Player Matchup

Osiris
Osiris
AnonymousNun
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 91L
1,442 Elo+
Solo
Hades
Hades
DoctorRojas
Hades
Level 132
God Stats
12W - 1L
1,944 SR
Queue Stats
108W - 100L
1,560 Elo+
Party 1
Chang'e
Chang'e
cleotrapa
Chang'e
Level 149
God Stats
46W - 21L
1,657 SR
Queue Stats
217W - 204L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
kevenweyes001
Danzaburou
Level 106
God Stats
5W - 6L
1,444 SR
Queue Stats
111W - 106L
1,494 Elo+
Solo
Pele
Pele
lightorais88
Pele
Level 98
God Stats
10W - 0L
2,025 SR
Queue Stats
224W - 207L
1,506 Elo+
Solo
Team Averages
Level 123
1,714 SR
1,513 Elo+

VS

Team Averages
Level 128
1,448 SR
1,510 Elo+
Anhur
Anhur
CptBloodPrincess
Anhur
Level 156
God Stats
4W - 4L
1,290 SR
Queue Stats
318W - 309L
1,523 Elo+
Party 2
Kali
Kali
OpSnack
Kali
Level 151
God Stats
1W - 3L
1,301 SR
Queue Stats
283W - 271L
1,509 Elo+
Party 2
Charon
Charon
Ravufuru
Charon
Level 149
God Stats
2W - 1L
1,525 SR
Queue Stats
180W - 170L
1,532 Elo+
Solo
King Arthur
King Arthur
XxSrBoomxX64
King Arthur
Level 64
God Stats
13W - 7L
1,620 SR
Queue Stats
151W - 159L
1,519 Elo+
Solo
Ra
Ra
jonhysejugar
Ra
Level 119
God Stats
3W - 2L
1,502 SR
Queue Stats
213W - 200L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 4 / 1
8,309
519
6,642
16,640
13,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 6
8,768
548
6,325
9,443
4,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
cleotrapa
Chang'e
17
6 / 0 / 1
10,587
662
8,577
8,847
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
kevenweyes001
Danzaburou
14
1 / 3 / 4
9,027
564
6,958
11,814
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 2
9,368
586
5,893
9,862
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,646
540
7,815
11,481
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
OpSnack
Kali
10
1 / 1 / 2
7,022
439
3,937
8,825
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charon
Ravufuru
Charon
12
1 / 3 / 1
7,303
456
1,650
9,210
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
XxSrBoomxX64
King Arthur
14
3 / 3 / 0
8,708
544
15,640
17,054
15,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 4 / 1
7,994
500
4,168
9,702
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
7
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
4
1
0.13
L
2
4
1
0.63
W
3
0
6
6
L
Kali
OpSnack
Kali
1
1
2
2
L
Charon
Ravufuru
Charon
1
3
1
0.5
L
King Arthur
XxSrBoomxX64
King Arthur
3
3
0
1
W
Chang'e
cleotrapa
Chang'e
6
0
1
6.5
L
0
4
1
0.13
W
Danzaburou
kevenweyes001
Danzaburou
1
3
4
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,395
Damage
33,210
56,606
Taken
56,272
30,892
Mitigated
34,905
21,423
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,642
3,000
0
4,613
16,640
13,720
0
534
16,106
0
57,701
L
7,815
3,873
0
768
11,481
3,936
0
1,726
9,715
0
61,063
W
6,325
1,231
859
6,546
9,443
4,301
510
1,885
7,558
53,526
0
L
Kali
OpSnack
Kali
3,937
1,691
0
1,830
8,825
3,382
0
1,971
6,716
0
41,151
L
Charon
Ravufuru
Charon
1,650
261
0
1,659
9,210
7,209
0
3,362
5,800
23,630
0
L
King Arthur
XxSrBoomxX64
King Arthur
15,640
2,006
0
891
17,054
15,972
0
4,590
12,420
865
67,505
W
Chang'e
cleotrapa
Chang'e
8,577
306
1,564
4,940
8,847
3,927
1,118
1,019
7,828
95,450
0
L
4,168
592
264
2,938
9,702
4,406
0
2,861
6,719
74,349
0
W
Danzaburou
kevenweyes001
Danzaburou
6,958
3,074
0
2,257
11,814
4,567
766
1,464
10,350
0
58,383
W
5,893
1,717
0
644
9,862
4,377
0
2,138
7,724
0
77,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
39,673
543
Minions Killed
443
0
Camps Cleared
0
1,607,003
Distance Traveled
1,435,473
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,309
519
86
5
0
294,464
0
L
Anhur
8,646
540
113
7
0
270,050
0
W
Hades
8,768
548
80
5
0
324,925
2
L
Kali
7,022
439
71
4
0
257,262
0
L
Charon
7,303
456
25
2
0
323,381
0
L
King Arthur
8,708
544
112
7
0
299,334
2
W
Chang'e
10,587
662
180
11
0
325,435
2
L
Ra
7,994
500
122
8
0
285,446
0
W
Danzaburou
9,027
564
95
6
0
305,473
0
W
Pele
9,368
586
102
6
0
356,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role