Player Matchup

Janus
Janus
BundaClarter
Janus
Level 104
God Stats
12W - 9L
1,566 SR
Queue Stats
481W - 461L
1,514 Elo+
Party 1
Odin
Odin
DanoKrum
Odin
Level 106
God Stats
3W - 3L
1,545 SR
Queue Stats
419W - 448L
1,443 Elo+
Solo
Izanami
Izanami
DarkDragon2344
Izanami
Level 105
God Stats
1W - 5L
1,459 SR
Queue Stats
337W - 320L
1,566 Elo+
Solo
Serqet
Serqet
gankingoff
Serqet
Level 75
God Stats
1W - 2L
1,661 SR
Queue Stats
525W - 518L
1,506 Elo+
Party 1
Chronos
Chronos
sitonblue
Chronos
Level 142
God Stats
6W - 4L
1,723 SR
Queue Stats
193W - 217L
1,493 Elo+
Solo
Team Averages
Level 106
1,591 SR
1,504 Elo+

VS

Team Averages
Level 102
1,666 SR
1,662 Elo+
Cabrakan
Cabrakan
AngelIsOD7-
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,888 Elo+
Solo
Hachiman
Hachiman
C3zario
Hachiman
Level 105
God Stats
3W - 2L
1,842 SR
Queue Stats
159W - 136L
1,512 Elo+
Solo
Ullr
Ullr
CleanNips
Ullr
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 29L
1,682 Elo+
Solo
Cernunnos
Cernunnos
WienerGravy
Cernunnos
Level 69
God Stats
4W - 3L
1,713 SR
Queue Stats
151W - 104L
1,666 Elo+
Solo
Hera
Hera
burtonsniper
Hera
Level 122
God Stats
5W - 2L
1,774 SR
Queue Stats
418W - 391L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
7,909
879
6,679
6,804
2,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
0 / 6 / 5
6,243
694
6,703
11,388
11,508
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 3
7,281
809
8,632
8,334
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
gankingoff
Serqet
11
1 / 3 / 3
6,912
768
2,697
7,496
8,267
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
sitonblue
Chronos
11
0 / 5 / 5
6,548
728
3,893
8,690
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AngelIsOD7-
Cabrakan
11
0 / 2 / 13
6,995
777
3,414
5,772
5,728
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
C3zario
Hachiman
17
7 / 0 / 10
9,652
1,072
11,370
6,234
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ullr
15
8 / 1 / 4
8,976
997
12,679
8,145
4,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
WienerGravy
Cernunnos
14
4 / 3 / 12
8,846
983
4,409
9,796
9,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 16
8,344
927
8,948
6,138
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
6
Kills
21
21
Deaths
8
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AngelIsOD7-
Cabrakan
0
2
13
3.25
L
4
3
0
1.33
W
Hachiman
C3zario
Hachiman
7
0
10
12
W
Ullr
8
1
4
10
L
Odin
0
6
5
0.42
L
1
4
3
0.63
W
Cernunnos
WienerGravy
Cernunnos
4
3
12
3.33
W
2
2
16
5
L
Serqet
gankingoff
Serqet
1
3
3
0.83
L
Chronos
sitonblue
Chronos
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
40,820
42,712
Taken
36,085
30,739
Mitigated
25,153
6,109
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AngelIsOD7-
Cabrakan
3,414
329
0
63
5,772
5,728
0
2,409
3,270
4,643
0
L
6,679
644
224
274
6,804
2,990
0
1,201
5,603
20,492
0
W
Hachiman
C3zario
Hachiman
11,370
9,503
2,180
3,020
6,234
3,074
1,002
1,851
4,306
0
27,931
W
Ullr
12,679
5,105
871
1,998
8,145
4,059
149
3,572
4,459
0
25,804
L
Odin
6,703
659
320
1,573
11,388
11,508
0
4,462
6,926
4,458
4,876
L
8,632
2,762
206
967
8,334
3,880
0
2,375
5,959
0
27,568
W
Cernunnos
WienerGravy
Cernunnos
4,409
1,692
811
1,789
9,796
9,568
327
4,308
4,958
0
6,036
W
8,948
1,257
1,664
1,087
6,138
2,724
533
1,191
4,767
25,178
0
L
Serqet
gankingoff
Serqet
2,697
260
772
1,316
7,496
8,267
0
1,989
5,507
0
4,078
L
Chronos
sitonblue
Chronos
3,893
1,145
103
354
8,690
4,094
0
2,335
6,355
6,780
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
42,813
91
Minions Killed
123
0
Camps Cleared
0
746,785
Distance Traveled
893,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,995
777
1
0
0
175,688
0
L
Janus
7,909
879
36
4
0
162,026
0
W
Hachiman
9,652
1,072
46
5
0
179,028
0
W
Ullr
8,976
997
27
3
0
157,680
0
L
Odin
6,243
694
2
0
0
170,862
0
L
Izanami
7,281
809
41
5
0
138,883
0
W
Cernunnos
8,846
983
7
1
0
181,779
0
W
Hera
8,344
927
42
5
0
199,291
0
L
Serqet
6,912
768
5
1
0
171,430
0
L
Chronos
6,548
728
7
1
0
103,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role