Player Matchup

Ne Zha
Ne Zha
BONEDADDY_23
Ne Zha
Level 80
God Stats
2W - 1L
1,748 SR
Queue Stats
201W - 199L
1,468 Elo+
Party 3
Guan Yu
Guan Yu
RogueBEASTIN21
Guan Yu
Level 63
God Stats
10W - 12L
1,438 SR
Queue Stats
194W - 189L
1,467 Elo+
Party 3
Cupid
Cupid
XxREZ_QCxX
Cupid
Level 27
God Stats
2W - 1L
1,576 SR
Queue Stats
3W - 1L
1,769 Elo+
Party 2
Artemis
Artemis
gamingqc12
Artemis
Level 18
God Stats
0W - 1L
1,853 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2
Hera
Hera
louckia
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,791 Elo+
Party 2
Team Averages
Level 62
1,623 SR
1,635 Elo+

VS

Team Averages
Level 58
1,314 SR
1,420 Elo+
Ymir
Ymir
Jackyhegreat
Ymir
Level 60
God Stats
1W - 4L
1,186 SR
Queue Stats
155W - 184L
1,424 Elo+
Party 1
Agni
Agni
JupiterIcestorm
Agni
Level 48
God Stats
4W - 3L
1,532 SR
Queue Stats
97W - 111L
1,399 Elo+
Party 1
Hachiman
Hachiman
NathanSpectator
Hachiman
Level 39
God Stats
3W - 3L
1,346 SR
Queue Stats
17W - 22L
1,440 Elo+
Solo
Bacchus
Bacchus
StanlyGame
Bacchus
Level 55
God Stats
10W - 8L
1,324 SR
Queue Stats
103W - 115L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
YogiGG
Cu Chulainn
Level 89
God Stats
1W - 4L
1,182 SR
Queue Stats
545W - 521L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 3 / 1
6,765
520
5,096
9,654
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 5 / 0
6,571
505
4,109
12,052
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
10
1 / 6 / 1
6,014
463
4,482
9,847
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
gamingqc12
Artemis
9
0 / 2 / 0
5,791
445
4,649
6,887
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
louckia
Hera
12
3 / 6 / 0
7,330
564
6,904
8,678
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 3
8,590
661
5,744
6,442
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 4
7,642
588
5,129
8,890
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
3 / 1 / 6
7,170
552
6,891
9,418
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
StanlyGame
Bacchus
11
2 / 2 / 4
6,900
531
5,363
11,765
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
YogiGG
Cu Chulainn
15
5 / 0 / 1
9,077
698
8,657
10,139
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
22
22
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
3
1
0.83
W
10
0
3
11.5
W
2
3
4
1.33
W
Hachiman
3
1
6
6
L
0
5
0
0
W
Bacchus
StanlyGame
Bacchus
2
2
4
2
L
Cupid
1
6
1
0.25
W
Cu Chulainn
YogiGG
Cu Chulainn
5
0
1
5.5
L
Artemis
gamingqc12
Artemis
0
2
0
0
L
Hera
louckia
Hera
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,240
Damage
31,784
47,118
Taken
46,654
24,705
Mitigated
30,960
5,425
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,096
1,827
0
1,141
9,654
3,913
0
2,274
7,226
0
47,561
W
5,744
909
0
2,414
6,442
3,510
0
1,763
4,679
55,094
815
W
5,129
278
0
750
8,890
3,602
0
5,141
3,749
45,983
0
W
Hachiman
6,891
3,855
0
3,800
9,418
3,224
681
0
9,418
0
41,236
L
4,109
319
81
1,936
12,052
10,883
0
731
11,321
0
46,345
W
Bacchus
StanlyGame
Bacchus
5,363
173
0
3,408
11,765
11,520
169
0
11,765
25,830
0
L
Cupid
4,482
2,320
0
1,267
9,847
3,738
471
4,610
5,237
0
28,323
W
Cu Chulainn
YogiGG
Cu Chulainn
8,657
1,368
0
1,423
10,139
9,104
305
0
10,139
146
70,941
L
Artemis
gamingqc12
Artemis
4,649
2,677
0
1,000
6,887
2,429
450
2,451
4,436
0
23,030
L
Hera
louckia
Hera
6,904
1,576
0
0
8,678
3,742
0
5,744
2,699
51,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
39,379
319
Minions Killed
385
0
Camps Cleared
0
1,190,985
Distance Traveled
1,283,343
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,765
520
80
6
0
284,206
0
W
Ymir
8,590
661
84
6
0
290,535
0
W
Agni
7,642
588
77
6
0
258,766
0
W
Hachiman
7,170
552
67
5
0
222,441
1
L
Guan Yu
6,571
505
70
5
0
243,219
0
W
Bacchus
6,900
531
37
3
0
263,831
0
L
Cupid
6,014
463
37
3
0
211,373
0
W
Cu Chulainn
9,077
698
120
9
0
247,770
0
L
Artemis
5,791
445
45
3
0
221,856
0
L
Hera
7,330
564
87
7
0
230,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role