Player Matchup

Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JOACO40
Agni
Level 122
God Stats
4W - 1L
1,842 SR
Queue Stats
106W - 96L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tybouh
Kumbhakarna
Level 159
God Stats
1W - 0L
1,415 SR
Queue Stats
3W - 5L
1,333 Elo+
Solo
Pele
Pele
Yanto187
Pele
Level 183
God Stats
13W - 4L
1,984 SR
Queue Stats
630W - 647L
1,428 Elo+
Solo
Ravana
Ravana
ZOUXINYU
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,459 Elo+
Solo
Team Averages
Level 134
1,648 SR
1,432 Elo+

VS

Team Averages
Level 116
1,475 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CharlesCowie
Ishtar
Level 129
God Stats
0W - 1L
1,503 SR
Queue Stats
6W - 5L
1,638 Elo+
Solo
Anhur
Anhur
EasterEggi
Anhur
Level 100
God Stats
2W - 1L
1,427 SR
Queue Stats
28W - 40L
1,377 Elo+
Solo
Pele
Pele
RomesPompeii
Pele
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 144L
1,444 Elo+
Solo
Thoth
Thoth
VitriolBoss
Thoth
Level 137
God Stats
9W - 11L
1,447 SR
Queue Stats
575W - 588L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 3 / 11
9,548
955
11,251
9,416
4,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
JOACO40
Agni
15
5 / 0 / 10
8,840
884
9,760
4,942
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Tybouh
Kumbhakarna
15
2 / 0 / 16
9,344
934
4,169
13,158
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
15
4 / 2 / 14
8,888
889
8,750
12,185
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
ZOUXINYU
Ravana
14
3 / 2 / 14
8,249
825
4,363
11,906
12,338
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 3
8,086
809
8,051
6,964
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
12
0 / 5 / 3
6,847
685
6,429
9,092
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
12
1 / 3 / 6
7,058
706
5,074
8,328
3,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 2
6,931
693
5,120
9,968
3,831
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 4 / 3
7,720
772
18,410
6,890
2,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
21
Kills
7
7
Deaths
21
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
3
11
4.17
L
Medusa
 
Medusa
2
4
3
0.88
L
Ishtar
0
5
3
0.3
L
Anhur
1
3
6
1.33
W
Agni
JOACO40
Agni
5
0
10
10
L
1
5
2
0.4
W
Kumbhakarna
Tybouh
Kumbhakarna
2
0
16
10
L
3
4
3
1.13
W
Pele
4
2
14
5.5
W
Ravana
ZOUXINYU
Ravana
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,293
Damage
43,084
51,607
Taken
41,242
36,240
Mitigated
15,823
16,852
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,251
790
319
1,069
9,416
4,325
1,460
2,984
6,432
0
18,328
L
Medusa
 
Medusa
8,051
4,332
0
0
6,964
2,924
80
2,581
4,383
0
19,978
L
Ishtar
6,429
3,049
0
1,010
9,092
3,504
0
3,116
5,976
0
15,702
L
Anhur
5,074
1,846
815
2,668
8,328
3,222
0
3,741
4,587
0
9,624
W
Agni
JOACO40
Agni
9,760
363
1,174
299
4,942
2,469
816
1,707
3,235
17,254
0
L
5,120
1,317
193
1,678
9,968
3,831
0
2,791
7,177
0
11,762
W
Kumbhakarna
Tybouh
Kumbhakarna
4,169
37
1,288
4,500
13,158
11,504
663
5,234
7,924
5,347
0
L
18,410
138
302
815
6,890
2,342
38
1,904
4,986
25,300
0
W
Pele
8,750
1,460
1,383
2,599
12,185
5,604
1,404
4,332
7,853
0
27,631
W
Ravana
ZOUXINYU
Ravana
4,363
602
2,042
2,179
11,906
12,338
22
4,153
7,753
204
11,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
36,642
90
Minions Killed
94
0
Camps Cleared
0
988,439
Distance Traveled
810,424
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,548
955
24
2
0
181,696
0
L
Medusa
8,086
809
37
4
0
146,992
0
L
Ishtar
6,847
685
23
2
0
149,603
1
L
Anhur
7,058
706
9
1
0
174,258
0
W
Agni
8,840
884
23
2
0
187,262
3
L
Pele
6,931
693
12
1
0
156,000
0
W
Kumbhakarna
9,344
934
4
0
0
221,783
0
L
Thoth
7,720
772
13
1
0
183,571
0
W
Pele
8,888
889
32
3
0
198,695
0
W
Ravana
8,249
825
7
1
0
199,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role