Player Matchup

Rama
Rama
Angel2by4
Rama
Level 126
God Stats
7W - 3L
1,500 SR
Queue Stats
193W - 228L
1,388 Elo+
Party 2
Bacchus
Bacchus
Bebopjared
Bacchus
Level 6
God Stats
10W - 9L
1,213 SR
Queue Stats
18W - 27L
1,500 Elo+
Party 2
Scylla
Scylla
Caskets-
Scylla
Level 22
God Stats
12W - 18L
1,390 SR
Queue Stats
113W - 136L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
Comicallyzad
Sun Wukong
Level 24
God Stats
10W - 3L
1,653 SR
Queue Stats
87W - 51L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
KinKizaru
Tsukuyomi
Level 126
God Stats
1W - 5L
1,343 SR
Queue Stats
189W - 228L
1,406 Elo+
Party 2
Team Averages
Level 61
1,420 SR
1,436 Elo+

VS

Team Averages
Level 10
1,454 SR
1,346 Elo+
Chernobog
Chernobog
Abhor4240
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,854 Elo+
Solo
Cerberus
Cerberus
DaddyOrca
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,173 Elo+
Party 1
Hel
Hel
HGab316
Hel
Level 7
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Poseidon
Poseidon
derpalurp123
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Baron Samedi
Baron Samedi
kriss010416
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 0 / 12
9,451
1,050
9,391
7,015
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Bebopjared
Bacchus
14
1 / 0 / 12
8,339
927
4,481
4,502
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Caskets-
Scylla
15
3 / 0 / 8
8,576
953
6,039
1,655
531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Comicallyzad
Sun Wukong
16
6 / 0 / 11
9,389
1,043
10,258
8,312
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
KinKizaru
Tsukuyomi
15
10 / 1 / 10
9,437
1,049
11,930
10,003
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abhor4240
Chernobog
15
0 / 2 / 0
8,202
911
5,353
8,299
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DaddyOrca
Cerberus
12
0 / 8 / 0
7,106
790
3,632
16,728
11,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
12
0 / 8 / 0
6,742
749
3,096
10,892
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
derpalurp123
Poseidon
12
0 / 2 / 0
6,703
745
2,863
3,437
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
kriss010416
Baron Samedi
12
0 / 6 / 0
6,746
750
3,213
8,380
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
0
26
Kills
0
1
Deaths
26
53
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Abhor4240
Chernobog
0
2
0
0
W
Rama
6
0
12
12
W
Bacchus
Bebopjared
Bacchus
1
0
12
7
W
Scylla
Caskets-
Scylla
3
0
8
7
W
Sun Wukong
Comicallyzad
Sun Wukong
6
0
11
11.5
L
Cerberus
DaddyOrca
Cerberus
0
8
0
0
L
Hel
0
8
0
0
W
Tsukuyomi
KinKizaru
Tsukuyomi
10
1
10
15
L
Poseidon
derpalurp123
Poseidon
0
2
0
0
L
Baron Samedi
kriss010416
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,099
Damage
18,157
31,487
Taken
47,736
19,891
Mitigated
23,552
7,277
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Abhor4240
Chernobog
5,353
2,457
0
1,819
8,299
3,569
0
603
7,696
0
40,725
W
Rama
9,391
8,012
0
2,290
7,015
3,243
1,555
3,745
3,270
0
37,712
W
Bacchus
Bebopjared
Bacchus
4,481
244
0
1,637
4,502
5,126
266
1,991
2,511
11,285
0
W
Scylla
Caskets-
Scylla
6,039
989
0
496
1,655
531
1,030
1,462
193
25,137
0
W
Sun Wukong
Comicallyzad
Sun Wukong
10,258
2,762
0
1,459
8,312
6,318
147
2,488
5,824
0
33,584
L
Cerberus
DaddyOrca
Cerberus
3,632
15
880
1,489
16,728
11,674
0
3,827
12,901
8,942
0
L
Hel
3,096
319
592
894
10,892
3,721
0
2,051
8,841
8,724
0
W
Tsukuyomi
KinKizaru
Tsukuyomi
11,930
2,365
0
1,395
10,003
4,673
684
3,118
6,885
0
24,845
L
Poseidon
derpalurp123
Poseidon
2,863
518
0
678
3,437
794
0
365
3,072
12,111
0
L
Baron Samedi
kriss010416
Baron Samedi
3,213
72
348
420
8,380
3,794
0
3,674
4,706
10,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
35,499
225
Minions Killed
164
0
Camps Cleared
0
1,080,608
Distance Traveled
703,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,202
911
93
10
0
175,509
0
W
Rama
9,451
1,050
70
8
0
205,971
0
W
Bacchus
8,339
927
18
2
0
213,645
0
W
Scylla
8,576
953
54
6
0
216,843
0
W
Sun Wukong
9,389
1,043
58
6
0
228,531
0
L
Cerberus
7,106
790
8
1
0
164,322
0
L
Hel
6,742
749
21
2
0
163,332
0
W
Tsukuyomi
9,437
1,049
25
3
0
215,618
0
L
Poseidon
6,703
745
27
3
0
63,678
0
L
Baron Samedi
6,746
750
15
2
0
136,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role