Player Matchup

Baron Samedi
Baron Samedi
AllTerminator85
Baron Samedi
Level 80
God Stats
149W - 135L
1,524 SR
Queue Stats
168W - 156L
1,423 Elo+
Party 3
Erlang Shen
Erlang Shen
C_Dilly007
Erlang Shen
Level 95
God Stats
6W - 1L
1,284 SR
Queue Stats
17W - 18L
1,394 Elo+
Party 1
Arachne
Arachne
amigoacid
Arachne
Level 81
God Stats
5W - 1L
1,793 SR
Queue Stats
26W - 23L
1,425 Elo+
Party 1
Anubis
Anubis
asesinoloco59
Anubis
Level 87
God Stats
64W - 43L
1,588 SR
Queue Stats
122W - 112L
1,418 Elo+
Party 3
Hel
Hel
dragtec
Hel
Level 51
God Stats
4W - 5L
1,350 SR
Queue Stats
83W - 100L
1,404 Elo+
Solo
Team Averages
Level 79
1,508 SR
1,413 Elo+

VS

Team Averages
Level 69
1,533 SR
1,474 Elo+
Anubis
Anubis
AshOnLegsLP
Anubis
Level 64
God Stats
2W - 2L
1,536 SR
Queue Stats
54W - 50L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
GoldenKingV555
Jormungandr
Level 57
God Stats
20W - 8L
1,706 SR
Queue Stats
31W - 26L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
Gooierfungus7
Cernunnos
Level 81
God Stats
1W - 3L
1,451 SR
Queue Stats
75W - 66L
1,509 Elo+
Party 2
Set
Set
Jaxson87
Set
Level 127
God Stats
97W - 109L
1,488 SR
Queue Stats
679W - 707L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
MR_ANTIP3RF3CT
Sun Wukong
Level 17
God Stats
7W - 9L
1,488 SR
Queue Stats
15W - 20L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllTerminator85
Baron Samedi
20
9 / 2 / 11
14,581
540
18,346
13,239
7,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
C_Dilly007
Erlang Shen
20
7 / 4 / 9
14,831
549
17,166
25,931
17,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Arachne
amigoacid
Arachne
20
9 / 3 / 11
15,048
557
20,422
22,323
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 2 / 17
16,355
606
40,059
21,556
12,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hel
20
6 / 4 / 15
13,795
511
17,330
20,147
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 7 / 3
13,410
497
17,272
23,559
12,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
GoldenKingV555
Jormungandr
16
0 / 8 / 4
10,685
396
10,543
28,629
37,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Gooierfungus7
Cernunnos
18
0 / 13 / 3
11,208
415
8,961
33,512
11,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 13 / 3
14,923
553
20,064
35,359
20,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
MR_ANTIP3RF3CT
Sun Wukong
19
2 / 4 / 0
12,605
467
12,887
25,068
20,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
43
Kills
15
15
Deaths
45
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AllTerminator85
Baron Samedi
9
2
11
7.25
L
Anubis
4
7
3
0.79
W
Erlang Shen
C_Dilly007
Erlang Shen
7
4
9
2.88
L
Jormungandr
GoldenKingV555
Jormungandr
0
8
4
0.25
L
Cernunnos
Gooierfungus7
Cernunnos
0
13
3
0.12
L
9
13
3
0.81
L
Sun Wukong
MR_ANTIP3RF3CT
Sun Wukong
2
4
0
0.5
W
Arachne
amigoacid
Arachne
9
3
11
4.83
W
12
2
17
10.25
W
Hel
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,323
Damage
69,727
103,196
Taken
146,127
56,347
Mitigated
103,926
44,864
Healing
27,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AllTerminator85
Baron Samedi
18,346
1,886
1,701
4,937
13,239
7,749
3,347
4,114
9,125
78,786
0
L
Anubis
17,272
695
0
9,852
23,559
12,710
2,569
10,540
13,019
120,309
0
W
Erlang Shen
C_Dilly007
Erlang Shen
17,166
11,039
361
9,486
25,931
17,178
8,138
3,793
22,138
0
78,668
L
Jormungandr
GoldenKingV555
Jormungandr
10,543
1,928
0
3,096
28,629
37,950
0
20,984
7,645
53,952
0
L
Cernunnos
Gooierfungus7
Cernunnos
8,961
2,988
0
5,210
33,512
11,635
0
24,130
9,382
0
87,052
L
20,064
9,804
0
4,827
35,359
20,961
0
16,372
18,987
0
99,103
L
Sun Wukong
MR_ANTIP3RF3CT
Sun Wukong
12,887
3,989
0
4,856
25,068
20,670
235
3,709
21,359
0
106,041
W
Arachne
amigoacid
Arachne
20,422
14,013
0
6,993
22,323
11,047
2,315
6,949
15,374
0
100,166
W
40,059
947
0
8,239
21,556
12,492
3,309
5,869
15,687
178,594
0
W
Hel
17,330
1,233
4,360
8,787
20,147
7,881
2,381
7,800
12,347
84,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,610
Gold Earned
62,831
605
Minions Killed
627
0
Camps Cleared
0
2,548,615
Distance Traveled
2,175,166
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,581
540
123
5
0
485,297
4
L
Anubis
13,410
497
181
7
0
396,935
0
W
Erlang Shen
14,831
549
98
4
0
517,210
0
L
Jormungandr
10,685
396
63
2
0
450,576
0
L
Cernunnos
11,208
415
126
5
0
392,179
3
L
Set
14,923
553
113
4
0
455,500
14
L
Sun Wukong
12,605
467
144
5
0
479,976
0
W
Arachne
15,048
557
119
4
0
591,471
0
W
Anubis
16,355
606
178
7
0
485,536
1
W
Hel
13,795
511
87
3
0
469,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role