Player Matchup

Cerberus
Cerberus
Armandosar
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,563 Elo+
Party 1
King Arthur
King Arthur
AxeliniReyes
King Arthur
Level 140
God Stats
2W - 1L
1,590 SR
Queue Stats
39W - 45L
1,558 Elo+
Party 1
Ix Chel
Ix Chel
Itzay
Ix Chel
Level 153
God Stats
2W - 4L
1,463 SR
Queue Stats
37W - 50L
1,507 Elo+
Party 1
Team Averages
Level 100
1,517 SR
1,543 Elo+

VS

Team Averages
Level 143
1,428 SR
1,519 Elo+
Osiris
Osiris
Crossifications
Osiris
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 125L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
Moloch20
Nu Wa
Level 154
God Stats
269W - 243L
1,502 SR
Queue Stats
841W - 845L
1,455 Elo+
Solo
Da Ji
Da Ji
Vendetta Lit
Da Ji
Level 127
God Stats
0W - 1L
1,283 SR
Queue Stats
108W - 112L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Armandosar
Cerberus
10
1 / 0 / 7
7,623
762
3,335
9,045
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
AxeliniReyes
King Arthur
11
4 / 0 / 6
8,562
856
9,869
9,196
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Itzay
Ix Chel
12
5 / 0 / 4
8,873
887
7,327
6,172
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,907
691
4,909
10,094
8,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Moloch20
Nu Wa
7
0 / 1 / 0
6,618
662
3,981
3,884
1,244
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 7 / 0
6,705
671
8,631
10,992
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Armandosar
Cerberus
1
0
7
4.5
W
King Arthur
AxeliniReyes
King Arthur
4
0
6
7
L
0
2
0
0
W
Ix Chel
Itzay
Ix Chel
5
0
4
7
L
Nu Wa
Moloch20
Nu Wa
0
1
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
17,521
24,413
Taken
24,970
18,157
Mitigated
15,963
6,039
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Armandosar
Cerberus
3,335
178
0
1,553
9,045
6,702
337
1,384
7,661
13,912
0
W
King Arthur
AxeliniReyes
King Arthur
9,869
783
0
1,101
9,196
8,948
8
1,712
7,484
0
32,587
L
4,909
1,704
0
660
10,094
8,324
0
3,976
5,575
0
22,868
W
Ix Chel
Itzay
Ix Chel
7,327
720
1,553
1,832
6,172
2,507
839
1,338
4,834
45,724
0
L
Nu Wa
Moloch20
Nu Wa
3,981
1,543
0
1,642
3,884
1,244
0
1,831
1,864
20,641
0
L
8,631
1,509
0
828
10,992
6,395
0
5,158
5,198
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
20,230
138
Minions Killed
86
0
Camps Cleared
0
592,183
Distance Traveled
463,377
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,623
762
29
3
0
176,794
0
W
King Arthur
8,562
856
21
2
0
212,514
0
L
Osiris
6,907
691
31
3
0
191,532
0
W
Ix Chel
8,873
887
88
9
0
202,875
0
L
Nu Wa
6,618
662
29
3
0
108,081
0
L
Da Ji
6,705
671
26
3
0
163,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role