Player Matchup

Izanami
Izanami
Bmostation
Izanami
Level 117
God Stats
0W - 2L
1,601 SR
Queue Stats
123W - 121L
1,535 Elo+
Party 2
Sol
Sol
Eadesz
Sol
Level 125
God Stats
0W - 5L
1,072 SR
Queue Stats
275W - 271L
1,480 Elo+
Solo
Nu Wa
Nu Wa
MattyM0WasHere
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,657 Elo+
Party 2
Ganesha
Ganesha
TehTumblingWeed
Ganesha
Level 103
God Stats
5W - 6L
1,569 SR
Queue Stats
132W - 134L
1,518 Elo+
Party 2
Freya
Freya
airwinx
Freya
Level 88
God Stats
2W - 4L
1,632 SR
Queue Stats
113W - 118L
1,525 Elo+
Party 2
Team Averages
Level 90
1,475 SR
1,543 Elo+

VS

Team Averages
Level 92
1,634 SR
1,536 Elo+
Ares
Ares
Ahrondus
Ares
Level 17
God Stats
3W - 1L
1,556 SR
Queue Stats
21W - 24L
1,650 Elo+
Party 1
Raijin
Raijin
DirtyDemonn
Raijin
Level 124
God Stats
20W - 8L
1,675 SR
Queue Stats
265W - 263L
1,510 Elo+
Party 3
Anubis
Anubis
Domokrazy
Anubis
Level 94
God Stats
8W - 5L
1,473 SR
Queue Stats
239W - 253L
1,490 Elo+
Party 3
Martichoras
Martichoras
Karl3212
Martichoras
Level 104
God Stats
7W - 2L
1,749 SR
Queue Stats
258W - 240L
1,522 Elo+
Party 1
Mulan
Mulan
NTOSTRICH
Mulan
Level 121
God Stats
1W - 0L
1,715 SR
Queue Stats
233W - 202L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bmostation
Izanami
11
0 / 6 / 1
6,527
593
4,219
9,565
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Eadesz
Sol
16
6 / 3 / 4
8,697
791
14,616
9,702
4,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 7 / 3
8,203
746
10,381
10,787
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 5
8,164
742
4,594
12,481
12,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
airwinx
Freya
15
2 / 7 / 2
8,001
727
5,721
11,957
5,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 3 / 21
9,784
889
7,186
13,283
17,101
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
16
10 / 3 / 13
10,302
937
12,339
8,770
4,476
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Domokrazy
Anubis
15
3 / 3 / 14
8,960
815
5,805
7,895
4,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Karl3212
Martichoras
18
6 / 2 / 15
10,176
925
13,121
10,029
5,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
NTOSTRICH
Mulan
17
7 / 3 / 18
10,403
946
12,383
14,958
19,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
109
11
Kills
28
28
Deaths
14
15
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
21
4.17
L
Izanami
Bmostation
Izanami
0
6
1
0.08
W
Raijin
10
3
13
5.5
W
Anubis
Domokrazy
Anubis
3
3
14
3.33
L
Sol
Eadesz
Sol
6
3
4
2.67
W
Martichoras
Karl3212
Martichoras
6
2
15
6.75
L
2
7
3
0.5
W
Mulan
NTOSTRICH
Mulan
7
3
18
5.33
L
1
5
5
0.7
L
Freya
airwinx
Freya
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
50,834
54,492
Taken
54,935
30,261
Mitigated
50,351
9,578
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,186
189
264
2,986
13,283
17,101
174
8,867
4,416
15,264
0
L
Izanami
Bmostation
Izanami
4,219
2,922
413
850
9,565
3,572
531
3,649
5,916
0
8,833
W
Raijin
12,339
696
2,046
3,124
8,770
4,476
1,427
7,184
1,586
29,082
0
W
Anubis
Domokrazy
Anubis
5,805
342
763
1,698
7,895
4,407
1,620
6,448
1,447
19,725
0
L
Sol
Eadesz
Sol
14,616
2,890
256
4,098
9,702
4,191
519
3,672
6,030
29,424
0
W
Martichoras
Karl3212
Martichoras
13,121
1,304
1,084
3,144
10,029
5,246
950
5,038
4,991
0
28,427
L
10,381
1,825
0
250
10,787
4,348
204
4,980
5,807
23,867
0
W
Mulan
NTOSTRICH
Mulan
12,383
864
745
2,741
14,958
19,121
468
7,775
7,183
0
20,849
L
4,594
197
621
1,573
12,481
12,758
16
8,321
4,160
10,728
0
L
Freya
airwinx
Freya
5,721
1,283
351
1,166
11,957
5,392
102
4,708
7,249
11,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
49,625
98
Minions Killed
138
0
Camps Cleared
0
904,723
Distance Traveled
940,724
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,784
889
8
1
0
203,606
0
L
Izanami
6,527
593
16
1
0
173,084
0
W
Raijin
10,302
937
39
4
0
175,184
0
W
Anubis
8,960
815
36
3
0
166,820
0
L
Sol
8,697
791
29
3
0
208,736
0
W
Martichoras
10,176
925
28
3
0
195,225
1
L
Nu Wa
8,203
746
32
3
0
186,179
0
W
Mulan
10,403
946
27
2
0
199,889
1
L
Ganesha
8,164
742
2
0
0
179,890
0
L
Freya
8,001
727
19
2
0
156,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role