan
11,918
851
74
5
0
292,677
0
W
Bastet
10,943
782
6
0
0
284,624
0
L
Scylla
9,628
688
44
3
0
253,588
0
L
Bacchus
9,973
712
22
2
0
270,928
0
W
Erlang Shen
10,731
767
20
1
0
288,880
0
W
Cthulhu
11,696
835
29
2
0
283,583
0
L
Fenrir
9,621
687
9
1
0
210,033
0
W
Artemis
10,726
766
24
2
0
243,590
0
L
Izanami
8,931
638
58
4
0
217,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role