Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Demicods
Hun Batz
Level 79
God Stats
0W - 4L
1,052 SR
Queue Stats
113W - 137L
1,430 Elo+
Party 1
Hercules
Hercules
FireBeard619
Hercules
Level 65
God Stats
3W - 1L
1,646 SR
Queue Stats
43W - 57L
1,437 Elo+
Party 1
Eset
Eset
Moxx974
Eset
Level 80
God Stats
3W - 5L
1,468 SR
Queue Stats
484W - 492L
1,447 Elo+
Solo
Athena
Athena
Truthfulsix66
Athena
Level 106
God Stats
3W - 3L
1,469 SR
Queue Stats
51W - 46L
1,495 Elo+
Party 2
Team Averages
Level 85
1,427 SR
1,462 Elo+

VS

Team Averages
Level 112
1,454 SR
1,452 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Treyniike77
Ne Zha
Level 134
God Stats
5W - 3L
1,529 SR
Queue Stats
132W - 147L
1,381 Elo+
Solo
Raijin
Raijin
VividMafia
Raijin
Level 67
God Stats
25W - 25L
1,546 SR
Queue Stats
360W - 356L
1,436 Elo+
Solo
Maman Brigitte
Maman Brigitte
lauchamoreno27
Maman Brigitte
Level 105
God Stats
1W - 5L
1,195 SR
Queue Stats
322W - 329L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 2 / 0
4,946
495
3,957
5,480
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Demicods
Hun Batz
10
0 / 2 / 0
5,080
508
1,883
8,508
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
FireBeard619
Hercules
9
0 / 2 / 0
4,823
482
2,635
7,176
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Eset
Moxx974
Eset
9
0 / 4 / 0
5,193
519
2,003
5,968
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,757
476
2,670
10,745
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 0 / 0
5,226
523
6,568
5,860
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
 
Sylvanus
9
0 / 0 / 4
4,762
476
2,346
5,519
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
10
3 / 0 / 6
6,173
617
3,681
7,853
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
VividMafia
Raijin
12
4 / 0 / 3
7,002
700
7,142
5,522
1,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
lauchamoreno27
Maman Brigitte
11
2 / 0 / 0
6,373
637
3,347
6,093
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
12
12
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Sol
 
Sol
3
0
0
3
W
Sylvanus
 
Sylvanus
0
0
4
2
L
Hun Batz
Demicods
Hun Batz
0
2
0
0
L
Hercules
FireBeard619
Hercules
0
2
0
0
L
Eset
Moxx974
Eset
0
4
0
0
W
Ne Zha
3
0
6
6
L
0
2
0
0
W
Raijin
VividMafia
Raijin
4
0
3
5.5
W
Maman Brigitte
lauchamoreno27
Maman Brigitte
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,148
Damage
23,084
37,877
Taken
30,847
17,900
Mitigated
11,359
8,185
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,957
1,357
0
1,230
5,480
2,058
0
2,516
2,964
0
35,855
W
Sol
 
Sol
6,568
3,511
0
2,797
5,860
1,874
773
1,509
4,351
31,521
0
W
Sylvanus
 
Sylvanus
2,346
1,043
935
3,263
5,519
2,378
224
643
4,876
18,564
0
L
Hun Batz
Demicods
Hun Batz
1,883
318
0
1,726
8,508
2,877
0
2,411
6,097
0
34,677
L
Hercules
FireBeard619
Hercules
2,635
692
0
1,876
7,176
4,700
0
3,275
3,901
0
22,901
L
Eset
Moxx974
Eset
2,003
139
0
854
5,968
1,860
0
4,097
1,871
33,031
0
W
Ne Zha
3,681
768
0
2,219
7,853
3,008
0
604
7,199
0
37,774
L
2,670
658
0
2,499
10,745
6,405
0
7,104
3,641
11,828
0
W
Raijin
VividMafia
Raijin
7,142
788
0
3,081
5,522
1,905
0
1,639
3,655
50,133
0
W
Maman Brigitte
lauchamoreno27
Maman Brigitte
3,347
84
0
3,958
6,093
2,194
0
0
6,093
39,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
29,536
257
Minions Killed
290
0
Camps Cleared
0
965,020
Distance Traveled
940,399
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,946
495
63
6
0
174,867
1
W
Sol
5,226
523
51
5
0
173,978
0
W
Sylvanus
4,762
476
26
3
0
162,725
0
L
Hun Batz
5,080
508
59
6
0
206,806
1
L
Hercules
4,823
482
43
4
0
185,829
2
L
Eset
5,193
519
70
7
0
193,332
2
W
Ne Zha
6,173
617
56
6
0
227,109
1
L
Athena
4,757
476
22
2
0
204,186
2
W
Raijin
7,002
700
81
8
0
189,532
0
W
Maman Brigitte
6,373
637
76
8
0
187,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role