Player Matchup

Terra
Terra
Arguments
Terra
Level 47
God Stats
4W - 0L
1,762 SR
Queue Stats
27W - 7L
1,925 Elo+
Party 1
Arachne
Arachne
KilltuerVzla
Arachne
Level 69
God Stats
135W - 100L
1,519 SR
Queue Stats
174W - 162L
1,418 Elo+
Party 3
Thor
Thor
TheJinux
Thor
Level 13
God Stats
2W - 4L
1,345 SR
Queue Stats
158W - 126L
1,444 Elo+
Party 3
King Arthur
King Arthur
Vinncce
King Arthur
Level 6
God Stats
7W - 13L
1,309 SR
Queue Stats
44W - 40L
1,379 Elo+
Party 3
Kukulkan
Kukulkan
XBelomyX
Kukulkan
Level 135
God Stats
2W - 0L
1,478 SR
Queue Stats
37W - 21L
1,616 Elo+
Party 1
Team Averages
Level 54
1,483 SR
1,557 Elo+

VS

Team Averages
Level 65
1,507 SR
1,377 Elo+
Raijin
Raijin
Daina_Marie
Raijin
Level 106
God Stats
2W - 3L
1,767 SR
Queue Stats
96W - 120L
1,454 Elo+
Party 2
Discordia
Discordia
Onee-Chan_CDXX
Discordia
Level 78
God Stats
7W - 5L
1,459 SR
Queue Stats
84W - 114L
1,384 Elo+
Party 2
Serqet
Serqet
Racheal_Gardner
Serqet
Level 105
God Stats
2W - 7L
1,292 SR
Queue Stats
99W - 128L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
Vernok551
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,185 Elo+
Party 2
Horus
Horus
suprman540
Horus
Level 29
God Stats
11W - 16L
1,515 SR
Queue Stats
88W - 111L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arguments
Terra
16
3 / 0 / 13
10,301
515
7,238
15,932
21,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
KilltuerVzla
Arachne
19
7 / 3 / 8
12,110
606
16,298
21,227
9,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
4 / 2 / 3
10,132
507
10,931
12,438
5,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Vinncce
King Arthur
17
5 / 6 / 5
10,350
518
7,877
19,215
17,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
XBelomyX
Kukulkan
19
11 / 0 / 4
12,440
622
22,299
7,303
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
5 / 6 / 1
11,654
583
19,875
20,853
17,289
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Onee-Chan_CDXX
Discordia
13
1 / 4 / 0
8,025
401
3,059
10,319
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 8 / 1
10,339
517
12,185
21,524
9,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Vernok551
Hou Yi
16
2 / 7 / 0
10,113
506
6,622
17,341
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
12
0 / 6 / 0
7,732
387
2,694
18,931
13,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
30
Kills
11
11
Deaths
31
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
Arguments
Terra
3
0
13
9.5
L
Raijin
5
6
1
0.92
W
Arachne
KilltuerVzla
Arachne
7
3
8
3.67
L
Discordia
Onee-Chan_CDXX
Discordia
1
4
0
0.25
L
3
8
1
0.44
W
Thor
4
2
3
2.75
L
Hou Yi
Vernok551
Hou Yi
2
7
0
0.29
W
King Arthur
Vinncce
King Arthur
5
6
5
1.25
W
Kukulkan
XBelomyX
Kukulkan
11
0
4
13
L
Horus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,643
Damage
44,435
76,115
Taken
88,968
57,248
Mitigated
50,212
16,429
Healing
22,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Arguments
Terra
7,238
1,418
582
2,544
15,932
21,170
95
3,078
12,854
37,195
8,977
L
Raijin
19,875
2,213
0
8,341
20,853
17,289
1,120
5,533
15,320
112,857
0
W
Arachne
KilltuerVzla
Arachne
16,298
12,830
0
7,342
21,227
9,925
382
5,501
15,142
0
109,260
L
Discordia
Onee-Chan_CDXX
Discordia
3,059
295
0
1,254
10,319
3,673
0
7,225
3,094
60,034
0
L
12,185
3,767
0
2,960
21,524
9,726
0
4,579
16,945
0
115,746
W
Thor
10,931
2,632
0
1,529
12,438
5,572
177
0
12,273
0
68,439
L
Hou Yi
Vernok551
Hou Yi
6,622
3,358
0
2,967
17,341
6,030
1,465
767
16,574
0
74,925
W
King Arthur
Vinncce
King Arthur
7,877
759
0
1,765
19,215
17,119
108
12,603
5,941
1,392
41,823
W
Kukulkan
XBelomyX
Kukulkan
22,299
523
0
2,667
7,303
3,462
482
2,624
4,355
132,119
0
L
Horus
2,694
1,453
2,774
4,355
18,931
13,494
0
12,152
6,779
0
12,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,333
Gold Earned
47,863
526
Minions Killed
555
0
Camps Cleared
0
2,082,739
Distance Traveled
1,801,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,301
515
47
2
0
418,199
0
L
Raijin
11,654
583
182
9
0
295,914
0
W
Arachne
12,110
606
125
6
0
411,355
0
L
Discordia
8,025
401
89
4
0
331,042
0
L
Serqet
10,339
517
142
7
0
429,507
0
W
Thor
10,132
507
92
5
0
410,610
0
L
Hou Yi
10,113
506
122
6
0
337,704
0
W
King Arthur
10,350
518
66
3
0
418,018
0
W
Kukulkan
12,440
622
196
10
0
424,557
0
L
Horus
7,732
387
20
1
0
407,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role