Player Matchup

Eset
Eset
Daxksi
Eset
Level 114
God Stats
20W - 11L
1,477 SR
Queue Stats
265W - 266L
1,485 Elo+
Solo
Sobek
Sobek
PhilMaCrackUp
Sobek
Level 134
God Stats
1W - 2L
1,565 SR
Queue Stats
219W - 208L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
PhilUpMaCrack
Sun Wukong
Level 60
God Stats
16W - 16L
1,473 SR
Queue Stats
42W - 34L
1,533 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,535 Elo+

VS

Team Averages
Level 101
1,501 SR
1,427 Elo+
Hera
Hera
Cris Michaels
Hera
Level 114
God Stats
12W - 9L
1,574 SR
Queue Stats
22W - 26L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
dillpickle728
Sun Wukong
Level 69
God Stats
1W - 2L
1,411 SR
Queue Stats
228W - 230L
1,474 Elo+
Party 2
Pele
Pele
gearheart15
Pele
Level 121
God Stats
4W - 2L
1,518 SR
Queue Stats
257W - 276L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Daxksi
Eset
9
0 / 3 / 1
6,870
687
6,057
7,281
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 0
7,012
701
4,456
13,448
10,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
PhilUpMaCrack
Sun Wukong
10
0 / 4 / 1
6,900
690
3,270
10,591
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
8,805
881
12,245
4,054
1,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
dillpickle728
Sun Wukong
12
3 / 1 / 5
8,641
864
5,853
6,890
5,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 5
9,333
933
9,426
9,303
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Eset
Daxksi
Eset
0
3
1
0.17
L
1
5
0
0.2
L
Sun Wukong
PhilUpMaCrack
Sun Wukong
0
4
1
0.13
W
Sun Wukong
dillpickle728
Sun Wukong
3
1
5
5.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
27,524
31,320
Taken
20,247
21,570
Mitigated
11,042
3,270
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,245
2,328
0
0
4,054
1,518
1,036
2,076
1,978
47,204
0
L
Eset
Daxksi
Eset
6,057
361
252
1,112
7,281
2,061
0
2,778
4,503
28,824
0
L
4,456
107
0
1,421
13,448
10,975
0
4,964
8,484
18,120
0
L
Sun Wukong
PhilUpMaCrack
Sun Wukong
3,270
543
0
485
10,591
8,534
0
4,671
5,920
0
19,992
W
Sun Wukong
dillpickle728
Sun Wukong
5,853
1,075
0
117
6,890
5,775
809
3,864
3,026
0
20,026
W
9,426
1,956
0
3,567
9,303
3,749
932
4,927
4,376
0
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,782
Gold Earned
26,779
92
Minions Killed
143
0
Camps Cleared
0
599,620
Distance Traveled
569,636
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,805
881
56
6
0
179,802
0
L
Eset
6,870
687
47
5
0
204,567
2
L
Sobek
7,012
701
27
3
0
198,279
0
L
Sun Wukong
6,900
690
18
2
0
196,774
0
W
Sun Wukong
8,641
864
33
3
0
204,760
0
W
Pele
9,333
933
54
5
0
185,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role