Player Matchup

Baron Samedi
Baron Samedi
KingLazareth
Baron Samedi
Level 155
God Stats
7W - 0L
1,990 SR
Queue Stats
120W - 25L
1,835 Elo+
Party 1
Sol
Sol
Mackimusprime1
Sol
Level 107
God Stats
4W - 1L
1,720 SR
Queue Stats
163W - 57L
1,687 Elo+
Party 1
Anhur
Anhur
RookTheMage
Anhur
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 9L
1,662 Elo+
Party 1
Ix Chel
Ix Chel
SweetOriginalz
Ix Chel
Level 113
God Stats
26W - 30L
1,483 SR
Queue Stats
53W - 68L
1,405 Elo+
Party 3
Ares
Ares
lokartheninja
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,293 Elo+
Party 3
Team Averages
Level 83
1,639 SR
1,576 Elo+

VS

Team Averages
Level 77
1,509 SR
1,347 Elo+
Poseidon
Poseidon
DaVinci3219
Poseidon
Level 99
God Stats
0W - 2L
1,508 SR
Queue Stats
14W - 38L
1,276 Elo+
Party 4
Ymir
Ymir
DemonEllery_88
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Reefer00Reaper
Baron Samedi
Level 124
God Stats
7W - 6L
1,535 SR
Queue Stats
15W - 16L
1,395 Elo+
Party 4
Hachiman
Hachiman
TeemingCrayon28
Hachiman
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,255 Elo+
Party 4
Anubis
Anubis
Unholy_12
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingLazareth
Baron Samedi
16
5 / 3 / 6
9,157
916
10,565
9,168
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 0 / 9
8,315
832
7,349
9,635
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 1 / 3
10,183
1,018
15,266
6,642
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
0 / 0 / 6
8,444
844
5,647
5,064
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 6
7,605
761
5,133
9,200
9,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaVinci3219
Poseidon
14
2 / 5 / 1
7,849
785
7,977
8,351
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 6
7,573
757
4,075
13,719
10,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Reefer00Reaper
Baron Samedi
12
0 / 4 / 2
7,153
715
7,387
9,217
4,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
0 / 3 / 3
7,162
716
6,091
10,306
4,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Unholy_12
Anubis
17
4 / 2 / 1
9,433
943
5,656
7,392
4,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
6
6
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DaVinci3219
Poseidon
2
5
1
0.5
L
0
5
6
0.6
W
Baron Samedi
KingLazareth
Baron Samedi
5
3
6
2.67
W
2
0
9
6.5
L
Baron Samedi
Reefer00Reaper
Baron Samedi
0
4
2
0.25
W
12
1
3
13.5
W
0
0
6
3
L
Hachiman
0
3
3
0.5
L
Anubis
Unholy_12
Anubis
4
2
1
2.25
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
31,186
39,709
Taken
48,985
23,838
Mitigated
26,649
12,342
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DaVinci3219
Poseidon
7,977
1,010
0
0
8,351
3,078
0
4,791
3,560
28,968
0
L
4,075
506
0
1,625
13,719
10,250
0
8,430
5,289
11,487
0
W
Baron Samedi
KingLazareth
Baron Samedi
10,565
397
1,580
2,585
9,168
5,164
144
6,716
2,452
29,342
0
W
7,349
1,735
0
3,005
9,635
3,877
635
5,315
4,320
21,399
0
L
Baron Samedi
Reefer00Reaper
Baron Samedi
7,387
387
694
824
9,217
4,914
0
4,928
4,289
18,981
0
W
15,266
11,072
0
1,317
6,642
2,428
1,003
5,108
1,534
0
30,924
W
5,647
353
1,806
1,777
5,064
2,427
390
3,841
1,223
37,711
0
L
Hachiman
6,091
3,514
0
1,491
10,306
4,201
304
7,255
3,051
0
11,982
L
Anubis
Unholy_12
Anubis
5,656
295
0
3,348
7,392
4,206
0
3,290
4,102
36,681
0
W
5,133
502
0
272
9,200
9,942
0
4,115
5,085
13,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
39,170
212
Minions Killed
197
0
Camps Cleared
0
1,037,247
Distance Traveled
929,723
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,849
785
53
5
0
188,623
0
L
Ymir
7,573
757
18
2
0
173,621
0
W
Baron Samedi
9,157
916
36
4
0
198,526
0
W
Sol
8,315
832
34
3
0
217,431
0
L
Baron Samedi
7,153
715
25
3
0
195,727
3
W
Anhur
10,183
1,018
50
5
0
198,910
0
W
Ix Chel
8,444
844
78
8
0
221,533
7
L
Hachiman
7,162
716
19
2
0
178,493
0
L
Anubis
9,433
943
82
8
0
193,259
0
W
Ares
7,605
761
14
1
0
200,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role