Player Matchup

Cernunnos
Cernunnos
MotherSlayer408
Cernunnos
Level 128
God Stats
2W - 0L
1,781 SR
Queue Stats
49W - 62L
1,433 Elo+
Solo
Pele
Pele
ORA_Jotaro
Pele
Level 96
God Stats
3W - 2L
1,610 SR
Queue Stats
136W - 188L
1,429 Elo+
Party 2
Ix Chel
Ix Chel
Phoenixgamer2468
Ix Chel
Level 65
God Stats
16W - 21L
1,479 SR
Queue Stats
124W - 146L
1,436 Elo+
Party 2
Bacchus
Bacchus
reinbold4445
Bacchus
Level 104
God Stats
4W - 5L
1,510 SR
Queue Stats
87W - 137L
1,326 Elo+
Party 2
Horus
Horus
zekethegeek816
Horus
Level 125
God Stats
3W - 5L
1,393 SR
Queue Stats
134W - 185L
1,336 Elo+
Party 2
Team Averages
Level 104
1,555 SR
1,392 Elo+

VS

Team Averages
Level 103
1,637 SR
1,442 Elo+
Ishtar
Ishtar
CristianAndres
Ishtar
Level 109
God Stats
7W - 8L
1,537 SR
Queue Stats
181W - 155L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
HOSTALFOX
Kuzenbo
Level 148
God Stats
1W - 2L
1,763 SR
Queue Stats
121W - 125L
1,445 Elo+
Solo
Discordia
Discordia
Seito_02
Discordia
Level 20
God Stats
2W - 5L
1,662 SR
Queue Stats
35W - 47L
1,403 Elo+
Party 1
Pele
Pele
The_OUTKAST_92
Pele
Level 140
God Stats
4W - 11L
1,494 SR
Queue Stats
83W - 86L
1,424 Elo+
Solo
Surtr
Surtr
ZsfozDiosZeuz
Surtr
Level 98
God Stats
17W - 12L
1,727 SR
Queue Stats
47W - 56L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MotherSlayer408
Cernunnos
10
0 / 0 / 0
5,527
502
3,745
5,430
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 0 / 0
6,663
606
3,869
6,835
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 4
6,314
574
8,380
4,731
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
reinbold4445
Bacchus
9
2 / 1 / 3
6,223
566
4,849
7,145
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 1
6,942
631
5,693
6,922
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,458
496
2,688
6,790
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
HOSTALFOX
Kuzenbo
8
0 / 1 / 0
5,333
485
3,085
8,471
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Seito_02
Discordia
8
0 / 6 / 0
4,864
442
2,928
9,129
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 1
5,713
519
1,757
8,557
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
1 / 3 / 0
6,283
571
4,416
9,640
7,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Kuzenbo
HOSTALFOX
Kuzenbo
0
1
0
0
W
Cernunnos
MotherSlayer408
Cernunnos
0
0
0
0
W
5
0
0
5
W
2
0
4
4
L
Discordia
Seito_02
Discordia
0
6
0
0
L
0
1
1
0.5
L
1
3
0
0.33
W
Bacchus
reinbold4445
Bacchus
2
1
3
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
14,874
31,063
Taken
42,587
16,489
Mitigated
22,257
10,758
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,688
1,663
0
2,694
6,790
2,493
0
2,219
4,571
0
30,712
L
Kuzenbo
HOSTALFOX
Kuzenbo
3,085
1,426
182
2,053
8,471
7,247
0
3,551
4,920
22,757
0
W
Cernunnos
MotherSlayer408
Cernunnos
3,745
1,055
0
1,574
5,430
1,980
966
994
4,436
0
44,836
W
3,869
896
0
4,700
6,835
2,442
0
474
6,361
0
50,745
W
8,380
1,999
209
759
4,731
1,819
529
3,416
1,315
42,698
0
L
Discordia
Seito_02
Discordia
2,928
327
0
1,756
9,129
2,717
0
6,325
2,804
20,452
0
L
1,757
414
0
2,080
8,557
2,721
0
1,134
7,423
0
45,788
L
4,416
1,545
0
1,567
9,640
7,079
0
0
9,640
1,484
36,417
W
Bacchus
reinbold4445
Bacchus
4,849
319
0
1,931
7,145
6,108
240
1,180
5,965
17,172
0
W
5,693
2,782
0
1,585
6,922
4,140
0
598
6,324
0
53,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
27,651
347
Minions Killed
264
0
Camps Cleared
0
1,052,952
Distance Traveled
1,057,450
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,458
496
49
4
0
200,545
2
L
Kuzenbo
5,333
485
37
3
0
209,348
0
W
Cernunnos
5,527
502
71
6
0
180,832
0
W
Pele
6,663
606
79
7
0
218,053
0
W
Ix Chel
6,314
574
69
6
0
203,401
1
L
Discordia
4,864
442
37
3
0
197,913
0
L
Pele
5,713
519
67
6
0
246,356
0
L
Surtr
6,283
571
74
7
0
203,288
0
W
Bacchus
6,223
566
24
2
0
225,212
2
W
Horus
6,942
631
104
9
0
225,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role