Player Matchup

Serqet
Serqet
DarkHeartsKing
Serqet
Level 158
God Stats
0W - 3L
1,480 SR
Queue Stats
106W - 110L
1,476 Elo+
Party 2
Persephone
Persephone
DevilDog1019644
Persephone
Level 144
God Stats
0W - 3L
1,138 SR
Queue Stats
140W - 155L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
IntenseGases
Ao Kuang
Level 123
God Stats
1W - 1L
1,733 SR
Queue Stats
106W - 119L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Mountaindewd41
Gilgamesh
Level 159
God Stats
0W - 1L
1,716 SR
Queue Stats
125W - 148L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
TostrStrudel756
Cthulhu
Level 64
God Stats
3W - 2L
1,609 SR
Queue Stats
97W - 85L
1,532 Elo+
Solo
Team Averages
Level 130
1,535 SR
1,475 Elo+

VS

Team Averages
Level 92
1,505 SR
1,460 Elo+
Tyr
Tyr
Motorhead1864
Tyr
Level 143
God Stats
16W - 21L
1,428 SR
Queue Stats
480W - 500L
1,458 Elo+
Party 1
Anubis
Anubis
Petersan
Anubis
Level 129
God Stats
3W - 3L
1,410 SR
Queue Stats
217W - 238L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
Wetfireball
Zhong Kui
Level 16
God Stats
2W - 0L
1,751 SR
Queue Stats
4W - 4L
1,385 Elo+
Party 3
Nike
Nike
bigmike4044
Nike
Level 144
God Stats
11W - 8L
1,438 SR
Queue Stats
962W - 1,041L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
jayrod185
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
7,981
798
9,110
8,680
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
DevilDog1019644
Persephone
14
1 / 2 / 4
7,517
752
9,676
8,190
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
IntenseGases
Ao Kuang
14
0 / 1 / 3
7,096
710
4,706
8,533
8,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Mountaindewd41
Gilgamesh
12
1 / 5 / 4
7,028
703
7,754
13,002
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 6
8,726
873
11,236
14,259
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
8,527
853
7,852
11,915
14,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Petersan
Anubis
15
5 / 1 / 7
8,354
835
9,778
5,197
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Wetfireball
Zhong Kui
15
6 / 3 / 8
8,808
881
13,911
8,934
7,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 3 / 10
7,847
785
8,998
10,621
9,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
jayrod185
Kuzenbo
14
1 / 3 / 12
8,623
862
5,292
13,999
14,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
10
Kills
16
15
Deaths
10
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
Persephone
DevilDog1019644
Persephone
1
2
4
1.5
L
Ao Kuang
IntenseGases
Ao Kuang
0
1
3
1.5
W
4
0
11
9.5
L
Gilgamesh
Mountaindewd41
Gilgamesh
1
5
4
0.6
W
Anubis
Petersan
Anubis
5
1
7
8.5
L
3
4
6
1.5
W
Zhong Kui
Wetfireball
Zhong Kui
6
3
8
3.33
W
0
3
10
1.67
W
Kuzenbo
jayrod185
Kuzenbo
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,482
Damage
45,831
52,664
Taken
50,666
39,886
Mitigated
49,112
10,149
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,110
1,000
337
1,083
8,680
5,152
0
4,404
4,276
0
13,299
L
Persephone
DevilDog1019644
Persephone
9,676
153
1,347
1,183
8,190
3,680
0
3,704
4,472
21,331
0
L
Ao Kuang
IntenseGases
Ao Kuang
4,706
1,602
1,095
2,334
8,533
8,213
0
4,353
4,180
7,629
0
W
7,852
1,287
2,059
6,595
11,915
14,415
434
5,421
5,702
0
14,192
L
Gilgamesh
Mountaindewd41
Gilgamesh
7,754
989
717
1,042
13,002
11,839
0
7,096
5,906
0
14,550
W
Anubis
Petersan
Anubis
9,778
151
1,209
1,158
5,197
2,780
316
2,697
2,500
26,763
0
L
11,236
894
329
682
14,259
11,002
0
10,216
4,043
22,843
911
W
Zhong Kui
Wetfireball
Zhong Kui
13,911
2,580
0
2,092
8,934
7,574
276
4,550
3,658
21,332
0
W
8,998
182
669
1,441
10,621
9,508
0
3,373
6,934
1,046
24,809
W
Kuzenbo
jayrod185
Kuzenbo
5,292
2,042
2,277
4,531
13,999
14,835
257
8,052
5,086
7,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
42,159
98
Minions Killed
117
0
Camps Cleared
0
1,036,491
Distance Traveled
1,075,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,981
798
14
1
0
210,124
0
L
Persephone
7,517
752
25
3
0
206,847
0
L
Ao Kuang
7,096
710
9
1
0
248,508
0
W
Tyr
8,527
853
11
1
0
269,400
0
L
Gilgamesh
7,028
703
13
1
0
185,661
0
W
Anubis
8,354
835
45
5
0
206,929
0
L
Cthulhu
8,726
873
37
4
0
185,351
0
W
Zhong Kui
8,808
881
21
2
0
212,696
0
W
Nike
7,847
785
38
4
0
200,323
0
W
Kuzenbo
8,623
862
2
0
0
186,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role