Player Matchup

Ishtar
Ishtar
Death Wolf ar15
Ishtar
Level 21
God Stats
6W - 5L
1,465 SR
Queue Stats
12W - 13L
1,399 Elo+
Party 2
Atlas
Atlas
Islandersman
Atlas
Level 87
God Stats
5W - 5L
1,808 SR
Queue Stats
391W - 356L
1,490 Elo+
Party 2
Hera
Hera
KodiakHunter01
Hera
Level 86
God Stats
7W - 12L
1,289 SR
Queue Stats
377W - 345L
1,506 Elo+
Party 2
Hades
Hades
XBrokenSoulX101
Hades
Level 67
God Stats
6W - 5L
1,501 SR
Queue Stats
272W - 222L
1,472 Elo+
Party 2
Thor
Thor
zFerchsx-
Thor
Level 109
God Stats
36W - 34L
1,516 SR
Queue Stats
581W - 520L
1,453 Elo+
Solo
Team Averages
Level 74
1,516 SR
1,464 Elo+

VS

Team Averages
Level 63
1,454 SR
1,447 Elo+
Thoth
Thoth
Eashmo
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,409 Elo+
Party 3
Charybdis
Charybdis
ST33L__NIPPS
Charybdis
Level 83
God Stats
8W - 7L
1,361 SR
Queue Stats
104W - 97L
1,445 Elo+
Solo
Hel
Hel
SheLovesColt330
Hel
Level 105
God Stats
2W - 6L
1,383 SR
Queue Stats
316W - 291L
1,481 Elo+
Party 1
Surtr
Surtr
TangentGlint249
Surtr
Level 27
God Stats
8W - 5L
1,525 SR
Queue Stats
13W - 12L
1,495 Elo+
Party 1
Serqet
Serqet
xRiP_KenSHIN
Serqet
Level 84
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 14L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,708
512
5,126
7,499
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
4 / 2 / 6
8,986
529
11,778
16,359
14,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 0 / 4
10,590
623
12,184
8,996
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 0 / 1
10,176
599
12,922
12,221
6,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
17
8 / 1 / 4
10,591
623
11,462
14,523
6,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Eashmo
Thoth
13
1 / 6 / 0
7,756
456
4,643
11,230
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ST33L__NIPPS
Charybdis
12
1 / 4 / 0
7,331
431
6,433
13,865
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 1
7,280
428
8,929
14,187
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 3 / 1
7,836
461
6,033
17,722
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
13
1 / 5 / 0
7,603
447
7,395
17,002
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
20
Kills
3
3
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Thoth
Eashmo
Thoth
1
6
0
0.17
W
4
2
6
3.5
W
5
0
4
7
L
Charybdis
ST33L__NIPPS
Charybdis
1
4
0
0.25
L
0
2
1
0.25
L
0
3
1
0.17
W
2
0
1
2.5
L
Serqet
1
5
0
0.2
W
Thor
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,472
Damage
33,433
59,598
Taken
74,006
34,007
Mitigated
37,786
20,624
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,126
3,486
0
3,333
7,499
2,939
2,503
2,174
5,325
0
58,956
L
Thoth
Eashmo
Thoth
4,643
421
0
572
11,230
4,136
0
7,104
4,126
57,188
0
W
11,778
5,001
151
2,725
16,359
14,329
6
5,272
11,087
32,471
0
W
12,184
2,812
0
2,320
8,996
3,939
330
4,872
3,996
96,997
0
L
Charybdis
ST33L__NIPPS
Charybdis
6,433
3,649
0
5,360
13,865
4,491
793
3,982
9,883
0
50,425
L
8,929
881
2,634
5,560
14,187
6,957
0
8,462
5,725
44,573
0
L
6,033
1,830
0
6,110
17,722
15,691
0
12,256
5,466
433
56,025
W
12,922
1,847
280
9,677
12,221
6,279
329
357
10,813
89,218
0
L
Serqet
7,395
2,379
0
1,796
17,002
6,511
0
5,080
11,922
0
63,313
W
Thor
11,462
2,622
0
2,138
14,523
6,521
0
1,655
12,434
0
111,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,051
Gold Earned
37,806
571
Minions Killed
414
0
Camps Cleared
0
1,686,379
Distance Traveled
1,662,614
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,708
512
105
6
0
342,030
0
L
Thoth
7,756
456
95
6
0
316,523
4
W
Atlas
8,986
529
22
1
0
357,921
7
W
Hera
10,590
623
152
9
0
324,262
0
L
Charybdis
7,331
431
88
5
0
288,273
2
L
Hel
7,280
428
56
3
0
337,200
2
L
Surtr
7,836
461
87
5
0
310,633
0
W
Hades
10,176
599
154
9
0
310,227
0
L
Serqet
7,603
447
88
5
0
409,985
2
W
Thor
10,591
623
138
8
0
351,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role