Player Matchup

Scylla
Scylla
CaptainBoat6954
Scylla
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 63L
1,321 Elo+
Solo
Discordia
Discordia
MeanVariance
Discordia
Level 106
God Stats
6W - 6L
1,536 SR
Queue Stats
212W - 209L
1,436 Elo+
Party 2
Vamana
Vamana
Oldfingergunz
Vamana
Level 144
God Stats
4W - 7L
1,474 SR
Queue Stats
733W - 749L
1,420 Elo+
Party 2
Janus
Janus
Truenos006
Janus
Level 25
God Stats
2W - 3L
1,148 SR
Queue Stats
63W - 75L
1,392 Elo+
Solo
Guan Yu
Guan Yu
Zhurok
Guan Yu
Level 68
God Stats
10W - 4L
1,713 SR
Queue Stats
161W - 152L
1,410 Elo+
Party 2
Team Averages
Level 79
1,474 SR
1,396 Elo+

VS

Team Averages
Level 104
1,441 SR
1,443 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DTBandit
Xbalanque
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
299W - 234L
1,504 Elo+
Party 1
Thoth
Thoth
Maquar
Thoth
Level 120
God Stats
2W - 2L
1,207 SR
Queue Stats
82W - 84L
1,405 Elo+
Solo
Neith
Neith
NeonShadow763
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,449 Elo+
Solo
Guan Yu
Guan Yu
idratherplaysolo
Guan Yu
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 112L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,520
652
4,868
10,915
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
MeanVariance
Discordia
16
2 / 3 / 3
7,841
784
11,714
6,373
2,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 2
7,800
780
8,391
12,295
12,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
10
0 / 4 / 0
6,314
631
6,336
8,572
3,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Zhurok
Guan Yu
13
1 / 4 / 2
7,213
721
3,335
14,178
10,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 1 / 17
8,843
884
6,155
11,921
11,242
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
DTBandit
Xbalanque
16
10 / 2 / 9
9,690
969
13,474
11,904
4,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Maquar
Thoth
16
4 / 1 / 16
9,289
929
11,508
7,534
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 13
8,874
887
9,174
6,257
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 15
8,783
878
8,035
13,934
9,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
5
Kills
23
23
Deaths
6
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
17
10.5
L
0
7
1
0.07
W
Xbalanque
DTBandit
Xbalanque
10
2
9
7.25
W
Thoth
Maquar
Thoth
4
1
16
12
L
Discordia
MeanVariance
Discordia
2
3
3
1.17
W
4
1
13
10.5
L
2
5
2
0.6
L
Janus
0
4
0
0
L
Guan Yu
Zhurok
Guan Yu
1
4
2
0.5
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
48,346
52,333
Taken
51,550
32,422
Mitigated
31,585
14,471
Healing
30,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,155
3,048
2,966
3,658
11,921
11,242
550
3,513
8,408
8,542
0
L
4,868
1,077
0
792
10,915
3,840
0
3,224
7,691
12,607
0
W
Xbalanque
DTBandit
Xbalanque
13,474
6,990
956
2,696
11,904
4,829
1,759
6,442
5,462
0
25,760
W
Thoth
Maquar
Thoth
11,508
604
245
1,080
7,534
3,111
179
2,859
4,675
27,010
0
L
Discordia
MeanVariance
Discordia
11,714
559
557
313
6,373
2,968
0
1,962
4,411
27,058
0
W
9,174
2,525
901
1,949
6,257
2,740
1,631
2,598
3,659
0
19,359
L
8,391
3,356
370
1,068
12,295
12,054
0
3,675
8,620
0
16,999
L
Janus
6,336
221
565
2,078
8,572
3,165
0
2,501
6,071
14,135
0
L
Guan Yu
Zhurok
Guan Yu
3,335
433
3,961
4,767
14,178
10,395
0
6,301
7,877
0
7,869
W
8,035
988
8,331
7,417
13,934
9,663
274
7,506
6,428
0
16,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
45,479
92
Minions Killed
119
0
Camps Cleared
0
834,894
Distance Traveled
1,000,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,843
884
7
1
0
202,811
0
L
Scylla
6,520
652
25
3
0
150,310
0
W
Xbalanque
9,690
969
42
4
0
188,420
0
W
Thoth
9,289
929
34
3
0
189,541
0
L
Discordia
7,841
784
33
3
0
167,412
0
W
Neith
8,874
887
20
2
0
176,873
0
L
Vamana
7,800
780
13
1
0
180,405
0
L
Janus
6,314
631
15
2
0
153,724
0
L
Guan Yu
7,213
721
6
1
0
183,043
0
W
Guan Yu
8,783
878
16
2
0
242,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role