Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Brandon315
Kukulkan
Level 112
God Stats
2W - 4L
1,261 SR
Queue Stats
140W - 103L
1,421 Elo+
Party 4
Loki
Loki
CarlossaidMA
Loki
Level 8
God Stats
11W - 4L
1,500 SR
Queue Stats
126W - 102L
1,163 Elo+
Party 3
Ymir
Ymir
bongo1362
Ymir
Level 27
God Stats
6W - 6L
1,549 SR
Queue Stats
94W - 84L
1,425 Elo+
Party 4
Team Averages
Level 64
1,462 SR
1,402 Elo+

VS

Team Averages
Level 71
1,440 SR
1,398 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
IndigoZZZ
Ishtar
Level 13
God Stats
0W - 3L
1,225 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 1
Terra
Terra
Mozmi
Terra
Level 140
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 1
Persephone
Persephone
Sgt Tokes
Persephone
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 22L
1,363 Elo+
Party 2
Merlin
Merlin
rogenshire
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 1 / 2
7,547
686
8,283
8,998
3,635
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
 
Anhur
10
0 / 0 / 0
5,662
515
3,682
5,301
1,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Brandon315
Kukulkan
12
1 / 0 / 1
6,926
630
5,702
4,215
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 1
7,022
638
2,560
7,502
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
0 / 0 / 0
5,800
527
1,465
5,965
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 2 / 1
5,231
476
3,511
10,938
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
IndigoZZZ
Ishtar
8
0 / 1 / 0
5,159
469
3,696
4,841
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Mozmi
Terra
8
0 / 0 / 0
5,395
490
2,147
8,022
4,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Sgt Tokes
Persephone
8
1 / 5 / 2
5,198
473
974
6,138
1,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
rogenshire
Merlin
9
1 / 2 / 0
5,297
482
3,354
4,868
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
10
Kills
2
3
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
2
5
W
Anhur
 
Anhur
0
0
0
0
L
Pele
 
Pele
0
2
1
0.25
W
Kukulkan
Brandon315
Kukulkan
1
0
1
1.5
W
5
2
1
2.75
L
Ishtar
IndigoZZZ
Ishtar
0
1
0
0
L
Terra
Mozmi
Terra
0
0
0
0
L
Persephone
Sgt Tokes
Persephone
1
5
2
0.4
W
Ymir
0
0
0
0
L
Merlin
rogenshire
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
13,682
31,981
Taken
34,807
13,704
Mitigated
13,759
17,503
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,283
590
0
7,168
8,998
3,635
666
931
8,067
50,756
0
W
Anhur
 
Anhur
3,682
2,615
0
3,625
5,301
1,763
561
1,044
4,257
0
38,645
L
Pele
 
Pele
3,511
1,815
0
1,271
10,938
4,082
0
6,056
4,882
0
32,728
W
Kukulkan
Brandon315
Kukulkan
5,702
749
0
582
4,215
1,500
1,005
1,967
2,248
55,034
0
W
2,560
789
0
4,456
7,502
2,574
245
980
6,522
0
48,110
L
Ishtar
IndigoZZZ
Ishtar
3,696
3,191
0
1,372
4,841
1,690
0
1,926
2,915
0
32,080
L
Terra
Mozmi
Terra
2,147
489
1,349
2,584
8,022
4,483
0
2,774
5,248
17,766
0
L
Persephone
Sgt Tokes
Persephone
974
216
0
418
6,138
1,846
0
2,535
3,577
13,818
0
W
Ymir
1,465
218
0
1,672
5,965
4,232
28
1,553
4,412
19,166
0
L
Merlin
rogenshire
Merlin
3,354
734
0
480
4,868
1,658
0
2,146
2,722
30,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
26,280
364
Minions Killed
237
0
Camps Cleared
0
1,090,149
Distance Traveled
1,051,224
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,547
686
81
7
0
210,412
2
W
Anhur
5,662
515
78
7
0
188,925
0
L
Pele
5,231
476
54
5
0
247,555
0
W
Kukulkan
6,926
630
96
9
0
202,432
2
W
Loki
7,022
638
84
8
0
281,654
0
L
Ishtar
5,159
469
84
8
0
178,534
0
L
Terra
5,395
490
19
2
0
240,920
1
L
Persephone
5,198
473
29
3
0
177,844
0
W
Ymir
5,800
527
25
2
0
206,726
4
L
Merlin
5,297
482
51
5
0
206,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role