Player Matchup

Apollo
Apollo
FobbyBlays
Apollo
Level 27
God Stats
19W - 15L
1,617 SR
Queue Stats
32W - 29L
1,508 Elo+
Party 1
Thanatos
Thanatos
NBGfishy
Thanatos
Level 109
God Stats
41W - 36L
1,599 SR
Queue Stats
57W - 53L
1,510 Elo+
Party 1
Merlin
Merlin
RakuWu
Merlin
Level 129
God Stats
1W - 1L
1,846 SR
Queue Stats
52W - 49L
1,512 Elo+
Party 1
Ares
Ares
Sharris
Ares
Level 7
God Stats
14W - 14L
1,380 SR
Queue Stats
17W - 17L
1,348 Elo+
Party 1
Hades
Hades
Smack Yo Cheeze
Hades
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
99W - 93L
1,405 Elo+
Solo
Team Averages
Level 72
1,545 SR
1,456 Elo+

VS

Team Averages
Level 62
1,480 SR
1,493 Elo+
Zhong Kui
Zhong Kui
Barson1228
Zhong Kui
Level 42
God Stats
2W - 7L
1,206 SR
Queue Stats
91W - 90L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EP1CxMaster
Ah Muzen Cab
Level 41
God Stats
7W - 4L
1,631 SR
Queue Stats
168W - 158L
1,460 Elo+
Solo
Chaac
Chaac
I_DemiGod247_I
Chaac
Level 68
God Stats
22W - 17L
1,564 SR
Queue Stats
281W - 272L
1,536 Elo+
Solo
Bacchus
Bacchus
Toxic Unkle
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,501 Elo+
Solo
Da Ji
Da Ji
Zakuwi
Da Ji
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 85L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FobbyBlays
Apollo
6
1 / 0 / 2
3,894
779
2,482
2,310
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
NBGfishy
Thanatos
6
1 / 2 / 4
3,921
784
2,369
5,152
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
RakuWu
Merlin
7
5 / 2 / 0
4,520
904
2,063
2,495
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Sharris
Ares
5
1 / 2 / 3
3,843
769
1,146
4,908
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
4,224
845
0
1,949
961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barson1228
Zhong Kui
7
3 / 1 / 0
4,136
827
2,718
3,783
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
EP1CxMaster
Ah Muzen Cab
6
0 / 1 / 1
3,337
667
1,469
2,984
834
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,530
506
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Toxic Unkle
Bacchus
5
1 / 2 / 1
3,747
749
1,457
4,700
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
Zakuwi
Da Ji
7
2 / 4 / 2
3,871
774
2,724
6,128
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Barson1228
Zhong Kui
3
1
0
3
L
Ah Muzen Cab
EP1CxMaster
Ah Muzen Cab
0
1
1
0.5
W
Apollo
FobbyBlays
Apollo
1
0
2
2
L
0
0
0
0
W
Thanatos
NBGfishy
Thanatos
1
2
4
1.5
W
Merlin
RakuWu
Merlin
5
2
0
2.5
W
Ares
Sharris
Ares
1
2
3
1.25
W
0
0
0
0
L
Bacchus
Toxic Unkle
Bacchus
1
2
1
0.75
L
Da Ji
Zakuwi
Da Ji
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,060
Damage
8,368
16,814
Taken
17,595
7,421
Mitigated
8,648
7,273
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Barson1228
Zhong Kui
2,718
273
0
1,915
3,783
2,522
0
1,014
2,769
16,009
0
L
Ah Muzen Cab
EP1CxMaster
Ah Muzen Cab
1,469
601
0
1,094
2,984
834
0
225
2,759
0
17,309
W
Apollo
FobbyBlays
Apollo
2,482
1,977
0
1,147
2,310
691
0
625
1,685
0
18,860
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
NBGfishy
Thanatos
2,369
798
0
2,780
5,152
1,717
0
1,194
3,958
0
17,644
W
Merlin
RakuWu
Merlin
2,063
115
0
500
2,495
741
0
1,049
1,446
19,380
0
W
Ares
Sharris
Ares
1,146
105
0
1,514
4,908
3,311
0
1,307
3,601
11,016
0
W
0
0
40
1,292
1,949
961
0
0
1,949
25,005
0
L
Bacchus
Toxic Unkle
Bacchus
1,457
245
0
1,515
4,700
3,376
0
580
4,120
9,044
0
L
Da Ji
Zakuwi
Da Ji
2,724
658
0
470
6,128
1,916
0
1,390
4,738
0
17,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,402
Gold Earned
17,621
157
Minions Killed
90
0
Camps Cleared
0
512,300
Distance Traveled
449,972
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,136
827
27
5
0
117,654
0
L
Ah Muzen Cab
3,337
667
27
5
0
98,432
0
W
Apollo
3,894
779
36
7
0
80,527
0
L
Chaac
2,530
506
0
0
0
655
0
W
Thanatos
3,921
784
31
6
0
116,255
0
W
Merlin
4,520
904
28
6
0
108,749
0
W
Ares
3,843
769
19
4
0
105,398
0
W
Hades
4,224
845
43
9
0
101,371
1
L
Bacchus
3,747
749
8
2
0
105,358
1
L
Da Ji
3,871
774
28
6
0
127,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role