Player Matchup

Hachiman
Hachiman
Criimon
Hachiman
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 30L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Cyvy2
Ne Zha
Level 16
God Stats
2W - 3L
1,764 SR
Queue Stats
19W - 26L
1,434 Elo+
Party 1
Mercury
Mercury
SilverD58
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,303 Elo+
Solo
He Bo
He Bo
TheWindigo
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
o I RG I o
Sylvanus
Level 132
God Stats
1W - 1L
1,149 SR
Queue Stats
106W - 99L
1,409 Elo+
Party 1
Team Averages
Level 49
1,483 SR
1,426 Elo+

VS

Team Averages
Level 17
1,444 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
Aevo343
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Horus
Horus
JOBO-PRIME
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Charybdis
Charybdis
Jackaboy1074
Charybdis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Scylla
Scylla
Moist_Kyoto
Scylla
Level 17
God Stats
1W - 1L
1,219 SR
Queue Stats
11W - 12L
1,404 Elo+
Solo
Chronos
Chronos
Vdetta41
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Criimon
Hachiman
17
5 / 8 / 9
10,290
735
16,458
17,249
8,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Cyvy2
Ne Zha
16
2 / 7 / 9
8,990
642
12,484
15,681
8,321
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SilverD58
Mercury
15
3 / 9 / 10
9,512
679
6,694
17,478
8,209
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
19
7 / 5 / 11
11,081
792
20,054
15,593
7,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
o I RG I o
Sylvanus
16
3 / 5 / 9
9,315
665
13,593
22,687
24,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aevo343
Cu Chulainn
14
1 / 4 / 17
9,497
678
3,579
17,365
17,051
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
18
1 / 3 / 24
11,006
786
6,048
26,174
25,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Jackaboy1074
Charybdis
20
17 / 5 / 12
13,903
993
28,602
17,622
8,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
7 / 2 / 11
12,001
857
24,838
9,442
4,655
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Vdetta41
Chronos
17
8 / 6 / 12
10,791
771
15,655
20,026
8,450
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
20
Kills
34
34
Deaths
20
48
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aevo343
Cu Chulainn
1
4
17
2.38
L
Hachiman
Criimon
Hachiman
5
8
9
1.19
L
Ne Zha
Cyvy2
Ne Zha
2
7
9
0.93
W
Horus
1
3
24
4.33
W
Charybdis
Jackaboy1074
Charybdis
17
5
12
4.6
W
Scylla
7
2
11
6.25
L
Mercury
SilverD58
Mercury
3
9
10
0.89
L
He Bo
7
5
11
2.5
W
Chronos
Vdetta41
Chronos
8
6
12
2.33
L
Sylvanus
o I RG I o
Sylvanus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,283
Damage
78,722
88,688
Taken
90,629
56,923
Mitigated
64,416
28,429
Healing
30,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aevo343
Cu Chulainn
3,579
887
1,782
2,282
17,365
17,051
501
6,060
11,007
0
7,728
L
Hachiman
Criimon
Hachiman
16,458
8,827
0
250
17,249
8,596
640
9,286
7,963
0
34,906
L
Ne Zha
Cyvy2
Ne Zha
12,484
4,410
1,181
1,713
15,681
8,321
0
7,867
7,814
0
23,007
W
Horus
6,048
3,092
3,960
9,601
26,174
25,267
161
9,205
16,873
0
9,852
W
Charybdis
Jackaboy1074
Charybdis
28,602
11,108
743
3,261
17,622
8,993
4,808
7,666
9,767
0
56,178
W
Scylla
24,838
88
2,469
1,332
9,442
4,655
283
2,577
6,759
47,602
0
L
Mercury
SilverD58
Mercury
6,694
1,984
556
2,002
17,478
8,209
0
6,769
10,709
0
12,414
L
He Bo
20,054
1,293
2,082
3,158
15,593
7,485
53
9,954
5,639
31,674
0
W
Chronos
Vdetta41
Chronos
15,655
2,751
1,318
3,313
20,026
8,450
1,746
7,348
12,576
25,573
0
L
Sylvanus
o I RG I o
Sylvanus
13,593
2,632
8,875
8,612
22,687
24,312
0
6,617
16,070
18,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
57,198
112
Minions Killed
167
0
Camps Cleared
0
1,183,847
Distance Traveled
1,257,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,497
678
14
1
0
261,199
0
L
Hachiman
10,290
735
39
3
0
191,659
0
L
Ne Zha
8,990
642
12
1
0
246,277
0
W
Horus
11,006
786
18
1
0
257,816
0
W
Charybdis
13,903
993
61
4
0
220,131
0
W
Scylla
12,001
857
58
4
0
265,504
0
L
Mercury
9,512
679
12
1
0
274,737
0
L
He Bo
11,081
792
39
3
0
242,928
0
W
Chronos
10,791
771
16
1
0
252,509
0
L
Sylvanus
9,315
665
10
1
0
228,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role