Player Matchup

Horus
Horus
 
Horus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Covert Coupe
Ah Puch
Level 166
God Stats
1W - 0L
1,337 SR
Queue Stats
22W - 22L
1,528 Elo+
Party 2
Charybdis
Charybdis
LSISoldier
Charybdis
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,495 Elo+
Party 2
Neith
Neith
NyghtRyder09
Neith
Level 29
God Stats
1W - 1L
1,574 SR
Queue Stats
8W - 5L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
Taillow500
Nu Wa
Level 151
God Stats
2W - 0L
1,543 SR
Queue Stats
47W - 47L
1,487 Elo+
Party 2
Team Averages
Level 136
1,491 SR
1,522 Elo+

VS

Team Averages
Level 136
1,430 SR
1,510 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bobdole04126623
Ares
Level 130
God Stats
2W - 5L
1,098 SR
Queue Stats
378W - 383L
1,552 Elo+
Party 1
Thoth
Thoth
Enveleon
Thoth
Level 125
God Stats
0W - 1L
1,420 SR
Queue Stats
72W - 77L
1,467 Elo+
Party 3
Martichoras
Martichoras
JustMike6582
Martichoras
Level 147
God Stats
3W - 4L
1,634 SR
Queue Stats
142W - 155L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
xXJayeDuBXx
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 355L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 1 / 10
10,630
818
4,805
15,965
17,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Covert Coupe
Ah Puch
18
6 / 1 / 9
10,936
841
22,499
8,321
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
LSISoldier
Charybdis
16
2 / 3 / 9
9,768
751
11,531
12,698
5,321
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 9
10,129
779
10,144
10,259
4,445
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
3 / 3 / 13
9,895
761
19,139
13,147
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 6
8,761
674
7,329
12,917
11,159
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 3 / 5
8,398
646
3,663
14,611
15,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Enveleon
Thoth
15
0 / 5 / 3
8,738
672
10,952
15,267
6,416
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
JustMike6582
Martichoras
15
3 / 4 / 2
9,374
721
13,928
13,990
6,231
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
xXJayeDuBXx
Cthulhu
18
3 / 2 / 2
9,602
739
15,798
13,502
13,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
17
Kills
9
9
Deaths
17
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
10
7
L
Sylvanus
 
Sylvanus
1
3
6
1.33
L
2
3
5
1.5
W
Ah Puch
Covert Coupe
Ah Puch
6
1
9
10.5
L
Thoth
Enveleon
Thoth
0
5
3
0.3
L
Martichoras
JustMike6582
Martichoras
3
4
2
1
W
Charybdis
LSISoldier
Charybdis
2
3
9
2.17
W
4
1
9
8.5
W
Nu Wa
3
3
13
3.17
L
Cthulhu
xXJayeDuBXx
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,118
Damage
51,670
60,390
Taken
70,287
36,682
Mitigated
53,116
36,434
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,805
1,629
14,761
10,687
15,965
17,132
333
8,541
7,424
0
9,736
L
Sylvanus
 
Sylvanus
7,329
475
6,579
4,856
12,917
11,159
0
7,790
4,784
13,132
0
L
3,663
0
514
1,876
14,611
15,542
0
8,142
6,084
7,545
0
W
Ah Puch
Covert Coupe
Ah Puch
22,499
490
1,403
1,530
8,321
3,982
828
5,085
3,236
46,732
0
L
Thoth
Enveleon
Thoth
10,952
291
0
2,119
15,267
6,416
0
8,712
6,067
30,479
0
L
Martichoras
JustMike6582
Martichoras
13,928
1,839
2,054
1,988
13,990
6,231
0
9,145
4,379
0
33,555
W
Charybdis
LSISoldier
Charybdis
11,531
4,587
1,703
1,436
12,698
5,321
1,254
7,156
5,542
0
20,350
W
10,144
2,439
0
3,399
10,259
4,445
1,168
7,870
2,389
0
22,075
W
Nu Wa
19,139
4,790
0
1,515
13,147
5,802
891
8,894
4,253
32,014
0
L
Cthulhu
xXJayeDuBXx
Cthulhu
15,798
0
1,336
1,570
13,502
13,768
0
5,869
7,335
42,006
196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,358
Gold Earned
44,873
164
Minions Killed
208
0
Camps Cleared
0
1,293,344
Distance Traveled
1,190,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,630
818
11
1
0
304,224
0
L
Sylvanus
8,761
674
30
2
0
236,385
0
L
Ares
8,398
646
14
1
0
222,833
0
W
Ah Puch
10,936
841
59
5
0
236,382
0
L
Thoth
8,738
672
62
5
0
217,780
0
L
Martichoras
9,374
721
50
4
0
248,630
0
W
Charybdis
9,768
751
26
2
0
227,153
0
W
Neith
10,129
779
33
3
0
265,228
0
W
Nu Wa
9,895
761
35
3
0
260,357
0
L
Cthulhu
9,602
739
52
4
0
264,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role