Player Matchup

Baron Samedi
Baron Samedi
CrazyChris1543
Baron Samedi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 60L
1,479 Elo+
Party 2
Ao Kuang
Ao Kuang
Hundezy
Ao Kuang
Level 45
God Stats
11W - 16L
1,497 SR
Queue Stats
82W - 83L
1,491 Elo+
Party 2
Janus
Janus
KXzeddpro
Janus
Level 112
God Stats
6W - 10L
1,469 SR
Queue Stats
341W - 304L
1,447 Elo+
Solo
Hachiman
Hachiman
Sytrix18
Hachiman
Level 44
God Stats
0W - 2L
1,263 SR
Queue Stats
5W - 6L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
mrmegaiman
Cu Chulainn
Level 108
God Stats
7W - 5L
1,558 SR
Queue Stats
121W - 116L
1,452 Elo+
Party 2
Team Averages
Level 79
1,457 SR
1,465 Elo+

VS

Team Averages
Level 108
1,575 SR
1,467 Elo+
Achilles
Achilles
Hakai11
Achilles
Level 133
God Stats
13W - 15L
1,464 SR
Queue Stats
409W - 420L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
StarsLEH
Cliodhna
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 45L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Vohelgar
Kuzenbo
Level 117
God Stats
32W - 17L
1,584 SR
Queue Stats
298W - 303L
1,489 Elo+
Party 1
Ra
Ra
eaRRNN
Ra
Level 47
God Stats
4W - 2L
1,633 SR
Queue Stats
199W - 200L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
wolverine2223
Zhong Kui
Level 116
God Stats
12W - 6L
1,692 SR
Queue Stats
232W - 207L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyChris1543
Baron Samedi
16
1 / 3 / 10
11,014
501
8,298
18,103
24,898
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Hundezy
Ao Kuang
17
8 / 3 / 4
11,004
500
9,288
21,129
9,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
KXzeddpro
Janus
18
4 / 5 / 6
11,494
522
15,824
14,273
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Sytrix18
Hachiman
11
2 / 6 / 5
7,995
363
8,849
14,542
5,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
mrmegaiman
Cu Chulainn
18
2 / 3 / 2
11,358
516
14,396
23,611
26,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hakai11
Achilles
18
10 / 4 / 5
12,535
570
16,302
24,274
15,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
StarsLEH
Cliodhna
15
2 / 5 / 2
9,828
447
7,639
18,168
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Vohelgar
Kuzenbo
16
3 / 3 / 8
11,956
543
10,677
17,481
27,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
16
0 / 2 / 2
10,465
476
7,072
12,088
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
wolverine2223
Zhong Kui
20
5 / 3 / 4
12,429
565
18,067
21,309
24,857
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
17
Kills
20
20
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrazyChris1543
Baron Samedi
1
3
10
2
W
Achilles
Hakai11
Achilles
10
4
5
3.13
L
Ao Kuang
Hundezy
Ao Kuang
8
3
4
3.33
L
Janus
KXzeddpro
Janus
4
5
6
1.4
W
Cliodhna
StarsLEH
Cliodhna
2
5
2
0.6
L
Hachiman
Sytrix18
Hachiman
2
6
5
0.75
W
Kuzenbo
Vohelgar
Kuzenbo
3
3
8
2.33
W
Ra
0
2
2
0.5
L
Cu Chulainn
mrmegaiman
Cu Chulainn
2
3
2
1
W
Zhong Kui
wolverine2223
Zhong Kui
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,655
Damage
59,757
91,658
Taken
93,320
72,963
Mitigated
80,290
23,671
Healing
39,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrazyChris1543
Baron Samedi
8,298
1,802
935
4,620
18,103
24,898
180
6,582
11,443
48,078
0
W
Achilles
Hakai11
Achilles
16,302
3,254
0
8,022
24,274
15,543
532
11,043
13,093
0
86,330
L
Ao Kuang
Hundezy
Ao Kuang
9,288
1,805
0
7,563
21,129
9,773
146
7,056
14,073
84,774
2,234
L
Janus
KXzeddpro
Janus
15,824
872
0
2,988
14,273
6,596
0
4,639
9,634
124,509
0
W
Cliodhna
StarsLEH
Cliodhna
7,639
1,468
0
6,436
18,168
6,863
393
8,022
9,930
0
69,368
L
Hachiman
Sytrix18
Hachiman
8,849
4,010
0
2,786
14,542
5,301
174
3,435
11,107
0
31,333
W
Kuzenbo
Vohelgar
Kuzenbo
10,677
4,110
0
3,870
17,481
27,286
958
8,275
9,111
46,882
0
W
Ra
7,072
458
1,536
5,813
12,088
5,741
178
6,322
5,566
90,411
0
L
Cu Chulainn
mrmegaiman
Cu Chulainn
14,396
1,025
0
4,779
23,611
26,395
0
15,195
8,416
2,340
90,562
W
Zhong Kui
wolverine2223
Zhong Kui
18,067
1,051
0
13,411
21,309
24,857
0
3,585
17,698
108,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
57,213
536
Minions Killed
514
0
Camps Cleared
0
1,894,460
Distance Traveled
2,096,523
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,014
501
70
3
0
359,760
0
W
Achilles
12,535
570
88
4
0
421,057
0
L
Ao Kuang
11,004
500
108
5
0
456,371
3
L
Janus
11,494
522
180
8
0
389,071
0
W
Cliodhna
9,828
447
72
3
0
471,536
0
L
Hachiman
7,995
363
42
2
0
304,769
0
W
Kuzenbo
11,956
543
65
3
0
407,109
0
W
Ra
10,465
476
149
7
0
456,718
2
L
Cu Chulainn
11,358
516
136
6
0
384,489
6
W
Zhong Kui
12,429
565
140
6
0
340,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role