Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
BigBoiKevv
Morgan Le Fay
Platinum IV
Level 122
God Stats
4W - 13L
1,327 SR
Queue Stats
115W - 109L
1,834 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
PapaPump250
Kuzenbo
Gold II
Level 187
God Stats
15W - 7L
1,585 SR
Queue Stats
74W - 70L
1,681 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
clashlord1115
Baba Yaga
Platinum III
Level 125
God Stats
2W - 6L
1,514 SR
Queue Stats
160W - 159L
1,813 MMR
Solo
Chernobog
Chernobog
Gold III
mtz_3cpo
Chernobog
Gold III
Level 101
God Stats
0W - 1L
1,613 SR
Queue Stats
37W - 30L
1,592 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,508 SR
1,684 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,693 SR
1,704 MMR
Anubis
Anubis
Diamond V
Bajamanguy
Anubis
Diamond V
Level 159
God Stats
2W - 0L
1,849 SR
Queue Stats
123W - 103L
1,972 MMR
Party 1
Cerberus
Cerberus
Gold II
DarkdioZ-
Cerberus
Gold II
Level 159
God Stats
29W - 18L
1,564 SR
Queue Stats
486W - 484L
1,556 MMR
Solo
Chiron
Chiron
Platinum V
Jhonyone1
Chiron
Platinum V
Level 156
God Stats
14W - 15L
1,576 SR
Queue Stats
470W - 460L
1,553 MMR
Solo
Fenrir
Fenrir
Gold II
Marco Olguin
Fenrir
Gold II
Level 158
God Stats
8W - 4L
1,690 SR
Queue Stats
452W - 464L
1,474 MMR
Solo
Hera
Hera
Diamond V
XxR34PeR 27xX
Hera
Diamond V
Level 165
God Stats
27W - 19L
1,787 SR
Queue Stats
126W - 109L
1,968 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 3 / 0
6,902
493
4,338
13,159
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
BigBoiKevv
Morgan Le Fay
11
0 / 4 / 0
6,880
491
6,141
11,621
4,958
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
PapaPump250
Kuzenbo
10
1 / 2 / 3
6,446
460
5,202
13,442
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
clashlord1115
Baba Yaga
11
0 / 5 / 1
6,439
460
5,224
9,630
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
mtz_3cpo
Chernobog
13
3 / 4 / 2
7,663
547
9,810
14,089
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PeleThanatosAthenaAo Kuang

VS

Bans
JanusMartichorasMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bajamanguy
Anubis
14
3 / 0 / 4
8,726
623
6,684
7,115
3,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
DarkdioZ-
Cerberus
12
4 / 1 / 5
8,188
585
7,027
10,906
9,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Jhonyone1
Chiron
12
2 / 4 / 1
7,338
524
9,934
11,490
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
15
7 / 0 / 4
8,864
633
10,214
13,452
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 0 / 5
7,988
571
8,457
6,236
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
18
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
W
Anubis
Bajamanguy
Anubis
3
0
4
5
L
Morgan Le Fay
BigBoiKevv
Morgan Le Fay
0
4
0
0
W
Cerberus
DarkdioZ-
Cerberus
4
1
5
6.5
W
Chiron
Jhonyone1
Chiron
2
4
1
0.63
W
Fenrir
7
0
4
9
L
Kuzenbo
PapaPump250
Kuzenbo
1
2
3
1.25
W
2
0
5
4.5
L
Baba Yaga
clashlord1115
Baba Yaga
0
5
1
0.1
L
Chernobog
mtz_3cpo
Chernobog
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
42,316
61,941
Taken
49,199
32,888
Mitigated
26,885
15,306
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,338
685
0
750
13,159
4,584
0
3,033
10,126
0
58,503
W
Anubis
Bajamanguy
Anubis
6,684
0
0
5,777
7,115
3,603
803
3,709
3,406
70,815
0
L
Morgan Le Fay
BigBoiKevv
Morgan Le Fay
6,141
522
0
4,924
11,621
4,958
0
5,094
6,527
53,885
0
W
Cerberus
DarkdioZ-
Cerberus
7,027
958
0
3,802
10,906
9,604
0
4,195
6,711
22,874
561
W
Chiron
Jhonyone1
Chiron
9,934
4,396
484
2,870
11,490
4,613
848
2,029
9,425
0
60,729
W
Fenrir
10,214
3,613
0
2,596
13,452
6,429
0
2,981
10,471
0
78,025
L
Kuzenbo
PapaPump250
Kuzenbo
5,202
2,614
0
3,929
13,442
14,756
42
3,377
10,065
18,266
0
W
8,457
2,058
0
773
6,236
2,636
18
3,653
2,583
64,033
0
L
Baba Yaga
clashlord1115
Baba Yaga
5,224
98
0
1,915
9,630
3,640
0
4,476
5,154
50,233
0
L
Chernobog
mtz_3cpo
Chernobog
9,810
6,381
0
3,788
14,089
4,950
0
5,627
8,462
0
64,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
41,104
415
Minions Killed
506
0
Camps Cleared
0
1,300,696
Distance Traveled
1,414,934
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,902
493
86
6
0
284,910
0
W
Anubis
8,726
623
128
9
0
261,022
1
L
Morgan Le Fay
6,880
491
102
7
0
239,768
5
W
Cerberus
8,188
585
61
4
0
294,206
2
W
Chiron
7,338
524
87
6
0
237,330
4
W
Fenrir
8,864
633
104
7
0
328,241
0
L
Kuzenbo
6,446
460
23
2
0
267,862
0
W
Hera
7,988
571
126
9
0
294,135
0
L
Baba Yaga
6,439
460
92
7
0
248,729
0
L
Chernobog
7,663
547
112
8
0
259,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role