Player Matchup

Surtr
Surtr
Darth Kuruk
Surtr
Level 125
God Stats
10W - 8L
1,838 SR
Queue Stats
176W - 121L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
LordShaftington
Danzaburou
Level 157
God Stats
9W - 2L
1,394 SR
Queue Stats
248W - 180L
1,573 Elo+
Party 1
Neith
Neith
ReactedHAT1134
Neith
Level 148
God Stats
3W - 5L
1,329 SR
Queue Stats
239W - 278L
1,423 Elo+
Solo
Hel
Hel
Slashercat-
Hel
Level 142
God Stats
19W - 28L
1,467 SR
Queue Stats
306W - 320L
1,473 Elo+
Solo
Vulcan
Vulcan
xx-TC1-xx
Vulcan
Level 127
God Stats
32W - 18L
1,707 SR
Queue Stats
58W - 47L
1,468 Elo+
Solo
Team Averages
Level 140
1,547 SR
1,498 Elo+

VS

Team Averages
Level 110
1,477 SR
1,475 Elo+
Fenrir
Fenrir
Altinak
Fenrir
Level 156
God Stats
11W - 15L
1,476 SR
Queue Stats
257W - 264L
1,499 Elo+
Solo
Ymir
Ymir
BurningHarmony
Ymir
Level 144
God Stats
0W - 1L
1,451 SR
Queue Stats
11W - 10L
1,449 Elo+
Party 2
Xing Tian
Xing Tian
LilMexx
Xing Tian
Level 25
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
cleankillscold
Medusa
Level 129
God Stats
258W - 276L
1,487 SR
Queue Stats
267W - 292L
1,435 Elo+
Solo
Zeus
Zeus
lalo9705
Zeus
Level 98
God Stats
15W - 18L
1,509 SR
Queue Stats
75W - 72L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 11
6,078
1,216
3,821
3,938
3,562
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
LordShaftington
Danzaburou
11
4 / 0 / 9
6,918
1,384
7,239
3,585
1,498
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 10
5,871
1,174
1,848
3,511
3,048
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
4 / 0 / 7
6,579
1,316
5,216
3,659
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
xx-TC1-xx
Vulcan
11
3 / 0 / 10
6,581
1,316
8,694
1,926
785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

424

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Altinak
Fenrir
9
0 / 0 / 0
4,899
980
0
0
0
9
0 / 3 / 0
5,387
1,077
2,996
9,818
8,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
LilMexx
Xing Tian
10
0 / 4 / 0
5,651
1,130
1,497
8,617
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 2 / 0
5,160
1,032
3,358
5,733
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
10
0 / 5 / 0
5,513
1,103
4,923
6,260
2,198
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
14
Kills
0
0
Deaths
14
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Altinak
Fenrir
0
0
0
0
L
0
3
0
0
W
2
0
11
7.5
L
Xing Tian
LilMexx
Xing Tian
0
4
0
0
W
Danzaburou
LordShaftington
Danzaburou
4
0
9
8.5
W
1
0
10
6
W
4
0
7
7.5
L
0
2
0
0
L
Zeus
0
5
0
0
W
Vulcan
xx-TC1-xx
Vulcan
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
12,774
16,619
Taken
30,428
10,508
Mitigated
19,427
4,682
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Altinak
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,996
248
0
813
9,818
8,194
0
4,042
5,776
11,060
0
W
3,821
1,027
0
238
3,938
3,562
0
2,338
1,600
161
9,980
L
Xing Tian
LilMexx
Xing Tian
1,497
126
207
584
8,617
6,935
0
4,258
4,359
7,099
0
W
Danzaburou
LordShaftington
Danzaburou
7,239
4,060
0
708
3,585
1,498
0
2,189
1,396
0
17,026
W
1,848
97
0
463
3,511
3,048
0
1,921
1,590
0
4,789
W
5,216
752
1,385
1,888
3,659
1,615
0
2,441
1,218
16,558
0
L
3,358
423
0
0
5,733
2,100
0
3,162
2,571
0
10,012
L
Zeus
4,923
865
0
100
6,260
2,198
0
2,544
3,716
22,498
0
W
Vulcan
xx-TC1-xx
Vulcan
8,694
5,853
0
0
1,926
785
0
527
1,399
16,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
26,610
90
Minions Killed
82
3
Camps Cleared
3
547,091
Distance Traveled
319,250
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,899
980
0
0
0
0
0
L
Ymir
5,387
1,077
21
4
2
83,039
0
W
Surtr
6,078
1,216
4
1
0
116,249
0
L
Xing Tian
5,651
1,130
16
3
0
73,945
0
W
Danzaburou
6,918
1,384
34
7
2
92,827
0
W
Neith
5,871
1,174
6
1
0
105,749
0
W
Hel
6,579
1,316
24
5
0
115,413
3
L
Medusa
5,160
1,032
10
2
0
85,211
0
L
Zeus
5,513
1,103
35
7
1
77,055
0
W
Vulcan
6,581
1,316
22
4
1
116,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role