Player Matchup

Heimdallr
Heimdallr
DankSage13
Heimdallr
Level 140
God Stats
2W - 0L
1,389 SR
Queue Stats
84W - 77L
1,505 Elo+
Solo
Athena
Athena
JVPrezi
Athena
Level 84
God Stats
7W - 12L
1,348 SR
Queue Stats
21W - 31L
1,326 Elo+
Solo
Achilles
Achilles
JawsUnleashed1
Achilles
Level 147
God Stats
8W - 3L
1,773 SR
Queue Stats
144W - 37L
1,710 Elo+
Party 2
Baron Samedi
Baron Samedi
MyManAquaman
Baron Samedi
Level 141
God Stats
4W - 1L
1,779 SR
Queue Stats
103W - 20L
1,765 Elo+
Party 2
Camazotz
Camazotz
intocable_GT
Camazotz
Level 109
God Stats
19W - 25L
1,472 SR
Queue Stats
226W - 231L
1,567 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,575 Elo+

VS

Team Averages
Level 98
1,527 SR
1,526 Elo+
Kuzenbo
Kuzenbo
BmWalrus707
Kuzenbo
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 21L
1,744 Elo+
Solo
Hel
Hel
DakNez420
Hel
Level 110
God Stats
336W - 321L
1,490 SR
Queue Stats
576W - 548L
1,466 Elo+
Solo
Artemis
Artemis
IcyV16
Artemis
Level 127
God Stats
21W - 23L
1,615 SR
Queue Stats
463W - 527L
1,466 Elo+
Party 1
Ullr
Ullr
MightyBigGay
Ullr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
RATDADDY98
Baron Samedi
Level 106
God Stats
61W - 57L
1,532 SR
Queue Stats
506W - 566L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DankSage13
Heimdallr
15
4 / 6 / 9
9,470
1,184
13,967
12,597
6,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
JVPrezi
Athena
15
1 / 2 / 18
9,847
1,231
7,606
17,025
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
16
6 / 2 / 12
10,560
1,320
11,723
12,245
11,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MyManAquaman
Baron Samedi
15
6 / 2 / 11
10,455
1,307
11,460
8,902
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
intocable_GT
Camazotz
15
4 / 2 / 11
9,815
1,227
10,880
13,741
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

321

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BmWalrus707
Kuzenbo
15
4 / 3 / 10
9,970
1,246
13,980
16,201
23,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 9
9,046
1,131
11,194
13,579
11,503
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
IcyV16
Artemis
15
6 / 7 / 7
10,509
1,314
16,474
17,027
8,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 1
7,354
919
0
0
0
Baron Samedi
RATDADDY98
Baron Samedi
15
2 / 6 / 10
9,325
1,166
14,292
14,295
8,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
51
21
Kills
14
14
Deaths
21
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BmWalrus707
Kuzenbo
4
3
10
3
L
2
5
9
1.3
W
Heimdallr
DankSage13
Heimdallr
4
6
9
1.42
L
Artemis
IcyV16
Artemis
6
7
7
1.36
W
Athena
JVPrezi
Athena
1
2
18
5
W
Achilles
6
2
12
6
L
0
0
1
0.5
W
Baron Samedi
MyManAquaman
Baron Samedi
6
2
11
5.75
L
Baron Samedi
RATDADDY98
Baron Samedi
2
6
10
1.17
W
Camazotz
intocable_GT
Camazotz
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,636
Damage
55,940
64,510
Taken
61,102
42,882
Mitigated
51,892
20,405
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BmWalrus707
Kuzenbo
13,980
6,452
0
2,218
16,201
23,290
0
4,999
11,202
20,620
0
L
11,194
195
2,048
3,442
13,579
11,503
0
4,859
8,720
22,482
0
W
Heimdallr
DankSage13
Heimdallr
13,967
7,192
0
1,128
12,597
6,472
0
8,550
3,739
0
28,755
L
Artemis
IcyV16
Artemis
16,474
5,597
0
571
17,027
8,643
0
5,007
12,020
0
30,379
W
Athena
JVPrezi
Athena
7,606
2,711
0
4,426
17,025
12,906
0
10,173
6,452
14,656
0
W
Achilles
11,723
3,211
0
4,690
12,245
11,739
0
6,640
5,350
0
16,555
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
MyManAquaman
Baron Samedi
11,460
415
2,996
2,484
8,902
5,152
0
5,527
3,282
35,198
0
L
Baron Samedi
RATDADDY98
Baron Samedi
14,292
1,099
2,817
1,772
14,295
8,456
0
4,201
10,094
28,753
0
W
Camazotz
intocable_GT
Camazotz
10,880
3,701
0
4,681
13,741
6,613
0
7,190
6,188
0
29,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,147
Gold Earned
46,204
152
Minions Killed
102
6
Camps Cleared
3
792,659
Distance Traveled
638,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,970
1,246
18
2
1
166,422
0
L
Hel
9,046
1,131
33
4
0
186,611
0
W
Heimdallr
9,470
1,184
37
5
0
123,927
0
L
Artemis
10,509
1,314
31
4
1
141,275
0
W
Athena
9,847
1,231
16
2
1
168,911
0
W
Achilles
10,560
1,320
13
2
1
170,802
0
L
Ullr
7,354
919
0
0
0
0
0
W
Baron Samedi
10,455
1,307
56
7
1
148,775
0
L
Baron Samedi
9,325
1,166
20
3
1
144,308
0
W
Camazotz
9,815
1,227
30
4
3
180,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role