Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DjRandyVertigo
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Anubis
Anubis
Kreiina
Anubis
Level 156
God Stats
13W - 6L
1,378 SR
Queue Stats
186W - 211L
1,508 Elo+
Solo
Merlin
Merlin
SnakeMerciful
Merlin
Level 25
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Nemesis
Nemesis
sassysassquanch
Nemesis
Level 84
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 1
Team Averages
Level 91
1,490 SR
1,468 Elo+

VS

Team Averages
Level 105
1,484 SR
1,420 Elo+
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GoonBlack
Fenrir
Level 127
God Stats
13W - 19L
1,438 SR
Queue Stats
192W - 220L
1,421 Elo+
Solo
Chaac
Chaac
Nimp_Pimply
Chaac
Level 102
God Stats
2W - 0L
1,445 SR
Queue Stats
23W - 19L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Spartãn
Danzaburou
Level 109
God Stats
12W - 7L
1,568 SR
Queue Stats
85W - 104L
1,432 Elo+
Party 2
Horus
Horus
kilcrazy14
Horus
Level 81
God Stats
11W - 14L
1,469 SR
Queue Stats
146W - 162L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 4
6,095
871
4,168
5,439
3,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 3
6,204
886
3,742
5,743
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Kreiina
Anubis
8
0 / 0 / 0
4,980
711
0
0
0
12
1 / 2 / 2
6,394
913
6,841
5,510
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 3 / 3
6,043
863
6,956
6,843
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 7
6,270
896
5,107
5,142
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
GoonBlack
Fenrir
13
5 / 0 / 2
6,770
967
3,228
5,568
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
5,846
835
2,593
9,532
6,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Spartãn
Danzaburou
12
2 / 1 / 5
6,443
920
5,007
6,621
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
11
1 / 2 / 4
5,919
846
3,064
4,993
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
9
9
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
4
1.5
W
Hel
 
Hel
1
1
7
4.5
L
1
2
3
1.25
W
Fenrir
GoonBlack
Fenrir
5
0
2
6
L
Anubis
Kreiina
Anubis
0
0
0
0
W
0
2
0
0
L
1
2
2
1
W
Danzaburou
Spartãn
Danzaburou
2
1
5
4.5
W
Horus
1
2
4
1.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,707
Damage
18,999
23,535
Taken
31,856
11,397
Mitigated
18,091
3,102
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,168
959
534
364
5,439
3,431
0
1,487
3,910
0
6,631
W
Hel
 
Hel
5,107
227
3,469
2,988
5,142
2,105
326
1,286
3,856
15,788
0
L
3,742
2,070
199
1,182
5,743
2,309
97
1,038
4,666
0
19,154
W
Fenrir
GoonBlack
Fenrir
3,228
337
0
989
5,568
2,427
0
1,238
4,330
0
8,245
L
Anubis
Kreiina
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,593
539
0
3,244
9,532
6,848
0
2,805
6,727
0
16,228
L
6,841
222
0
500
5,510
2,156
0
1,605
3,696
20,242
0
W
Danzaburou
Spartãn
Danzaburou
5,007
1,879
0
525
6,621
2,779
351
835
5,786
0
15,501
W
Horus
3,064
1,013
336
625
4,993
3,932
0
677
4,316
0
11,055
L
6,956
2,554
0
323
6,843
3,501
0
977
5,866
0
11,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
31,248
83
Minions Killed
127
0
Camps Cleared
0
540,071
Distance Traveled
731,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,095
871
7
1
0
124,426
0
W
Hel
6,270
896
32
5
0
149,323
0
L
Chiron
6,204
886
30
4
0
140,724
0
W
Fenrir
6,770
967
14
2
0
170,484
0
L
Anubis
4,980
711
0
0
0
0
0
W
Chaac
5,846
835
34
5
0
154,941
0
L
Merlin
6,394
913
33
5
0
128,081
0
W
Danzaburou
6,443
920
27
4
0
127,737
0
W
Horus
5,919
846
20
3
0
128,784
0
L
Nemesis
6,043
863
13
2
0
146,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role