Player Matchup

Chaac
Chaac
Aasblaster
Chaac
Level 128
God Stats
9W - 8L
1,539 SR
Queue Stats
221W - 201L
1,603 Elo+
Party 3
Aphrodite
Aphrodite
McBarb87
Aphrodite
Level 84
God Stats
8W - 7L
1,495 SR
Queue Stats
363W - 353L
1,509 Elo+
Party 1
Cupid
Cupid
Slabbypooh
Cupid
Level 156
God Stats
10W - 5L
1,694 SR
Queue Stats
919W - 863L
1,506 Elo+
Party 3
Thor
Thor
SsG Rosey
Thor
Level 153
God Stats
11W - 6L
1,669 SR
Queue Stats
411W - 401L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
dwuhbzy
Baron Samedi
Level 145
God Stats
3W - 3L
1,481 SR
Queue Stats
444W - 403L
1,518 Elo+
Party 3
Team Averages
Level 133
1,576 SR
1,529 Elo+

VS

Team Averages
Level 164
1,577 SR
1,508 Elo+
Chang'e
Chang'e
ShadTheViking
Chang'e
Level 126
God Stats
0W - 1L
1,753 SR
Queue Stats
70W - 55L
1,513 Elo+
Solo
Sol
Sol
Stud94
Sol
Level 199
God Stats
10W - 15L
1,529 SR
Queue Stats
424W - 433L
1,526 Elo+
Party 2
Nemesis
Nemesis
Zavion
Nemesis
Level 206
God Stats
52W - 49L
1,572 SR
Queue Stats
745W - 772L
1,505 Elo+
Party 2
Scylla
Scylla
shercoth
Scylla
Level 166
God Stats
7W - 11L
1,437 SR
Queue Stats
207W - 204L
1,470 Elo+
Solo
Jormungandr
Jormungandr
z Carnxge z
Jormungandr
Level 121
God Stats
64W - 50L
1,593 SR
Queue Stats
171W - 165L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 2 / 1
7,356
669
7,660
11,912
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
McBarb87
Aphrodite
11
2 / 0 / 1
6,378
580
3,010
8,018
5,006
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
10
0 / 1 / 0
5,787
526
3,019
7,576
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Thor
12
1 / 0 / 1
6,352
577
5,364
8,942
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
dwuhbzy
Baron Samedi
12
2 / 0 / 2
6,641
604
7,305
9,688
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 2 / 0
5,821
529
5,473
8,262
3,063
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sol
Stud94
Sol
12
0 / 0 / 1
6,742
613
5,186
5,943
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Nemesis
Zavion
Nemesis
12
1 / 0 / 0
6,047
550
5,090
9,625
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
shercoth
Scylla
11
0 / 2 / 0
5,813
528
5,653
5,931
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
z Carnxge z
Jormungandr
12
2 / 3 / 0
7,137
649
6,722
11,645
7,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
2
1
1.25
W
Aphrodite
McBarb87
Aphrodite
2
0
1
2.5
L
Chang'e
0
2
0
0
W
Cupid
0
1
0
0
W
Thor
1
0
1
1.5
L
Sol
Stud94
Sol
0
0
1
0.5
L
Nemesis
Zavion
Nemesis
1
0
0
1
W
Baron Samedi
dwuhbzy
Baron Samedi
2
0
2
3
L
Scylla
shercoth
Scylla
0
2
0
0
L
Jormungandr
z Carnxge z
Jormungandr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
28,124
46,136
Taken
41,406
23,519
Mitigated
17,435
23,931
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,660
1,591
0
6,030
11,912
7,100
0
6,530
5,382
0
59,177
W
Aphrodite
McBarb87
Aphrodite
3,010
561
5,048
4,530
8,018
5,006
0
5,749
2,269
26,473
0
L
Chang'e
5,473
222
1,167
2,335
8,262
3,063
272
4,534
3,728
24,996
0
W
Cupid
3,019
1,684
144
2,936
7,576
2,908
460
4,100
3,476
0
41,222
W
Thor
5,364
934
0
2,343
8,942
3,323
0
660
8,282
0
55,127
L
Sol
Stud94
Sol
5,186
1,919
0
3,319
5,943
1,865
560
289
5,654
62,093
4,118
L
Nemesis
Zavion
Nemesis
5,090
2,295
0
1,100
9,625
3,179
68
1,331
8,294
0
48,897
W
Baron Samedi
dwuhbzy
Baron Samedi
7,305
399
587
2,313
9,688
5,182
0
5,995
3,693
55,512
0
L
Scylla
shercoth
Scylla
5,653
85
0
226
5,931
2,267
0
4,161
1,770
44,116
0
L
Jormungandr
z Carnxge z
Jormungandr
6,722
2,370
0
4,385
11,645
7,061
0
0
11,645
61,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
31,560
399
Minions Killed
402
0
Camps Cleared
0
1,145,169
Distance Traveled
1,170,014
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,356
669
98
9
0
224,506
0
W
Aphrodite
6,378
580
47
4
0
221,725
2
L
Chang'e
5,821
529
39
4
0
219,149
0
W
Cupid
5,787
526
73
7
0
224,915
0
W
Thor
6,352
577
88
8
0
259,686
0
L
Sol
6,742
613
117
11
0
246,982
6
L
Nemesis
6,047
550
70
6
0
268,943
2
W
Baron Samedi
6,641
604
93
8
0
214,337
0
L
Scylla
5,813
528
72
7
0
222,288
3
L
Jormungandr
7,137
649
104
9
0
212,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role