Player Matchup

Nu Wa
Nu Wa
BunsNRoses
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 2
Hachiman
Hachiman
CobbZombie
Hachiman
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fatkittietittie
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Lennysharks
Yu Huang
Level 105
God Stats
0W - 2L
1,221 SR
Queue Stats
60W - 55L
1,384 Elo+
Solo
Achilles
Achilles
Toast Malone199
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 2
Team Averages
Level 84
1,444 SR
1,362 Elo+

VS

Team Averages
Level 97
1,473 SR
1,418 Elo+
Vulcan
Vulcan
MKVmiguelito
Vulcan
Level 126
God Stats
6W - 0L
1,471 SR
Queue Stats
111W - 141L
1,392 Elo+
Solo
Scylla
Scylla
TeaganSmite
Scylla
Level 146
God Stats
9W - 8L
1,464 SR
Queue Stats
391W - 366L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
Urkir
Sun Wukong
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 103L
1,391 Elo+
Party 1
Fafnir
Fafnir
complex-fare92
Fafnir
Level 89
God Stats
2W - 0L
1,724 SR
Queue Stats
366W - 397L
1,448 Elo+
Solo
Bastet
Bastet
d0nkyslap
Bastet
Level 67
God Stats
1W - 2L
1,208 SR
Queue Stats
453W - 452L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 9 / 7
8,604
782
11,770
13,747
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
CobbZombie
Hachiman
14
4 / 7 / 2
7,866
715
9,389
11,962
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Fatkittietittie
Morgan Le Fay
16
3 / 5 / 6
8,185
744
9,049
10,781
4,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Lennysharks
Yu Huang
14
2 / 7 / 5
7,968
724
6,063
10,768
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
1 / 7 / 6
7,481
680
4,059
16,407
21,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 2 / 18
9,829
894
16,241
9,478
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
19
19 / 1 / 11
12,750
1,159
22,358
8,961
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Urkir
Sun Wukong
16
6 / 3 / 17
9,869
897
5,571
13,864
12,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 4 / 22
10,520
956
5,767
15,755
20,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
d0nkyslap
Bastet
16
4 / 3 / 15
9,584
871
10,563
10,403
5,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
13
Kills
35
35
Deaths
13
26
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
9
7
0.72
L
Hachiman
CobbZombie
Hachiman
4
7
2
0.71
L
Morgan Le Fay
Fatkittietittie
Morgan Le Fay
3
5
6
1.2
L
Yu Huang
Lennysharks
Yu Huang
2
7
5
0.64
W
Vulcan
4
2
18
6.5
W
Scylla
19
1
11
24.5
L
Achilles
1
7
6
0.57
W
Sun Wukong
Urkir
Sun Wukong
6
3
17
4.83
W
2
4
22
3.25
W
Bastet
d0nkyslap
Bastet
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,330
Damage
60,500
63,665
Taken
58,461
41,478
Mitigated
47,897
3,907
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,770
2,762
79
924
13,747
5,612
0
9,207
4,232
20,537
0
L
Hachiman
CobbZombie
Hachiman
9,389
5,653
74
401
11,962
5,174
0
7,612
4,174
0
20,496
L
Morgan Le Fay
Fatkittietittie
Morgan Le Fay
9,049
1,261
352
1,151
10,781
4,863
0
7,888
2,775
19,311
0
L
Yu Huang
Lennysharks
Yu Huang
6,063
503
25
129
10,768
4,394
0
8,513
2,113
17,074
0
W
Vulcan
16,241
6,434
2,411
3,538
9,478
3,958
939
4,034
5,444
34,270
0
W
Scylla
22,358
1,433
2,229
3,742
8,961
4,622
3,146
3,992
4,969
46,005
0
L
Achilles
4,059
807
310
462
16,407
21,435
0
10,080
6,005
0
8,340
W
Sun Wukong
Urkir
Sun Wukong
5,571
580
283
1,760
13,864
12,991
661
7,147
6,717
0
13,917
W
5,767
1,243
2,302
3,614
15,755
20,940
491
7,381
8,374
13,610
0
W
Bastet
d0nkyslap
Bastet
10,563
3,450
0
2,384
10,403
5,386
737
4,328
6,075
0
22,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
52,552
100
Minions Killed
146
0
Camps Cleared
0
873,684
Distance Traveled
1,179,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,604
782
15
1
0
159,503
0
L
Hachiman
7,866
715
26
2
0
146,945
0
L
Morgan Le Fay
8,185
744
24
2
0
198,617
0
L
Yu Huang
7,968
724
27
2
0
185,442
0
W
Vulcan
9,829
894
31
3
0
263,668
0
W
Scylla
12,750
1,159
65
6
0
224,689
0
L
Achilles
7,481
680
8
1
0
183,177
0
W
Sun Wukong
9,869
897
13
1
0
247,469
0
W
Fafnir
10,520
956
16
1
0
205,393
0
W
Bastet
9,584
871
21
2
0
238,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role