Player Matchup

Sobek
Sobek
Cyxkk
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,466 Elo+
Party 3
Ah Puch
Ah Puch
IAmLurchy
Ah Puch
Level 83
God Stats
0W - 2L
1,333 SR
Queue Stats
110W - 124L
1,455 Elo+
Solo
Hercules
Hercules
TTVclayber18
Hercules
Level 63
God Stats
7W - 2L
1,534 SR
Queue Stats
178W - 157L
1,516 Elo+
Party 1
Kali
Kali
TweakingBoy
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 3
Awilix
Awilix
aheitz13
Awilix
Level 68
God Stats
0W - 2L
1,261 SR
Queue Stats
132W - 123L
1,510 Elo+
Party 1
Team Averages
Level 52
1,426 SR
1,465 Elo+

VS

Team Averages
Level 86
1,377 SR
1,431 Elo+
Mulan
Mulan
BlameMac
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,360 Elo+
Party 4
Thoth
Thoth
Volibearworkshop
Thoth
Level 101
God Stats
1W - 0L
1,235 SR
Queue Stats
42W - 41L
1,461 Elo+
Party 2
Awilix
Awilix
bonneth
Awilix
Level 18
God Stats
2W - 1L
1,501 SR
Queue Stats
16W - 18L
1,414 Elo+
Party 4
Ishtar
Ishtar
elleonverde
Ishtar
Level 120
God Stats
1W - 2L
1,223 SR
Queue Stats
41W - 41L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
xXMrVeNuSXx
Zhong Kui
Level 86
God Stats
3W - 3L
1,424 SR
Queue Stats
128W - 131L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cyxkk
Sobek
15
3 / 6 / 12
8,473
706
6,702
15,321
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
IAmLurchy
Ah Puch
15
4 / 7 / 9
8,796
733
17,682
12,457
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
TTVclayber18
Hercules
17
6 / 3 / 9
9,329
777
9,760
21,797
23,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 8
8,781
732
4,078
14,178
5,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
aheitz13
Awilix
14
6 / 8 / 6
8,734
728
8,145
14,903
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlameMac
Mulan
14
5 / 7 / 15
9,220
768
12,007
14,979
17,592
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 1 / 17
10,398
867
10,339
6,133
2,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
bonneth
Awilix
15
5 / 8 / 13
9,912
826
10,962
13,134
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
17
5 / 3 / 16
10,203
850
11,917
9,474
3,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xXMrVeNuSXx
Zhong Kui
20
12 / 1 / 17
12,092
1,008
27,293
13,316
14,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
110
20
Kills
32
32
Deaths
20
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Mulan
BlameMac
Mulan
5
7
15
1.79
L
Sobek
Cyxkk
Sobek
3
6
12
1.5
L
Ah Puch
IAmLurchy
Ah Puch
4
7
9
1.21
L
Hercules
TTVclayber18
Hercules
6
3
9
3.5
L
1
8
8
0.63
W
5
1
17
13.5
L
Awilix
aheitz13
Awilix
6
8
6
1.13
W
Awilix
bonneth
Awilix
5
8
13
1.44
W
Ishtar
5
3
16
4.33
W
Zhong Kui
xXMrVeNuSXx
Zhong Kui
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,367
Damage
72,518
78,656
Taken
57,036
54,698
Mitigated
43,556
21,652
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BlameMac
Mulan
12,007
1,268
266
634
14,979
17,592
0
5,254
9,636
320
14,798
L
Sobek
Cyxkk
Sobek
6,702
586
373
1,520
15,321
14,193
0
8,355
6,966
8,069
857
L
Ah Puch
IAmLurchy
Ah Puch
17,682
607
9
1,629
12,457
4,964
0
5,899
6,558
34,755
0
L
Hercules
TTVclayber18
Hercules
9,760
3,686
1,267
13,225
21,797
23,661
0
9,781
12,016
0
18,496
L
4,078
2,008
22
2,679
14,178
5,714
0
7,009
7,169
0
9,906
W
10,339
901
360
690
6,133
2,355
722
3,241
2,811
28,416
0
L
Awilix
aheitz13
Awilix
8,145
2,370
459
469
14,903
6,166
0
6,790
8,113
0
17,029
W
Awilix
bonneth
Awilix
10,962
4,477
87
599
13,134
5,467
558
5,465
7,316
0
17,823
W
Ishtar
11,917
4,902
864
1,958
9,474
3,910
1,729
4,263
5,124
0
21,906
W
Zhong Kui
xXMrVeNuSXx
Zhong Kui
27,293
1,738
2,197
6,140
13,316
14,232
826
4,519
8,622
44,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
51,825
96
Minions Killed
159
0
Camps Cleared
0
1,004,974
Distance Traveled
1,172,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,220
768
5
0
0
201,300
0
L
Sobek
8,473
706
4
0
0
188,105
0
L
Ah Puch
8,796
733
43
4
0
184,576
0
L
Hercules
9,329
777
18
2
0
231,796
0
L
Kali
8,781
732
15
1
0
190,070
0
W
Thoth
10,398
867
51
4
0
233,048
0
L
Awilix
8,734
728
16
1
0
210,427
0
W
Awilix
9,912
826
10
1
0
236,081
0
W
Ishtar
10,203
850
40
3
0
225,175
0
W
Zhong Kui
12,092
1,008
53
4
0
277,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role