Player Matchup

Erlang Shen
Erlang Shen
Evil_Beep
Erlang Shen
Level 115
God Stats
2W - 4L
1,252 SR
Queue Stats
216W - 226L
1,472 Elo+
Solo
Horus
Horus
Qrux77
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 52L
1,407 Elo+
Solo
Ishtar
Ishtar
RainbowWarrior24
Ishtar
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,482 Elo+
Solo
Medusa
Medusa
pump514
Medusa
Level 45
God Stats
2W - 0L
1,664 SR
Queue Stats
32W - 42L
1,414 Elo+
Party 2
Hades
Hades
xxWickedOnexxx
Hades
Level 27
God Stats
1W - 2L
1,427 SR
Queue Stats
50W - 44L
1,414 Elo+
Party 2
Team Averages
Level 60
1,469 SR
1,438 Elo+

VS

Team Averages
Level 56
1,534 SR
1,406 Elo+
Cthulhu
Cthulhu
Bl4cK_Kr4KeN666
Cthulhu
Level 62
God Stats
6W - 3L
1,646 SR
Queue Stats
65W - 55L
1,451 Elo+
Party 3
Persephone
Persephone
Caveman1457
Persephone
Level 68
God Stats
3W - 4L
1,256 SR
Queue Stats
182W - 250L
1,381 Elo+
Party 1
Ix Chel
Ix Chel
K3V_DANZz
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,354 Elo+
Party 3
Gilgamesh
Gilgamesh
Taylor617
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 296L
1,362 Elo+
Party 1
Hercules
Hercules
Xircon16
Hercules
Level 58
God Stats
1W - 1L
1,767 SR
Queue Stats
41W - 33L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Evil_Beep
Erlang Shen
18
5 / 5 / 22
11,099
793
14,972
23,342
26,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Qrux77
Horus
17
2 / 3 / 21
10,844
775
6,866
17,098
17,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 18
10,762
769
13,470
17,279
8,457
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
pump514
Medusa
17
6 / 5 / 17
10,706
765
14,379
16,507
8,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 4 / 16
13,648
975
28,096
20,964
15,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 10
11,626
830
23,856
23,495
29,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Caveman1457
Persephone
18
3 / 2 / 13
10,534
752
18,442
12,302
6,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
K3V_DANZz
Ix Chel
15
2 / 7 / 14
9,258
661
9,014
13,068
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Taylor617
Gilgamesh
16
3 / 7 / 16
9,809
701
11,681
24,117
33,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Xircon16
Hercules
17
5 / 7 / 8
10,471
748
13,914
21,389
34,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
84
31
Kills
23
23
Deaths
30
94
Assists
61
Player
Kills
Deaths
Assists
KDA
L
10
7
10
2.14
L
Persephone
Caveman1457
Persephone
3
2
13
4.75
W
Erlang Shen
Evil_Beep
Erlang Shen
5
5
22
3.2
L
Ix Chel
K3V_DANZz
Ix Chel
2
7
14
1.29
W
Horus
Qrux77
Horus
2
3
21
4.17
W
4
6
18
2.17
L
Gilgamesh
Taylor617
Gilgamesh
3
7
16
1.57
L
Hercules
Xircon16
Hercules
5
7
8
1.29
W
Medusa
pump514
Medusa
6
5
17
2.9
W
14
4
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,783
Damage
76,907
95,190
Taken
94,371
75,819
Mitigated
109,644
43,457
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,856
1,524
1,580
1,691
23,495
29,841
619
5,831
17,209
36,111
1,797
L
Persephone
Caveman1457
Persephone
18,442
1,136
429
4,272
12,302
6,475
837
4,981
7,009
32,224
0
W
Erlang Shen
Evil_Beep
Erlang Shen
14,972
6,342
2,145
4,994
23,342
26,250
416
11,489
11,853
0
26,766
L
Ix Chel
K3V_DANZz
Ix Chel
9,014
2,199
1,523
448
13,068
6,019
749
7,089
5,559
14,923
0
W
Horus
Qrux77
Horus
6,866
1,562
9,547
6,093
17,098
17,574
244
10,540
6,558
4,486
7,825
W
13,470
7,974
2,397
2,466
17,279
8,457
2,206
10,491
6,788
0
30,281
L
Gilgamesh
Taylor617
Gilgamesh
11,681
2,109
1,708
4,397
24,117
33,220
832
7,241
16,358
0
22,265
L
Hercules
Xircon16
Hercules
13,914
4,416
0
4,082
21,389
34,089
622
6,287
14,694
411
26,168
W
Medusa
pump514
Medusa
14,379
7,375
1,160
2,523
16,507
8,199
2,598
8,685
7,822
0
31,749
W
28,096
2,297
3,693
8,439
20,964
15,339
2,022
8,643
12,037
47,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,059
Gold Earned
51,698
142
Minions Killed
117
0
Camps Cleared
0
1,328,804
Distance Traveled
1,113,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,626
830
31
2
0
204,032
0
L
Persephone
10,534
752
26
2
0
281,863
0
W
Erlang Shen
11,099
793
27
2
0
266,525
0
L
Ix Chel
9,258
661
17
1
0
179,961
0
W
Horus
10,844
775
9
1
0
293,896
0
W
Ishtar
10,762
769
33
2
0
243,542
0
L
Gilgamesh
9,809
701
18
1
0
228,730
0
L
Hercules
10,471
748
25
2
0
219,151
0
W
Medusa
10,706
765
30
2
0
268,582
0
W
Hades
13,648
975
43
3
0
256,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role