Player Matchup

Anubis
Anubis
CivilSavage
Anubis
Level 147
God Stats
29W - 27L
1,568 SR
Queue Stats
214W - 225L
1,399 Elo+
Solo
Skadi
Skadi
FivePuppy607145
Skadi
Level 171
God Stats
73W - 51L
1,565 SR
Queue Stats
152W - 172L
1,443 Elo+
Party 2
Merlin
Merlin
Ludwig246608
Merlin
Level 95
God Stats
26W - 48L
1,333 SR
Queue Stats
86W - 107L
1,391 Elo+
Party 2
Bellona
Bellona
PseudoFlip
Bellona
Level 123
God Stats
1W - 0L
1,299 SR
Queue Stats
13W - 10L
1,491 Elo+
Solo
Arachne
Arachne
salmun
Arachne
Level 142
God Stats
24W - 22L
1,603 SR
Queue Stats
249W - 261L
1,490 Elo+
Party 2
Team Averages
Level 136
1,474 SR
1,443 Elo+

VS

Team Averages
Level 108
1,529 SR
1,425 Elo+
Bellona
Bellona
Barladin
Bellona
Level 143
God Stats
2W - 1L
1,785 SR
Queue Stats
13W - 13L
1,480 Elo+
Party 1
Neith
Neith
CeresPalatia
Neith
Level 60
God Stats
8W - 18L
1,452 SR
Queue Stats
121W - 132L
1,393 Elo+
Solo
Cupid
Cupid
Divinecomic77
Cupid
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,478 Elo+
Party 1
Ra
Ra
IEatTidepod
Ra
Level 63
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 2L
1,338 Elo+
Party 1
Hera
Hera
b3n1t3zz45
Hera
Level 128
God Stats
0W - 4L
1,229 SR
Queue Stats
279W - 309L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 0 / 2
6,076
1,013
3,484
381
221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 1 / 0
6,444
1,074
3,498
4,833
1,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
12
0 / 0 / 3
6,060
1,010
2,486
2,375
1,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
PseudoFlip
Bellona
11
0 / 3 / 1
5,578
930
1,841
6,581
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
salmun
Arachne
12
2 / 1 / 1
5,923
987
1,828
5,152
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barladin
Bellona
12
2 / 1 / 3
6,307
1,051
2,497
3,521
2,622
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
5,518
920
2,549
4,061
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 1
5,072
845
867
3,083
748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 1 / 2
6,240
1,040
4,974
2,702
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,414
902
1,208
2,861
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
5
5
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Barladin
Bellona
2
1
3
3.5
L
0
2
1
0.25
W
Anubis
1
0
2
2
L
0
2
1
0.25
W
5
1
0
5
L
3
1
2
4
W
Merlin
0
0
3
1.5
W
Bellona
PseudoFlip
Bellona
0
3
1
0.17
L
0
2
1
0.25
W
Arachne
salmun
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,137
Damage
12,095
19,322
Taken
16,228
11,483
Mitigated
6,594
3,483
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Barladin
Bellona
2,497
272
125
680
3,521
2,622
0
732
2,558
0
6,351
L
2,549
699
0
469
4,061
1,342
0
1,827
2,150
0
13,187
W
Anubis
3,484
51
0
144
381
221
0
44
337
15,299
0
L
867
423
132
664
3,083
748
52
813
2,270
0
4,564
W
3,498
957
0
0
4,833
1,910
24
1,169
3,664
0
21,833
L
4,974
772
186
545
2,702
1,045
0
865
1,753
18,202
0
W
Merlin
2,486
179
110
341
2,375
1,203
636
1,063
1,312
13,780
0
W
Bellona
PseudoFlip
Bellona
1,841
401
0
760
6,581
5,701
0
2,146
4,435
0
11,077
L
1,208
363
0
385
2,861
837
0
1,733
1,128
10,725
0
W
Arachne
salmun
Arachne
1,828
1,194
0
2,128
5,152
2,448
0
1,760
3,392
0
11,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
28,551
152
Minions Killed
104
0
Camps Cleared
0
633,609
Distance Traveled
557,909
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,307
1,051
12
2
0
146,983
0
L
Neith
5,518
920
25
4
0
121,498
0
W
Anubis
6,076
1,013
31
5
0
74,103
0
L
Cupid
5,072
845
8
1
0
72,946
0
W
Skadi
6,444
1,074
41
7
0
142,027
0
L
Ra
6,240
1,040
37
6
0
140,286
0
W
Merlin
6,060
1,010
27
5
0
131,005
0
W
Bellona
5,578
930
32
5
0
137,811
0
L
Hera
5,414
902
22
4
0
76,196
3
W
Arachne
5,923
987
21
4
0
148,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role