Player Matchup

Anhur
Anhur
Brendaad
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,679 Elo+
Party 1
Cerberus
Cerberus
Crusherz1996
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,685 Elo+
Party 1
Tiamat
Tiamat
LilBoyBrown890
Tiamat
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,419 Elo+
Party 3
Loki
Loki
Nmlb_Crownzzz
Loki
Level 81
God Stats
1W - 3L
1,490 SR
Queue Stats
94W - 74L
1,575 Elo+
Party 3
The Morrigan
The Morrigan
SmitedHerVag
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 51
1,498 SR
1,572 Elo+

VS

Team Averages
Level 126
1,518 SR
1,518 Elo+
Athena
Athena
Axelviii81
Athena
Level 154
God Stats
9W - 3L
1,590 SR
Queue Stats
150W - 137L
1,517 Elo+
Solo
Mercury
Mercury
Broveku
Mercury
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,672 Elo+
Solo
Merlin
Merlin
KycielTheGOAT
Merlin
Level 120
God Stats
22W - 28L
1,440 SR
Queue Stats
118W - 128L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
RegdFlexOffender
Ne Zha
Level 126
God Stats
5W - 1L
1,578 SR
Queue Stats
210W - 220L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sunny0689
Ah Muzen Cab
Level 97
God Stats
7W - 6L
1,483 SR
Queue Stats
50W - 55L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brendaad
Anhur
12
1 / 0 / 3
7,314
1,219
6,464
7,445
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Crusherz1996
Cerberus
12
0 / 1 / 1
7,194
1,199
6,344
11,757
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,867
1,145
5,057
9,007
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 2
7,050
1,175
4,742
11,232
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
SmitedHerVag
The Morrigan
12
1 / 4 / 1
6,628
1,105
2,199
6,872
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Axelviii81
Athena
13
2 / 3 / 11
7,495
1,249
8,896
10,667
7,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Broveku
Mercury
13
5 / 1 / 7
8,076
1,346
10,612
7,052
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 9
8,206
1,368
7,665
2,403
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 0 / 12
7,996
1,333
8,062
5,741
4,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Sunny0689
Ah Muzen Cab
13
2 / 0 / 11
7,486
1,248
8,017
2,882
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
4
Kills
13
13
Deaths
4
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Athena
Axelviii81
Athena
2
3
11
2.5
L
Anhur
Brendaad
Anhur
1
0
3
2.5
W
Mercury
Broveku
Mercury
5
1
7
8.5
L
Cerberus
Crusherz1996
Cerberus
0
1
1
0.5
W
3
0
9
7.5
L
1
2
1
0.75
L
1
6
2
0.33
W
1
0
12
7
L
The Morrigan
SmitedHerVag
The Morrigan
1
4
1
0.38
W
Ah Muzen Cab
Sunny0689
Ah Muzen Cab
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
43,252
46,313
Taken
28,745
23,664
Mitigated
17,134
5,705
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Axelviii81
Athena
8,896
2,355
0
200
10,667
7,619
0
4,760
5,907
16,353
1,616
L
Anhur
Brendaad
Anhur
6,464
4,611
0
1,949
7,445
2,671
0
2,749
4,696
0
16,930
W
Mercury
Broveku
Mercury
10,612
5,266
0
419
7,052
2,792
0
2,641
4,411
0
18,453
L
Cerberus
Crusherz1996
Cerberus
6,344
376
0
1,840
11,757
10,150
0
5,014
6,743
21,104
0
W
7,665
265
0
337
2,403
830
0
1,132
1,271
27,192
0
L
5,057
801
0
1,359
9,007
4,320
0
2,978
6,029
14,532
0
L
4,742
701
0
505
11,232
3,823
0
2,463
8,769
0
15,880
W
8,062
1,897
0
2,874
5,741
4,302
0
3,037
2,704
0
13,722
L
The Morrigan
SmitedHerVag
The Morrigan
2,199
1,395
0
52
6,872
2,700
0
2,562
4,310
6,979
295
W
Ah Muzen Cab
Sunny0689
Ah Muzen Cab
8,017
992
0
0
2,882
1,591
0
1,735
1,147
0
21,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
39,259
150
Minions Killed
127
5
Camps Cleared
7
532,266
Distance Traveled
698,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,495
1,249
33
6
1
132,540
0
L
Anhur
7,314
1,219
33
6
0
106,763
0
W
Mercury
8,076
1,346
13
2
5
149,655
0
L
Cerberus
7,194
1,199
57
10
1
131,858
0
W
Merlin
8,206
1,368
43
7
1
129,463
0
L
Tiamat
6,867
1,145
17
3
2
114,422
0
L
Loki
7,050
1,175
30
5
2
117,311
0
W
Ne Zha
7,996
1,333
7
1
0
142,021
0
L
The Morrigan
6,628
1,105
13
2
0
61,912
0
W
Ah Muzen Cab
7,486
1,248
31
5
0
145,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role